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321. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I feel like it might be a waste of time to bump any of my threads without first seeing evidence that CCP will continue improving Dust in a substantive way, but won't hurt to bump this.
- by KAGEHOSHI Horned Wolf - at 2014.05.12 00:29:00
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322. EVE: Legion on Project Morpheous (brainstorming with the community) - in Feedback/Requests [original thread]
VR + Legion? YES please.
- by KAGEHOSHI Horned Wolf - at 2014.05.07 23:01:00
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323. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
Weird
- by KAGEHOSHI Horned Wolf - at 2014.05.04 02:15:00
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324. [Request] Basic frame bonuses that effect specializations - in Feedback/Requests [original thread]
Yoma Carrim wrote: KAGEHOSHI I would like to know your opinion of tying skills directly into the frames themselves rather than into the skill tree. And specializations would have a Role Bonus applied directly after unlocking Lvl 1 of the specia...
- by KAGEHOSHI Horned Wolf - at 2014.04.30 23:30:00
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325. [Request] Basic frame bonuses that effect specializations - in Feedback/Requests [original thread]
I would like the basic frame skills to have a bonus that not only effects the basic frame, but all specializations within that frame size as well; for example, a Caldari commando would have both the Caldari heavy bonus in addition to the Caldari c...
- by KAGEHOSHI Horned Wolf - at 2014.04.30 21:20:00
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326. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
BL4CKST4R wrote: I would much rather 1 shot my enemy with a core grenade. This would be much better if we had a tactical grenade slot. GAAAAAHHHHHH!!! Either someone thinks its OP, or think its useless. The prototype inhibitor grenade woul...
- by KAGEHOSHI Horned Wolf - at 2014.04.29 18:57:00
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327. [Request] Disable friendly vehicle on vehicle damamage - in Feedback/Requests [original thread]
I still hate it
- by KAGEHOSHI Horned Wolf - at 2014.04.29 04:00:00
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328. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
Thurak1 wrote: KAGEHOSHI Horned Wolf wrote: No one else wants to inhibit the weapons of their enemies? Why bother when a locus grenade can nearly kill everyone in a 5m rad? A locus grenade alone won't kill a sentinel, but disabling the H...
- by KAGEHOSHI Horned Wolf - at 2014.04.29 02:39:00
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329. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
I still want
- by KAGEHOSHI Horned Wolf - at 2014.04.29 02:09:00
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330. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Auris Lionesse wrote: That's why I'm asking if this changed in 1.8 Because that's already how it worked in 1.7 and this would only apply to mediums. There's only one assault cruiser per race in eve. We don't need assault suit variants. If ...
- by KAGEHOSHI Horned Wolf - at 2014.04.28 20:07:00
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331. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I gave both of you a like to notify you both that I (separately) replied to bot of your recent comments.
- by KAGEHOSHI Horned Wolf - at 2014.04.28 19:42:00
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332. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Auris Lionesse wrote: KAGEHOSHI Horned Wolf wrote: John Demonsbane wrote: Auris Lionesse wrote: That guys post makes no sense. Current system: Skill: Amarr Assault - unlocks suit, 5% reduction to laser heat build-up, and 5% bonus to...
- by KAGEHOSHI Horned Wolf - at 2014.04.28 19:35:00
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333. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
John Demonsbane wrote: KAGEHOSHI Horned Wolf wrote: John Demonsbane wrote: Auris Lionesse wrote: That guys post makes no sense. Current system: Skill: Amarr Assault - unlocks suit, 5% reduction to laser heat build-up, and 5% bonus t...
- by KAGEHOSHI Horned Wolf - at 2014.04.28 19:33:00
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334. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
John Demonsbane wrote: Auris Lionesse wrote: That guys post makes no sense. Current system: Skill: Amarr Assault - unlocks suit, 5% reduction to laser heat build-up, and 5% bonus to shield recharge rate per level of skill. Suit: Amarr As...
- by KAGEHOSHI Horned Wolf - at 2014.04.28 19:18:00
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335. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
Added this to the OP Victim temporary resistance: any players hit by an inhibitor field will be immune to future inhibitor field grenades for 10 seconds; this is to prevent groups of enemies taking turns disabling both primary and sidearm weapons...
- by KAGEHOSHI Horned Wolf - at 2014.04.27 19:15:00
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336. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
Updated OP Fuse time: 2.5 seconds. Edited original fuse time suggestion to prevent players from just easily throwing even more inhibitor grenades to also disable the backup weapon; if someone tries it, by the time the second grenade goes off, th...
- by KAGEHOSHI Horned Wolf - at 2014.04.27 03:51:00
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337. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: i can see this being good for tanks i.e you need to run past it but as anti infantry i just don't see it working. all it will mean is everyone carrying them. 2.5 sec's is a dead merc. by the time you switch to sidearm you are...
- by KAGEHOSHI Horned Wolf - at 2014.04.27 03:39:00
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338. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
Samuel Zelik wrote: I'd like to inhibit my enemy, but not necessarily their weapons. Because the fuse on the weapon is contact-based (judging from the description), I can this being abused in CQC fairly easily. Speaking of which, I'm not seeing...
- by KAGEHOSHI Horned Wolf - at 2014.04.27 03:30:00
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339. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
No one else wants to inhibit the weapons of their enemies?
- by KAGEHOSHI Horned Wolf - at 2014.04.26 23:20:00
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340. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
Pew pew pew
- by KAGEHOSHI Horned Wolf - at 2014.04.26 23:18:00
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