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41. quick match - in Technical Support/Bugs [original thread]
Quick match doesn't move at all for me for the last week, and its pissing me off honestly... Particularly since they appear to no longer address this problem since it doesn't effect everyone, and they decided to take down match selection which was...
- by Jonquill Caronite - at 2012.08.21 10:33:00
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42. whats your best salvage item - in General Discussions [original thread]
Ralpf Rogerson wrote: Dewie Cheecham wrote: Salvage seems overly random. I'd say that salvage should be based on the items dropped on the field during the match. And then only to the winning team. Agreed, the stuff I have gotten didn't m...
- by Jonquill Caronite - at 2012.08.19 11:53:00
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43. whats your best salvage item - in General Discussions [original thread]
Lol definitely want a Tobias HAV... With all Tobias modules now... Might be worth the Billions of ISK it would cost if it brought me through the undoubtedly hundreds of games it would take for me to royally 'f' up enough to get it killed...
- by Jonquill Caronite - at 2012.08.19 11:43:00
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44. whats your best salvage item - in General Discussions [original thread]
Debacle Nano wrote: Some officer edition forge gun. OKAY?!?! Why is no one curious? EVE players should be saying WTF to this... A Tobias Assault Forge Gun in Dust would be the most **** **** in the world, and unless this is a troll or someth...
- by Jonquill Caronite - at 2012.08.19 11:36:00
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45. [feedback] [precurser] Contribution & ISK rewards - in Feedback/Requests [original thread]
I don't know at first it was that way... But now I average 75,000 ISK per match and 60,000 SP... But that's just because I blow up every bloody Bolas I see flying in vehicles, and that racks up ISK and SP fast it seems... I think large vehicles, i...
- by Jonquill Caronite - at 2012.08.19 11:29:00
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46. Here we go again - in Feedback/Requests [original thread]
I've got to admit it was hard... But I have to disagree with the OP. I freely admit I'm still in a Soma, but all the modules on it are regular to prototype. - 14% DCU - 18% Damage Reduction - 18% Damage Reduction - 135 DMG Armor Repair - 180mm A...
- by Jonquill Caronite - at 2012.08.19 11:23:00
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47. Good all day till now - in Technical Support/Bugs [original thread]
bump for the sake of keeping all these threads on top until one of them is addressed...
- by Jonquill Caronite - at 2012.08.19 07:55:00
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48. Its Stuck on the Loading Screen Again.... - in Technical Support/Bugs [original thread]
I know its been posted before. Not the point, point is this is a bug worthy of flooding the thread with posts... Me and a crap load of other players are stuck staring at a controller eternally having brilliant conversations in lieu of playing this...
- by Jonquill Caronite - at 2012.08.19 07:53:00
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49. capitol class breaching - in Feedback/Requests [original thread]
There have been suggestions to make this happen, it is possible, and many of them were reasonable. HOWEVER, it would be initiated by EVE player and the ways it would work would be VERY balanced, but also very peculiar and costly to unlucky dust pl...
- by Jonquill Caronite - at 2012.08.18 03:15:00
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50. Who is the Oldest Player? - in General Discussions [original thread]
22 guess im in the young crowd.
- by Jonquill Caronite - at 2012.08.17 12:13:00
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51. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
MArket incorporates, players buy Aur items off other players with ISK, problem solved... All CCP needs to do to make sure this balance is created is NOT have ALL items have an Aur counterpart, for now they don't all have Aur counterparts, HAV's ...
- by Jonquill Caronite - at 2012.08.17 03:32:00
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52. Cross Communication Equipment and Skills - in Feedback/Requests [original thread]
Agreeing with the OP on this one... People afraid of intrigue disappoint me, its absolutely essential in the art of warfare, which is where I hope this game is going...
- by Jonquill Caronite - at 2012.08.13 22:56:00
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53. For those that say tanks aren't OP - in General Discussions [original thread]
I've got a truly OP fit, but it has a caveat =), you need two of them and a buddy to be your wing-man and you are LITERALLY indestructible, even stationary. Surya One: - L Railgun 80GJ Particle Accelerator - XT Missle Turrets - XT Missle Turrets ...
- by Jonquill Caronite - at 2012.08.13 03:45:00
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54. Tanks Are (not) Over-Powered - in General Discussions [original thread]
Tanks aren't generally OP in my opinions... Good AT can take them out EASILLY... From experience... But I like to consider myself a skilled tank driver... That being said there are some aspects of tanks that can be MADE OP, and need to be fixed or...
- by Jonquill Caronite - at 2012.08.12 12:01:00
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55. [Bug] Supply Depots and Armor - in Technical Support/Bugs [original thread]
If your in a tank or vehicle by a friendly supply depot and its captured by an enemy, if you stay within its range, it will continue to heal you. Further if you capture a depot and your within its range while its in enemy hands it wont start repai...
- by Jonquill Caronite - at 2012.08.12 11:32:00
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56. Spider tanking experience report - in General Discussions [original thread]
Its worst then that though, and I waited til the end of this patch to test it because I didn't want people screaming OP OMG!!! But fit 2 Surya's with High Resist decent armor, and a Heavy Remote Repair module, have lock each other and repair whil...
- by Jonquill Caronite - at 2012.08.12 11:01:00
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57. [Request] Contract Implementation - in Feedback/Requests [original thread]
Unashamed Bump.
- by Jonquill Caronite - at 2012.08.12 09:10:00
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58. [Request] Contract Implementation - in Feedback/Requests [original thread]
Wall of text must be imposing, still waiting for someone to post and tell me to let the read die though =).
- by Jonquill Caronite - at 2012.08.11 12:00:00
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59. [Request] Contract Implementation - in Feedback/Requests [original thread]
All suggestions have been added, and an annotated version of the list has been included prior to the list including a short description of each feature =). Thank you all very much for the suggestions, keep them coming and lets hope CCP reads this.
- by Jonquill Caronite - at 2012.08.11 06:12:00
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60. Anti-Grind - in Feedback/Requests [original thread]
I could be mistaken, but I don't believe the countermeasure to grinding will go down with time. I believe the only thing they are changing is the amount of SP given altogether... It wouldn't make sense to increase the modifier for anti-grinding me...
- by Jonquill Caronite - at 2012.08.10 13:35:00
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