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1481. Beginners Questions - in General Discussions [original thread]
Once you understand the nuts and bolts more, you will see the advantage in more cpu/pg and more module slots. If used strategically they will pay off more than just a few more hp.
- by Jin Robot - at 2012.09.18 11:59:00
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1482. Is DUST 514 a pay-to-win game? - in General Discussions [original thread]
CCP Frame wrote: DUST Fiend wrote: Thukker grenades are really the only P2W item right now. As stated here , ISK variant is coming this week. Patience! :) I know I was saying I was a little worried about pay to win, but I just wanted ...
- by Jin Robot - at 2012.09.18 11:47:00
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1483. What have you tested so far each build and What are you going for next? - in General Discussions [original thread]
Scout sniper this build. Next AV probably, I would like to try forge guns, but going from a scout to a heavy might be a little too molasses for me.
- by Jin Robot - at 2012.09.18 02:53:00
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1484. To those who place dropships on buildings and shoots at me with rockets.... - in General Discussions [original thread]
I love it when I see those guys, stationary heads for Thale.
- by Jin Robot - at 2012.09.18 02:47:00
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1485. Tired of not knowing! - in General Discussions [original thread]
Depends on many factors. I snipe so I have limited sp invested in shields. If you are AR I would beef up your suit as well as your weps.
- by Jin Robot - at 2012.09.18 02:44:00
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1486. Map Scale and Future Battles - in General Discussions [original thread]
Are we launching at 24vs24?
- by Jin Robot - at 2012.09.18 02:41:00
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1487. New build, New testing by us. - in General Discussions [original thread]
I got in late so most issues I encountered were well discussed. I am looking forward to a new build to root around in.
- by Jin Robot - at 2012.09.17 18:39:00
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1488. Invalid Fittings. All of them. ALL! - in General Discussions [original thread]
Hahahaha, all creed all the time
- by Jin Robot - at 2012.09.17 15:33:00
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1489. 10 vehicle classes on release? - in General Discussions [original thread]
I cant even really think of ten classes that would make sense, not saying they wont exist, just that my imagination is tired right now.
- by Jin Robot - at 2012.09.17 15:29:00
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1490. 10 vehicle classes on release? - in General Discussions [original thread]
In a thread in general discussion about jet fighters. Thats why I am asking, I didnt hear it from an official source.
- by Jin Robot - at 2012.09.17 15:24:00
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1491. 10 vehicle classes on release? - in General Discussions [original thread]
I saw that mentioned, is that true? If so what are they? 1. HAV 2. LAV 3. Dropship
- by Jin Robot - at 2012.09.17 15:20:00
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1492. Not op my *** - in Feedback/Requests [original thread]
fenrir storm wrote: Jin Robot wrote: I have seen some AR guys go 17-0. We need to adjust AR also? Some people are very good and have to be close ish to shoot you with an ar snipers well can be any where out of range and still kill its lik...
- by Jin Robot - at 2012.09.17 14:39:00
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1493. Not op my *** - in Feedback/Requests [original thread]
So to recap, the reasons I have seen ppl calling for a nerf are.. 1. Quick scoping, even though all admit its very hard to do. 2. Headshots do more damage. 3. They can one hit kill. 4. Ppl can achieve a good k/d ratio. None of those reason...
- by Jin Robot - at 2012.09.17 14:34:00
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1494. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Jin Robot wrote: STB Vermaak Doe wrote: Chew B0CCA wrote: One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map: That map is VERY sniper friendly. Those rocks j...
- by Jin Robot - at 2012.09.17 05:39:00
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1495. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Chew B0CCA wrote: One more point before I go to bed. To people complaining about a lot of snipers on the diagonal rock map: That map is VERY sniper friendly. Those rocks jutting out that people love to climb. Of cours...
- by Jin Robot - at 2012.09.17 05:31:00
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1496. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Chew B0CCA wrote: STB Vermaak Doe wrote: Zan didn't mean hipfire by quickscope, just pressing aim and shooting at the sane time Yes, but with the sway it's very difficult to do. You really can't quick scope in th...
- by Jin Robot - at 2012.09.17 05:17:00
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1497. Not op my *** - in Feedback/Requests [original thread]
well vermaak I hope you can live with ohk as I live with shotties, because sleepy zans Thale deals 500-ish damage per shot, also a sniper rifle that needs multiple shots to be effective is just a weird AR. Dont get me wrong I dont think body shots...
- by Jin Robot - at 2012.09.17 05:08:00
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1498. Not op my *** - in Feedback/Requests [original thread]
You guys want to see how easy it is to hipfire a sniper rifle. Go get yourself chased by a leveled up AR being used by a even just semi-skilled person and try it, after you respawn come back here and fill us in
- by Jin Robot - at 2012.09.17 05:00:00
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1499. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Jin Robot wrote: I agree with the sway being a little light between shots, sniper proficiency II makes the sway minor. It should not be minor until V. As far as tactics against snipers, well there are counter snipers. ...
- by Jin Robot - at 2012.09.17 04:54:00
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1500. Not op my *** - in Feedback/Requests [original thread]
I agree with the sway being a little light between shots, sniper proficiency II makes the sway minor. It should not be minor until V. As far as tactics against snipers, well there are counter snipers. Also almost every time I get confronted by an ...
- by Jin Robot - at 2012.09.17 04:40:00
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