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Thread Statistics | Show CCP posts - 2 post(s) |
Kovinis Sparagas
Bullet Cluster
190
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Posted - 2014.03.27 09:40:00 -
[31] - Quote
CCP Saberwing wrote:Okay, so here's the latest:
- We're releasing a couple batches of hotfixes. - The first batch are going through QA now and we're hoping for them to go out during downtime today. - We'll announce what they are once they've passed QA. A lot of the 1.8 bugs are fixed, along with some reduction to armor hardener bonuses, railgun range reduction and a maximum of 2 tanks allowance per side in Ambush.
Boom. Wait wait wait... so your saying you actually GOT AN ACTUAL QA??? So why there is so many bugs in the first place??
I support BPO removal;
RDV to take your vehicles back;
and racial weapons on starter fits
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Callidus Vanus
Nova Corps Marines Ishuk-Raata Enforcement Directive
255
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Posted - 2014.03.27 09:42:00 -
[32] - Quote
For those bitching about the shield hardeners.
Quote:Additionally, the following changes were planned to go out during downtime on the 27th. However, during testing we found an issue with the changes that prevented them from working successfully. Rather than delay the other fixes we decided to follow up and fix these with a further update tomorrow (the 28th).
* Vehicle Shield Hardener bonus reduced from 60% to 40%. * Small Railgun range has been reduced from 300m to 200m.
Sauce https://forums.dust514.com/default.aspx?g=posts&t=151374&find=unread
Closed beta bunny, Veteran of Caldari Prime.
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CCP Saberwing
C C P C C P Alliance
2933
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Posted - 2014.03.27 09:44:00 -
[33] - Quote
Callidus Vanus wrote:For those bitching about the shield hardeners. Quote:Additionally, the following changes were planned to go out during downtime on the 27th. However, during testing we found an issue with the changes that prevented them from working successfully. Rather than delay the other fixes we decided to follow up and fix these with a further update tomorrow (the 28th).
* Vehicle Shield Hardener bonus reduced from 60% to 40%. * Small Railgun range has been reduced from 300m to 200m. Sauce https://forums.dust514.com/default.aspx?g=posts&t=151374&find=unread Beat me to it! Darn :)
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
764
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Posted - 2014.03.27 09:49:00 -
[34] - Quote
I don't understand how this alleviates pressure on AV.... considering the cut to damage output of 1.8 weapons compared to 1.7 then you're back to where you started.... is there another hotfix coming for AV weapons? |
Asirius Medaius
WASTELAND JUNK REMOVAL Top Men.
1103
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Posted - 2014.03.27 09:55:00 -
[35] - Quote
Repe Susi wrote:Spectral Clone wrote:Tank hardener patch was supposed to come today, according to twitter. But CCP actually asked the forums if it was a good idea. So it might be delayed. Dont know about the rest. Yep. And they announced it on twitter first. Twitter. TWITTER514.
This right here, really bugs me. I feel angered to have to resort to third party communication sites in order to get information about a game that has its own forums.
Silliness is what I would use to describe this sort of behavior from a company who takes steps like these. |
Lunatic Kota
TeamPlayers Negative-Feedback
82
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Posted - 2014.03.27 09:57:00 -
[36] - Quote
So am I still gonna be a glowing bullet sponge that looks like a package of diapers? (Caldari Commando?) it's not really enjoyable to be seen by everyone and everything on the map. Oh and your cloaks are broken. Keep getting one shot by guys then they decloak.
There's a message in my Cheerios!
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Sam Booty
Valor Coalition Red Whines.
62
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Posted - 2014.03.27 09:58:00 -
[37] - Quote
CCP Saberwing wrote:Okay, so here's the latest:
- We're releasing a couple batches of hotfixes. - The first batch are going through QA now and we're hoping for them to go out during downtime today. - We'll announce what they are once they've passed QA. A lot of the 1.8 bugs are fixed, along with some reduction to armor hardener bonuses, railgun range reduction and a maximum of 2 tanks allowance per side in Ambush.
Boom.
I think that this isn't enough for the AV balance because swarms should have had a buff (damage and speed) but certainly I am pleased by this change since it is in the right direction.
What is the limit on dropships? Are we going to have a squad of 6 dropships in Ambush now? The limit should be for all HAVs not only tanks.
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BL4CKST4R
WarRavens League of Infamy
2212
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Posted - 2014.03.27 10:17:00 -
[38] - Quote
CCP Saberwing wrote:Okay, so here's the latest:
- We're releasing a couple batches of hotfixes. - The first batch are going through QA now and we're hoping for them to go out during downtime today. - We'll announce what they are once they've passed QA. A lot of the 1.8 bugs are fixed, along with some reduction to armor hardener bonuses, railgun range reduction and a maximum of 2 tanks allowance per side in Ambush.
Boom.
And shield hardener right? Gunnlogis are the ones who abuse them the most...
For the Federation!
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The dark cloud
The Rainbow Effect Negative-Feedback
2580
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Posted - 2014.03.27 10:18:00 -
[39] - Quote
Sam Booty wrote:CCP Saberwing wrote:Okay, so here's the latest:
- We're releasing a couple batches of hotfixes. - The first batch are going through QA now and we're hoping for them to go out during downtime today. - We'll announce what they are once they've passed QA. A lot of the 1.8 bugs are fixed, along with some reduction to armor hardener bonuses, railgun range reduction and a maximum of 2 tanks allowance per side in Ambush.
Boom. I think that this isn't enough for the AV balance because swarms should have had a buff (damage and speed) but certainly I am pleased by this change since it is in the right direction. What is the limit on dropships? Are we going to have a squad of 6 dropships in Ambush now? The limit should be for all HAVs not only tanks. HAV's are tanks.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Nevyn Tazinas
Company of Marcher Lords Amarr Empire
2
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Posted - 2014.03.27 10:22:00 -
[40] - Quote
My question is what does this do to rail emplacements in the red line. Blaster & Missile turrets in the red line are already useless. This range nerf is going to pretty much kill rail emplacements also if it hits them. |
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