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4081. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
Hopefully next build will improve these things.
- by KAGEHOSHI Horned Wolf - at 2012.11.23 21:47:00
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4082. Orbital Support - use ALL the spaceships! - in Feedback/Requests [original thread]
+1 for orbital variety.
- by KAGEHOSHI Horned Wolf - at 2012.11.23 09:26:00
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4083. Longer match length - in Feedback/Requests [original thread]
Hopefully the "conquest" mode they mentioned will be 30 minutes or more.
- by KAGEHOSHI Horned Wolf - at 2012.11.23 05:11:00
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4084. Replace Free Lav with a 4 Seater: Roadkill damage - in Feedback/Requests [original thread]
CCP should definitely look at this thread.
- by KAGEHOSHI Horned Wolf - at 2012.11.23 05:10:00
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4085. (Request) and a downright rediclous one at best. - in Feedback/Requests [original thread]
I want stargate style anubis armor http://www.flickr.com/photos/jeckcrow/7616946370/sizes/l/
- by KAGEHOSHI Horned Wolf - at 2012.11.23 05:09:00
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4086. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
Mavado V Noriega wrote: simple solution: do it like BF3 assist points can range from 1-99 in BF3 and a kill is still 100 pts that way the person doin most of the work still gets points proportional to the dmg done and the person who got the kil...
- by KAGEHOSHI Horned Wolf - at 2012.11.23 04:19:00
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4087. (feedback and request) THIS HAS TO BE FIXED! - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=topics&f=730 "[FEEDBACK] Ambush spawn mechanic Update: The dev team will take another pass at trouble shooting the spawn mechanic in ambush mode"
- by KAGEHOSHI Horned Wolf - at 2012.11.23 03:23:00
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4088. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
Anyone know if this is technically feasible?
- by KAGEHOSHI Horned Wolf - at 2012.11.23 01:35:00
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4089. [REQUEST] Multiple Hack Points On Skirmish Objectives - in Feedback/Requests [original thread]
This should not be too hard to implement.
- by KAGEHOSHI Horned Wolf - at 2012.11.22 20:35:00
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4090. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Pretty pretty please?
- by KAGEHOSHI Horned Wolf - at 2012.11.22 20:34:00
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4091. Ambush : Making it fun again - in Feedback/Requests [original thread]
Spicing up Ambush would really be nice still.
- by KAGEHOSHI Horned Wolf - at 2012.11.22 19:59:00
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4092. [REQUEST] hackable bridge's door's and other posible defense/ofense mech... - in Feedback/Requests [original thread]
+1 I like this. I really really want objectives that actually shift the physical layout of the map depending on who controls it (like drawbridges and gates) depending on who holds certain objectives. I hope to see objectives that alter physically ...
- by KAGEHOSHI Horned Wolf - at 2012.11.22 19:57:00
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4093. [Suggestion] High Orbit Pulse Scan - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Impressive idea, but I really think Orbital Support would shine if the abilities were different based on the type of action the supporting starship does. Here's all my ideas for subcaps and the Freighter class. Combat s...
- by KAGEHOSHI Horned Wolf - at 2012.11.22 19:22:00
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4094. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
This still needs to happen. Hopefully it will when repair tool war points are back.
- by KAGEHOSHI Horned Wolf - at 2012.11.22 19:12:00
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4095. alternative revive methods - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Herpn Derpidus wrote: i think the idea here is more along the lines of the medics drone from KZ3 Everything about it is from KZ3, the drone, the once-auto revive....Plagiarism isn't cool guys. It's one thing to ta...
- by KAGEHOSHI Horned Wolf - at 2012.11.22 19:11:00
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4096. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
All weapons, dropsuits, and other gear in gladiator arena must be of the same tier. No militia users against prototype users. It must be a true contest of skill, not decided by ISK.
- by KAGEHOSHI Horned Wolf - at 2012.11.21 22:53:00
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4097. [request] No Precision Strike into enemy spawn area - in Feedback/Requests [original thread]
Garrett Blacknova wrote: If they "turn off" WP and kill counts for kills made into or from the redzone, this will be fixed. If you push the team back to their base, where else are you going to call a strike? The fact that its the only place w...
- by KAGEHOSHI Horned Wolf - at 2012.11.21 21:18:00
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4098. AoE means Area of Effect... That is what missile launchers are. - in Feedback/Requests [original thread]
Kain Spero wrote: Personally, I wouldn't have minding them just changing the damage and range of missiles and leaving the blast radius alone. This makes more sense to me.
- by KAGEHOSHI Horned Wolf - at 2012.11.21 21:11:00
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4099. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
I really really really would like a game mode set on something in space; if CPP doesn't do war barge battles, then I hope they find a way to make space station battles happen, or boarding NPC ships (like a war ship belong to Sansha) or something e...
- by KAGEHOSHI Horned Wolf - at 2012.11.21 08:02:00
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4100. Replace Free Lav with a 4 Seater: Roadkill damage - in Feedback/Requests [original thread]
Related thread: https://forums.dust514.com/default.aspx?g=posts&t=45186&find=unread
- by KAGEHOSHI Horned Wolf - at 2012.11.21 05:06:00
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