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101. Give Tanks a weak spot. - in Feedback/Requests [original thread]
isn't the weak point the belly of the tank?
- by Johnny Guilt - at 2012.07.29 04:30:00
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102. Logistics speed or Lack therof - in Feedback/Requests [original thread]
use the type 2 suit if you want more mobility,even with one less equipment slot. all you need to do your job is a repair tool and a nano hive.( trying to revive players just puts you into danger with the injectors)
- by Johnny Guilt - at 2012.07.25 06:39:00
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103. (Suggestion) Dropship Crush Kill Solution - in Feedback/Requests [original thread]
Dear CCP, There have been many players being annoyed and killed by drop ship pilots using the very thing they drive as a hammer and though I do like doing it myself it seems BS, so I have proposed a few solutions/suggestions that may better drops...
- by Johnny Guilt - at 2012.07.19 07:35:00
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104. Add a nova sword - in Feedback/Requests [original thread]
light sabers in my eve universe?
- by Johnny Guilt - at 2012.07.17 21:00:00
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105. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
So you can solo for kills? That not your role as a dropship pilot
- by Johnny Guilt - at 2012.07.17 00:36:00
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106. Why does race matter? - in Feedback/Requests [original thread]
the only things that matter is one of the the 3 roles you pick after you pick your race, like the enforcer
- by Johnny Guilt - at 2012.07.16 03:38:00
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107. I have played for about a day, some suggestions. - in Feedback/Requests [original thread]
Shane The Pain wrote: I just want to preface this and say I know that not everyone is a fan of Call of Duty but please hear me out to the end. Call of duty is the standard in FPS games..... stopped reading right there
- by Johnny Guilt - at 2012.07.16 03:34:00
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108. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Thanks to the introduction of milita vehicles, this beta has become hugely vehicle dominated,where in the other build it was more about infantry with vehicles being a extra additions to the battlefield that could change the tide of a match but now...
- by Johnny Guilt - at 2012.07.14 23:34:00
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109. Grenades and Remote Explosive OP - in Feedback/Requests [original thread]
Mitchman 514 wrote: RolyatDerTeufel wrote: more support points sure. I'm okay with RE right now. Never been blown up at spawn by RE, have you? or killed by one the second it hits the floor,like it doesnt even arm ...
- by Johnny Guilt - at 2012.07.13 05:38:00
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110. [Request] Show dropsuit slots in Info - in Feedback/Requests [original thread]
It was in the last build,where did it go CCP?
- by Johnny Guilt - at 2012.07.13 05:17:00
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111. SMoke gernades - in Feedback/Requests [original thread]
William HBonney wrote: Yeah, it is a very interesting idea and I do not see why they would not implement it. you can spot people through a wall...,i dont think smoke would work in the first place though it would be cool
- by Johnny Guilt - at 2012.07.10 01:29:00
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112. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
then whats the point of vehicles for transportation? Jetpacks were implemented in another beta i played and majority of players just hated it cause EVERYONE was using it and ground combat became null when you'd always lose to someone in a jetpack ...
- by Johnny Guilt - at 2012.07.10 01:24:00
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113. Anti-vehicle swarm launcher skills - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Beta Phish wrote: or just Fix the spread ..or just use forge gun instead. Swarm Launchers must have some drawbacks. Heavy is slow, and less maneuver then Assult. It's understandable that you want the perfect ta...
- by Johnny Guilt - at 2012.07.10 00:56:00
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114. Suggestion to counter Spawn-camping: Drop Pods - in Feedback/Requests [original thread]
VigSniper101 wrote: In the game Starhawk, when you spawn, you actually crash to earth in a Pod, then have upto 5 seconds to spawn...giving you time to view if your being camped and/or for backup to arrive....after the 5 seconds your forced to s...
- by Johnny Guilt - at 2012.07.10 00:25:00
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115. Nerf those ******* TOWERS! - in Feedback/Requests [original thread]
CCP can make it so you cant land on the towers however you can still drop teamates on them Do I get a like?
- by Johnny Guilt - at 2012.07.07 17:15:00
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116. Dropship Campers - in Feedback/Requests [original thread]
iv seen this happan and iv had no problems dealing with these camping dropships since iv specialized towards anti vehicles instead of anti troop,If you dont have people like me on your team your going to have a problem with dropships and tanks all...
- by Johnny Guilt - at 2012.07.02 12:36:00
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117. HEALING - in Feedback/Requests [original thread]
no
- by Johnny Guilt - at 2012.07.02 12:25:00
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118. Is it me or is sniping impossible ? - in Feedback/Requests [original thread]
Jonquill Caronite wrote: I'm sorry, to all the people who say that sniping is fine the way it is, I suggest they go pick up any of Tom Clancey's shooters and turn off all the aim assists. THAT's the type of precision movement we should have on ...
- by Johnny Guilt - at 2012.07.02 12:16:00
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119. OP Forge Gun - in Feedback/Requests [original thread]
The forge gun is fine,upgrade your flipping tank so it doesnt die to people with upgrade weapon skills. Now if youll excuse me im going to buy my first set of proto swarm launchers.
- by Johnny Guilt - at 2012.07.02 12:06:00
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120. Marauders - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: How to kill a murader, Step 1 jump on the damn thing its amazing how often the idiot pilot bails out to try to deal with you personally, deal with pilot or gunners that exit the vehicle and kill them. Step 2 if you are ...
- by Johnny Guilt - at 2012.07.02 12:00:00
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