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121. [Request] Buildings - in Feedback/Requests [original thread]
In the last build there was AT LEAST one structure which was completely shielded by walls and thus vehicles played no part in the capture of the structure making infantry much more important on the battlefield. I think this will be resolved in re...
- by Jonquill Caronite - at 2012.07.08 06:36:00
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122. My Thinking on drop ships and the lack in there role as a mobile spawn unit. - in Feedback/Requests [original thread]
Agreed this all and SP for spawning on you and dropping dropsuits on target. +1
- by Jonquill Caronite - at 2012.07.08 06:29:00
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123. [Feedback] This game caters to noobs. - in Feedback/Requests [original thread]
I don't agree with all the points, but a good post, this is the type of unbiased criticism I actually want to see, although I admit you could have used better choice of words for the title... A little bit of political correctness goes a long way l...
- by Jonquill Caronite - at 2012.07.08 06:26:00
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124. [Feedback] Economics, The Hidden Balancer - in Feedback/Requests [original thread]
So this is something I've heard few people discussing concerning balance, and it is particularly obvious with tanks, but also applies to all other aspects of this games market... The economic balancing. I keep hearing the question asked, "What's...
- by Jonquill Caronite - at 2012.07.08 06:12:00
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125. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Dropships need to be given SP for their intended role... IN FACT every class needs to be given skill points for its intended role. The fact that killing is the key to skill points (And capturing before everything gets blown up), is wrong. - Prev...
- by Jonquill Caronite - at 2012.07.08 05:57:00
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126. [feedback] Tanks and Forge Guns... - in Feedback/Requests [original thread]
As a Sagaris driver I'll tell you why in most battles everyone and their mother isnt in one of these beasts... Simply put, its because of two things, Prototype Heavies with Forge Guns, Prototype Dropships, and other tanks. Simply put, losing a Sa...
- by Jonquill Caronite - at 2012.07.08 05:51:00
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127. [Requests] Virus Prevention, Kamikaze, Spawn, SL - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Spawns: Already confirmed as a glitch that will be rectified in a future build. No need to keep going on about it. Draw distance/vision range (the main reason Swarm Launcher range is limited): Already a known issue the...
- by Jonquill Caronite - at 2012.07.07 13:17:00
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128. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
Difference is simple, those threads posted to complain about the problems this thread primarily is a comparison and contrast of the the fact that each side is overlooking key factors about the opposing side... In any case, it is a little redundan...
- by Jonquill Caronite - at 2012.07.07 13:08:00
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129. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
Seeker of Cheese wrote: Ok, seriously, there were 2 other dropship/tower thread on the FRONT PAGE of this subforum when you posted this. You don't even have being too lazy to search as an excuse. Either you're an entitled brat or you need to s...
- by Jonquill Caronite - at 2012.07.07 12:44:00
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130. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
I've been playing EVE for a few years now, but also play First Person shooters religiously, and I can see both sides of the arguments here... So lets start making some things clear and see how many people I get to agree with me... This is not a s...
- by Jonquill Caronite - at 2012.07.07 11:43:00
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131. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
I'm for both boosted flight, and much more rarely and difficult sustainable flight... I think frankly I want to see a little bit of everything in this game, but the latter should definitely be almost impossible to obtain, and should have severe pe...
- by Jonquill Caronite - at 2012.07.07 09:23:00
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132. [Requests] Virus Prevention, Kamikaze, Spawn, SL - in Feedback/Requests [original thread]
I still think the kamikaze module should be added and tweaked if possible, it might be exploited by people throwing themselves in front of vehicles or something, who knows, but then again i think it solves more problems then it will cause.. Worst ...
- by Jonquill Caronite - at 2012.07.07 08:14:00
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133. [Requests] Virus Prevention, Kamikaze, Spawn, SL - in Feedback/Requests [original thread]
A short list of updates that would add a lot more balance to the game and prevent exploitation of game mechanics currently not being used as intended by the developers upon launch (At least presumably, though that statement is an assumption): V...
- by Jonquill Caronite - at 2012.07.07 05:00:00
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134. Disable the 'like' button until game launch. - in Feedback/Requests [original thread]
Well being as I can't delete mine, and I've been smitten might as well link it as an example of failure =P. https://forums.dust514.com/default.aspx?g=posts&t=25451&find=unread
- by Jonquill Caronite - at 2012.07.07 03:52:00
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135. Disable the 'like' button until game launch. - in Feedback/Requests [original thread]
Nova Knife wrote: The problem with threads like that is not that they are popularity contests, is that they offer no context from the threads they came from, usually. Someone 'summarizing' can easily be biased and push suggestions they want an...
- by Jonquill Caronite - at 2012.07.07 03:46:00
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136. Disable the 'like' button until game launch. - in Feedback/Requests [original thread]
Alright fine, introduction of polls would be nice then at least. To determine the most immediate suggestions.
- by Jonquill Caronite - at 2012.07.07 03:30:00
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137. Idea to wein enemy off crushing you..... - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Step One: Get Remote Explosives. Step Two: Look for enemy dropship trying to crush you. Step Three: Lay RE on ground around you when it comes down at you. Step Four: Wait for it to get close then BOOM! Exactly what you'r...
- by Jonquill Caronite - at 2012.07.07 03:15:00
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138. Disable the 'like' button until game launch. - in Feedback/Requests [original thread]
Honestly I disagree, of course I have such a thread... Ideally such threads are taken down and a Dev or someone that they entrust from the community opens such a compilation, to aggrigate the results and requests people have. Fact is there simply ...
- by Jonquill Caronite - at 2012.07.07 03:09:00
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139. [Compiled Requests] All Requests Based On Likes, First Post Regularly Updated - in Feedback/Requests [original thread]
I know there are a few of them. It was the using likes to grade them thing that interested me the most, because otherwise its just a list of both mundane requests as well as Major requests. This was something I only saw in one other thread, and un...
- by Jonquill Caronite - at 2012.07.07 02:43:00
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140. [Compiled Requests] All Requests Based On Likes, First Post Regularly Updated - in Feedback/Requests [original thread]
Jonquill Caronite wrote: I think this is just too easy... If he's right and those who spawn camp are the most skilled... They'll win even if spawning patterns and locations are irregular within the base... If he's wrong... Well then it doesn't ...
- by Jonquill Caronite - at 2012.07.07 02:07:00
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