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4021. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
I support this, its only fair since infantry get this.
- by KAGEHOSHI Horned Wolf - at 2013.09.29 20:10:00
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4022. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Arc-08 wrote: That's a horrible bonus for gallente, and i don't mean cause it's op i mean cause it's under powered, a measly 1 %, no i think that gallente needs to get something like an armor repair bonus, or a resistance against other plasma w...
- by KAGEHOSHI Horned Wolf - at 2013.09.29 20:05:00
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4023. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Shijima Kuraimaru wrote: Basically he want's a CQC "I WIN" button. Funny. Even funnier when the concept of Plasma is applied to a Flame Thrower. Not gonna happen. Physics is funny that way. Drop the connection, no more ...
- by KAGEHOSHI Horned Wolf - at 2013.09.29 20:01:00
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4024. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: KAGEHOSHI Horned Wolf wrote: medomai grey wrote: Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose? Will it be shooting ignited...
- by KAGEHOSHI Horned Wolf - at 2013.09.29 19:44:00
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4025. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
medomai grey wrote: Without the fuel, I don't believe the suits alone would be sufficient to sustain the plasma flame. Well, lore technicalities aside, your purposed flame thrower is a unique weapon and this game needs more unique and exotic w...
- by KAGEHOSHI Horned Wolf - at 2013.09.29 06:40:00
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4026. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
medomai grey wrote: Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose? Will it be shooting ignited fuel or just the flames? Will the gun have an exposed fuel...
- by KAGEHOSHI Horned Wolf - at 2013.09.29 06:03:00
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4027. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Been saying this for quite a while, was disappointed I didn't see this in the 1.5 patch notes along with other WP changes. +1 +favorite
- by KAGEHOSHI Horned Wolf - at 2013.09.29 05:10:00
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4028. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
http://stream1.gifsoup.com/view/157403/flamethrower-o.gif
- by KAGEHOSHI Horned Wolf - at 2013.09.29 05:08:00
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4029. [Request] Better immersion - in Feedback/Requests [original thread]
Yay ideas!
- by KAGEHOSHI Horned Wolf - at 2013.09.29 02:05:00
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4030. [Request] Better immersion - in Feedback/Requests [original thread]
Anyone else want to be immersed?
- by KAGEHOSHI Horned Wolf - at 2013.09.28 20:51:00
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4031. Dropsuit Proposal: Passive Buffs/Debuffs on all suits - in General Discussions [original thread]
Jason Pearson wrote: @KAGEHOSHI Horned Wolf These were example, but for a strength in one area, you give a weakness in another, my logi LAV receives a buff to its resistance but has a 50% damage reduction, it is fair in my eyes, I spend more ti...
- by KAGEHOSHI Horned Wolf - at 2013.09.28 20:32:00
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4032. Hover tank - in Feedback/Requests [original thread]
I agree about Amarr tanks hovering
- by KAGEHOSHI Horned Wolf - at 2013.09.28 20:07:00
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4033. Dropsuit Proposal: Passive Buffs/Debuffs on all suits - in General Discussions [original thread]
Changing the bonuses could be much better for emphasizing roles. I also hate hate HATE that logi weapon nerf, or "debuff" idea. https://forums.dust514.com/default.aspx?g=posts&t=112226 My idea: KAGEHOSHI Horned Wolf wrote: Relevant cha...
- by KAGEHOSHI Horned Wolf - at 2013.09.28 19:45:00
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4034. Teleportation Gernade - in Feedback/Requests [original thread]
zibathy numbertwo wrote: I'd like this on a scout specifically. I don't think a heavy should be able to use this to get right on top of you and waste you instantly with his HMG. At least with a scout they'd be squishy as hell so you'd be able t...
- by KAGEHOSHI Horned Wolf - at 2013.09.28 19:37:00
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4035. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
More thoughts welcomed
- by KAGEHOSHI Horned Wolf - at 2013.09.28 19:30:00
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4036. Teleportation Gernade - in Feedback/Requests [original thread]
Godin Thekiller wrote: Soraya Xel wrote: Teleportation is pretty not-justiable lore-wise. (Just lag-wise, apparently. ;)) As it is, drop uplinks kinda spit in the face of New Eden canon at the moment with their current functionality. KIn...
- by KAGEHOSHI Horned Wolf - at 2013.09.28 19:11:00
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4037. SUIT MADNESS: SUITS I FEAR AND SUITS = LOLZ - in General Discussions [original thread]
Idea to make assaults better for offense, and logis better for support through bonuses. https://forums.dust514.com/default.aspx?g=posts&t=112226&find=unread
- by KAGEHOSHI Horned Wolf - at 2013.09.28 17:04:00
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4038. [Request] Less menus, more tangibility - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I want to explore the space station my merc quarters is currently on, and to see other mercs there as well. Still do
- by KAGEHOSHI Horned Wolf - at 2013.09.28 17:01:00
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4039. [Request] Character avatars: Frame size, specialization colors, and tier colors,... - in Feedback/Requests [original thread]
These should be very easy to do. All I'm asking for is some still images with color variations.
- by KAGEHOSHI Horned Wolf - at 2013.09.28 17:00:00
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4040. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sana Rayya wrote: How about we get a basic version of the assault scrambler at Lvl 2 in the skill, then move onto new variants? I would be happy with that. Many weapons have variants at standard level, while ot...
- by KAGEHOSHI Horned Wolf - at 2013.09.28 06:15:00
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