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981. How Do You Feel About Being A Free QA Person For CCP? - in General Discussions [original thread]
Entitlement much?
- by Jin Robot - at 2013.05.15 21:03:00
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982. CCP respec me for tomorrow, thanks! - in General Discussions [original thread]
Ahahahahahaha, good one
- by Jin Robot - at 2013.05.15 21:01:00
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983. Is there a time limit on the Re-Spec? - in General Discussions [original thread]
Info is very limited. All that has been revealed is that it will happen when the skill tree is adjusted "in the coming days"
- by Jin Robot - at 2013.05.15 19:30:00
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984. CCP, why are Assualt rifles so Powerful? - in General Discussions [original thread]
I have been here since last August. I am not a noob, I am making a valid point about your favorite OP weapon and you dont like it. That is why you are resorting to name calling, you have nothing else.
- by Jin Robot - at 2013.05.15 18:11:00
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985. CCP, why are Assualt rifles so Powerful? - in General Discussions [original thread]
semperfi1999 wrote: Jin Robot wrote: semperfi1999 wrote: This weapon is actually decently balanced. Other than the fact that the 10% blanket weapon dmg increase could be removed there is nothing that need to be changed on this weapon. Th...
- by Jin Robot - at 2013.05.15 17:55:00
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986. finaaly got a respec in sp - in General Discussions [original thread]
Vexen Krios wrote: tac def needs a nerf, people are practically hitting at the same range as a sniper, not to mention if you stack on damage mods and have it proficiency five, your practically doing 100+ damage per shot. aim at the feet to comp...
- by Jin Robot - at 2013.05.15 17:50:00
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987. Aur = Respec - in General Discussions [original thread]
NO FURTHER RESPECS. Who wants to bet CCP agrees with me? Anyone?
- by Jin Robot - at 2013.05.15 17:44:00
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988. CCP, why are Assualt rifles so Powerful? - in General Discussions [original thread]
semperfi1999 wrote: This weapon is actually decently balanced. Other than the fact that the 10% blanket weapon dmg increase could be removed there is nothing that need to be changed on this weapon. The issue is with the laser being nerfed to t...
- by Jin Robot - at 2013.05.15 17:39:00
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989. CCP, why are Assualt rifles so Powerful? - in General Discussions [original thread]
Beren Hurin wrote: A counter to the TAC AR team is a LAV. You will start to freak out any non-AV carrying TAC/AR team if you come barreling toward them (+1 for you). They will need to find cover or gamble and try and snipe you (probably +1 for ...
- by Jin Robot - at 2013.05.15 17:35:00
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990. finaaly got a respec in sp - in General Discussions [original thread]
Infam0us Duck wrote: semperfi1999 wrote: Infekti0n wrote: Takes them forever to nerf the TAC, so i can hardly imagine the time it will take for the SP respec.. CCP will have completely lost their mind if they nerf the tac. The "proble...
- by Jin Robot - at 2013.05.15 17:31:00
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991. [Feedback] Flaylock Pistol Optimization Skill - in Feedback/Requests [original thread]
Jack McReady wrote: agree, lets increase the PG requirements of the weapon If that was the only alternative, then I agree. It kinda breaks the immersion for me when I see this stuff. It feels like a movie set facade, just for show and dont ...
- by Jin Robot - at 2013.05.15 13:35:00
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992. [Feedback] Flaylock Pistol Optimization Skill - in Feedback/Requests [original thread]
Knarf Black wrote: Spademan wrote: Knarf Black wrote: Good call. Anyone figure out if it gets a fourth shot with a PRO Minmatar Assault suit? I could be wrong, but I'm fairly sure that the skill puts up max ammo carried, not mag size....
- by Jin Robot - at 2013.05.15 12:28:00
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993. Dust GFX Screenshots a lie - in General Discussions [original thread]
That is one thing I noticed, everyone saying stuff about bad graphics seems to be playing it on a computer monitor.
- by Jin Robot - at 2013.05.15 12:19:00
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994. Flaylock fitting optimization - CCP please explain - in General Discussions [original thread]
I must be the red headed step child of DUST, I have had my questions edited by CCP, but never, ever have I had them answered. Is this not a valid question?
- by Jin Robot - at 2013.05.15 12:13:00
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995. Flaylock fitting optimization - CCP please explain - in General Discussions [original thread]
Ryanki wrote: that .5 PG can be the small but significant difference between being able to fit a complex dropsuit module, and being able to fit a complex dropsuit module. Hahaha, thats a great mindset, I am going to start saving all the half ...
- by Jin Robot - at 2013.05.15 04:11:00
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996. Flaylock fitting optimization - CCP please explain - in General Discussions [original thread]
At max lvl using the flaylock that uses the most PG (2) it only saves you .5 PG. Thats beyond redundant and into the realm of absolutely useless. I think this game would still be cool without fluff and padding, if it serves no purpose please dont ...
- by Jin Robot - at 2013.05.15 04:06:00
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997. [feedback] flaylock fitting optimization. - in Feedback/Requests [original thread]
PG usage reduction? why? Flaylock seems to not need that at all, why not make it effect something that would matter? What is 25% of 2?
- by Jin Robot - at 2013.05.15 04:03:00
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998. Flaylock fitting optimization - CCP please explain - in General Discussions [original thread]
Why have a skill devoted to PG reduction when it only uses 2 or less PG to begin with? My mind is boggled.
- by Jin Robot - at 2013.05.15 03:58:00
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999. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
General Tiberius1 wrote: Taurion Bruni wrote: I can't see this ending any other way, unless you want this to drag on forever ... he's stubborn. it could take awhile for him to give in (will also need to force him to do the same in EVE...
- by Jin Robot - at 2013.05.14 19:33:00
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1000. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
Well Soxfour, it looks like its time to make this official. The people have spoken.
- by Jin Robot - at 2013.05.14 19:23:00
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