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201. Will there be another dev blog? - in General Discussions [original thread]
Reav Hannari wrote: R F Gyro wrote: Justicar Karnellia wrote: Most importantly, what happened to the AV/HAV balancing? If things stand as they are, with proficiency changes, grenade modifications and damage modifiers, AV is in an even wor...
- by Justicar Karnellia - at 2014.03.15 11:19:00
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202. Will there be another dev blog? - in General Discussions [original thread]
Most importantly, what happened to the AV/HAV balancing? If things stand as they are, with proficiency changes, grenade modifications and damage modifiers, AV is in an even worse position than the paltry offering they had in 1.7.....
- by Justicar Karnellia - at 2014.03.15 10:38:00
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203. Scanning Table 1.8 - in General Discussions [original thread]
Great work. thanks.
- by Justicar Karnellia - at 2014.03.13 14:54:00
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204. Who else thinks that... - in General Discussions [original thread]
Yeah I thought the 25th is more likely too, since they are missing a few dev blogs (the equipment changes and vehicle/AV changes at the very least)....
- by Justicar Karnellia - at 2014.03.10 13:02:00
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205. AV Weapons in 1.8 - in General Discussions [original thread]
Although CCP (and everyone else) agree there is an imbalance in the eternal HAV vs AV design space, the only thing that's been hinted as so far is giving war points for damaging, and not destroying HAV's. This of course only treats a symptom of th...
- by Justicar Karnellia - at 2014.03.10 12:59:00
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206. This game is terrible, part 2 - in General Discussions [original thread]
I had this yesterday actually, just a hard freeze on a single frame mid-game..... as usual, a hard reset of the PS3 is necessary....
- by Justicar Karnellia - at 2014.03.10 10:17:00
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207. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
I had never seen skirmish 1.0 and understand why there are so many specific requests for it. The things that you notice straight away 1) The HUD moves with the character, a nice touch. 2) The sounds are so much more visceral - the turrets, the a...
- by Justicar Karnellia - at 2014.03.10 08:56:00
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208. Can We Get some DEV clarification on some things? - in General Discussions [original thread]
Yeah it's not that bad... no logi can repair shields so they can only rely on themselves... plus just throw a flux grenade at them and follow it up and they're gone... I think when they eventually introduce ways to repair shields this 1 second del...
- by Justicar Karnellia - at 2014.03.07 08:53:00
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209. An analysis of the GÇÿexpanding the arsenalGÇÖ devblog and TTK in 1.8 - in General Discussions [original thread]
Good thorough post which encompasses most of the issues. I think you forgot to point out that there are other knock on effects to AV - they typically only stack damage mods in the high slots - this has a huge effect on forge gunners, which remain ...
- by Justicar Karnellia - at 2014.03.07 08:49:00
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210. Asset Refund!! - in General Discussions [original thread]
I realised I'm so indifferent either way... pushing 300 mil isk and have gigantic stores of all sorts of things in my inventory.... I guess it means we'd lose our officer weapons?
- by Justicar Karnellia - at 2014.03.07 08:31:00
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211. Is work on our ps4 port still being put off? - in General Discussions [original thread]
P14GU3 wrote: Most people i know dont have a PS4, and doesn't plan on getting one until better games are released for it (the division.) I really dont think CCP would benefit from porting yet. Let them finish the game (its still beta) and ask t...
- by Justicar Karnellia - at 2014.03.06 08:19:00
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212. AV buff? - in General Discussions [original thread]
Spkr4theDead wrote: Spectre-M wrote: Spkr4theDead wrote: da GAND wrote: So since CCP plans to limit you guys to two AV nades it kind of seems like the best choice right now would be to increase the damage of AV nades. Examples of how m...
- by Justicar Karnellia - at 2014.03.06 08:14:00
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213. CCP Designers too Lazy to Craft their Own Carbines - in General Discussions [original thread]
KenKaniff69 wrote: Justicar Karnellia wrote: Actually it reminded me of the P-90 submachine gun: http://en.wikipedia.org/wiki/FN_P90 Of course, why present a model and then say "your model comes without silencer"... but other weapons hav...
- by Justicar Karnellia - at 2014.03.05 15:35:00
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214. CCP Designers too Lazy to Craft their Own Carbines - in General Discussions [original thread]
Actually it reminded me of the P-90 submachine gun: http://en.wikipedia.org/wiki/FN_P90 Of course, why present a model and then say "your model comes without silencer"... but other weapons have the same problem.. notably most of the assault ri...
- by Justicar Karnellia - at 2014.03.05 15:27:00
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215. Are there changes coming in 1.8 to vehicles at all? - in General Discussions [original thread]
I'd say lets wait for the other dev blogs. I don't see them leaving AV in the situation it's in, and of course with these damage mod nerfs (which is the only thing you stack in highs in an AV suit) will reduce the effectiveness further of swarms/f...
- by Justicar Karnellia - at 2014.03.05 15:15:00
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216. These are the massive problems with 1.8 weapon changes: - in General Discussions [original thread]
shadow drake35 wrote: Mad Syringe wrote: The Heavies will be OK, you need to keep your distance or flank them. You are supposed to die one on one head on to a Heavy! Do not complain, come in a pack and flank. This is not a single man hero s...
- by Justicar Karnellia - at 2014.03.05 15:10:00
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217. List of weapons affected by nerf to damage mods. - in General Discussions [original thread]
I think I'm going to wait what they have in mind for vehicles, because if it stands as it is.. AV got a double shaft... no more damage mods means the swarm, already dubious in the best of cases can be put to the side.. and the Forge, which still r...
- by Justicar Karnellia - at 2014.03.05 14:46:00
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218. Magsec SMG OP - in General Discussions [original thread]
Texs Red wrote: AR in 1.8 40 meters optimal, 65 effective 412.5 DPS at prototype 1,980 damage per clip (barely capable of killing well tanked 1.8 sentinal suits) Magsec SMG 40 meters optimal, 55 effective 427.7 DPS at prototype 2,079 damage pe...
- by Justicar Karnellia - at 2014.03.05 14:40:00
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219. Assault Rifle is Obsolete - in General Discussions [original thread]
I think apart from the ion pistol, most of the sidearms seem better than the AR. :)
- by Justicar Karnellia - at 2014.03.05 14:27:00
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220. Unofficial - Official TTK Discussion - in General Discussions [original thread]
You bring up many valid points. I think the problem is we had such a long wait in between patch cycles that they are repeating the same errors again by changing too many variables at once. We saw this by the parallel HAV buff + AV nerf... this bre...
- by Justicar Karnellia - at 2014.03.05 13:25:00
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