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281. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
Disturbingly Bored wrote: (That, and the AR boys are getting better and better at headshots, while most Heavies are still aiming for center mass like morons.) The problem with aiming for the head is that most of your bullets will simply go ar...
- by Jotun Hiem - at 2013.03.10 01:55:00
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282. do you know what terrain balance is ccp? - in General Discussions [original thread]
You mean the new Manus Peak map they used for the event? Counter snipe, use the buildings to your own advantage (It's very easy to hide behind them), get in close, make liberal use of vehicles. Those are all things that will help solve your pro...
- by Jotun Hiem - at 2013.03.10 01:39:00
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283. How salty are you gonna be when... - in General Discussions [original thread]
I want the Minmatar heavy to be a thing. Fast Heavy would be the cause of so many delicious tears...
- by Jotun Hiem - at 2013.03.09 18:09:00
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284. CCP THERE"S A REASON WHY... - in General Discussions [original thread]
TheMarkOf22 wrote: the hmg has a ridiculous ttk, all the bullets hit you at once if they can aim and your dead Tank shields. Check corners. Problem solved.
- by Jotun Hiem - at 2013.03.09 06:35:00
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285. CCP THERE"S A REASON WHY... - in General Discussions [original thread]
Semi-auto grenade launchers are in most of the 007 games. The Demo Man in TF2 has one as well. While the Heavy in TF2 only has 200 bullets, ammo replenishment in that game is much easier and each counted round actually acts like a shotgun round,...
- by Jotun Hiem - at 2013.03.09 06:27:00
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286. Offcial Rebuttle to the community - in General Discussions [original thread]
Talos Alomar wrote: How much money was actually stolen? ~170 million ISK, which would have been impressive if any of it had been in the DUST corp wallet. But it was the EvE wallet, so he made off with like... a day's worth, maybe.
- by Jotun Hiem - at 2013.03.09 05:36:00
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287. Yes!!! Flamethrowers? GNN: Viziam corporation testing a plasma flamethrower - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I wrote it, its basically an in-lore item request. Its not really coming as far as I know. "We reached the Vyziam representatives for comment on the rumors, but they did not wish to comment." The lack of confirmati...
- by Jotun Hiem - at 2013.03.09 04:43:00
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288. Oh man the CA Rifle looks sexy... - in General Discussions [original thread]
semperfi1999 wrote: I would like to see the CA rifle be the exact opposite of the current AR. Currently ARs get 110% on shields and 90% on armor. I would like to see the CA rifle get 90% on shields and 110% on armor. It it's a rail, then it...
- by Jotun Hiem - at 2013.03.09 03:11:00
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289. Shouldn't Heavy Air set off proximity mines if they land on them? - in General Discussions [original thread]
Shyeer Alvarin wrote: Actually- Dropships are on the lighter scale of things since their original purpose is aerial deployment of troops on the field in addition to being a light aerial gun platform to clear the landing area for the carried blu...
- by Jotun Hiem - at 2013.03.09 02:35:00
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290. Official statement from Tritan - in General Discussions [original thread]
steve killmore wrote: how can you call me an alt i played constantly this shows how little you know about your corp. not to mention you are changing the subject with this alt crap and insulting me as a person rather than arguing that facts behi...
- by Jotun Hiem - at 2013.03.09 01:56:00
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291. Heavies are now underpowered. - in General Discussions [original thread]
Disturbingly Bored wrote: Jotun Hiem wrote: If you're going to call out other people for being unintelligent, then the least you could do is run some fact-checking. The AR does hybrid damage, which means it does not deal increased damage...
- by Jotun Hiem - at 2013.03.08 18:40:00
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292. Official statement from Tritan - in General Discussions [original thread]
Well, I guess have even one more reason to hunt down Maple in randoms now... Sucks that our name on the leaderboards was taken. Oh well, I guess this means that I won't have to switch out my old character now. Thanks for saving me a few minute...
- by Jotun Hiem - at 2013.03.08 18:35:00
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293. Heavies are now underpowered. - in General Discussions [original thread]
Laurent Cazaderon wrote: Another explanation to this so called "Heavies are UP now QQ" is the fact that most you heavies have gone to SHIELD heavies so you can run faster and thought you would become even more godly when in fact, you just shot ...
- by Jotun Hiem - at 2013.03.08 09:27:00
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294. Heavies are now underpowered. - in General Discussions [original thread]
Disturbingly Bored wrote: Jotun Hiem wrote: since we don't know how fixing the damage modules will affect the overall gameplay. Honestly? Damage mods are fine. . +65% damage (once you add in Weaponry V and Proficiency) is not okay. On...
- by Jotun Hiem - at 2013.03.07 22:47:00
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295. Heavies are now underpowered. - in General Discussions [original thread]
GM Vegas wrote: Cleared the thread of all the non sense posts. Please keep it clean guys. Discussions don't always have to turn nasty! You are on top of things today man. GG. Trevor K wrote: At least give us an equipment slot for nano...
- by Jotun Hiem - at 2013.03.07 22:06:00
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296. Heavies are now underpowered. - in General Discussions [original thread]
Mark Burkhart wrote: The only reasion i say this is because there are assault guys in the corp that can take there proto suit and put 500 shields and like 300 armor and there should NEVER be that close of a stat merge. i know the heavy has been...
- by Jotun Hiem - at 2013.03.07 22:03:00
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297. Heavies are now underpowered. - in General Discussions [original thread]
Icy Tiger wrote: If you're doing bad as a Heavy you should be sorry for yourself. Heavy's are the killers of the game. Most Heavy's can go 20+-4 and that's how they make their money. Heavy's can also destroy most LAV's with their HMG's, and the...
- by Jotun Hiem - at 2013.03.07 21:56:00
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298. Heavies are now underpowered. - in General Discussions [original thread]
Crims0n's cruisin' for a ban... Anyway, on to topic: Yeas, the proto suit heavies got shafted. The Damage mods need to be fixed. Beyond that, I'm hesitant to call for any nerfs/buffs since we don't know how fixing the damage modules will af...
- by Jotun Hiem - at 2013.03.07 21:54:00
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299. What do clones look like? - in General Discussions [original thread]
Iron Wolf Saber wrote: The most disposable characters. Seem to have the most character including bad guys that get killed. Poor Cortana. It's probably because they're the most flexible. They don't have to do anything other than be soldier...
- by Jotun Hiem - at 2013.03.07 06:04:00
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300. What do clones look like? - in General Discussions [original thread]
Kane Fyea wrote: Iron Wolf Saber wrote: Kane Fyea wrote: iceyburnz wrote: "They are using a bounty hunter named Jango Fett to create a clone army" Lol I love Star Wars. In the cartoons they all look the same so they use tatoos to ...
- by Jotun Hiem - at 2013.03.07 05:51:00
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