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21. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Core forcused rep tool is now 125 from 175 rep rate on DS.......Why god why?!?!
- by Johnny Guilt - at 2014.01.22 09:30:00
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22. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
maybe a indoors outpost complex but then again you can just hollow out old outpost buildings with locked doors and make them more complex from within
- by Johnny Guilt - at 2014.01.18 23:14:00
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23. Dust 514 Priorities] List of things in need of fixing acording to a two day player - in Feedback/Requests [original thread]
agree with most if not all that has been prioritized
- by Johnny Guilt - at 2014.01.18 08:56:00
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24. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
seems like the heavies are too dual tanky Whats a gallente heavy going to do with 320(400) shields? but whatever we'll see how it plays out when other heavies get here.
- by Johnny Guilt - at 2014.01.17 09:36:00
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25. The time to enter a vehicle as a passenger is too long - in Feedback/Requests [original thread]
When someone calls in a fresh dropship or LAV,the caller can jump immediately im ok with that but anyone else is waiting a good 30secs for the damn thing to say "press circle to enter".I could have called in muliple rides by the time i could get i...
- by Johnny Guilt - at 2014.01.13 02:11:00
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26. (Suggestion/Request) Give Tanks higher scan profiles - in Feedback/Requests [original thread]
because Why should tank be more stealthy than a heavy
- by Johnny Guilt - at 2014.01.02 03:05:00
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27. (Request)Buff Minmatar mid frames shield recharge rates - in Feedback/Requests [original thread]
For a race known partly for their shield tanking(speed being main) it doesnt do much shield worthy,They get the least amount of rechrage rates compared to even armor tanking suits of it's the same frame size which doesnt make sense and then you lo...
- by Johnny Guilt - at 2013.12.27 08:37:00
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28. [Request] Window to space in the merc quarters - in Feedback/Requests [original thread]
i personality believe that it's the little things in MMOs that draw you into a game's universe,As i sit in my quarters i dont feel like im in the eve universe just a box, a metal tin can to await my time until battle,never seeing how big of a univ...
- by Johnny Guilt - at 2013.12.18 02:51:00
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29. (Suggestion) Ideas to balance logi suits - in Feedback/Requests [original thread]
Going off what CCP said about changing the logis through skill bonus to lessen them as slayers,i thought of afew simple suggestions. Main - Huge CPU/PG reduction bonus on equipment for logis all -CPU/PG reductions bonuses for each logis specific ...
- by Johnny Guilt - at 2013.11.30 02:05:00
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30. Logistics Rebalance - in Feedback/Requests [original thread]
screw it,remove proto tier for logis
- by Johnny Guilt - at 2013.11.26 18:58:00
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31. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
i wonder how players in PS2 or BF would react if the devs took their guns away as medics...
- by Johnny Guilt - at 2013.10.13 20:03:00
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32. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
Most events aside from caldari prime event have been lukewarm for me i cant even remember anyother events that compared to the scale and impacted to the players eyes than caldari prime, where you actually FELT the event as you played,it wasnt just...
- by Johnny Guilt - at 2013.10.10 20:20:00
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33. [Request] Medic callout "i need a medic!" or equivalent - in Feedback/Requests [original thread]
Paran Tadec wrote: Get a Mic and make friends. There need to be other means of communication between players that isn't just related through a mic.A better medium to talk player to player would benefit all players and not just squaded teams.N...
- by Johnny Guilt - at 2013.10.10 18:53:00
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34. Any plans on developing the current 16vs16 matchmaking into a larger scale sandb... - in Feedback/Requests [original thread]
As much as i want the player count to go up some 40 players,i feel the cqc areas of the game are too small for such big player counts,it would become a clustered mess atm.(imagine 16 players trying to get pass each other through a narrow hallway t...
- by Johnny Guilt - at 2013.10.10 07:57:00
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35. [Request] Medic callout "i need a medic!" or equivalent - in Feedback/Requests [original thread]
maybe CCP can add callouts similar to what BF4 has using the squad orders UI(maybe for anyone not a squad leader),There afew empty spots to fill why not?
- by Johnny Guilt - at 2013.10.10 07:25:00
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36. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
This only works when the players you are talking to have their overview map open aswell(which covers the screen and immobilizes the player) If CCP made it so the map was transpartent and popped open while your still moving i could see this working...
- by Johnny Guilt - at 2013.10.02 18:04:00
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37. [Request] Medic callout "i need a medic!" or equivalent - in Feedback/Requests [original thread]
Iv played heavy and iv played logi medic,it's sucks to be the guy with only 1/3 of his total armor HP looking for someones with reps but when you do find someone and melee them in the face for reps to get their attention they are are obivous to yo...
- by Johnny Guilt - at 2013.10.02 17:33:00
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38. [Request]change shotgun prof. to damage - in Feedback/Requests [original thread]
it's the only weapon that doesn't get a damage increase with prof
- by Johnny Guilt - at 2013.09.12 06:34:00
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39. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
shoulnt that heavy be stacking more armor than shield in his build if ARs are the problem? all i read from this is "dont shield tank a heavy"
- by Johnny Guilt - at 2013.09.10 00:36:00
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40. {Reqest} Keep crosshairs on screen while sprinting - in Feedback/Requests [original thread]
Frank Olson Usul wrote: They call it realistic :D and i call it impractical for a FPS mutiplayer shooter,looks up the last few FPS you've played bet their crosshairs are on the whole time.
- by Johnny Guilt - at 2013.08.31 17:26:00
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