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1581. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
You guys must not have been killed by thukker nades yet then
- by Jin Robot - at 2012.09.12 18:50:00
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1582. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
Top gear loadout in AUR costs .24 cents. That 60 dollars will last for 250 deaths. I dont think this debate is over just because you want it to be. Actually if there are ppl similar to me, then the way this AUR/isk thing shakes out is going to dec...
- by Jin Robot - at 2012.09.12 18:40:00
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1583. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
Its going to be tricky to balance this for CCP. One one hand people will spend a lot more real cash on items that give gameplay advantage, on the other hand pay to win would be a cancer that would eat away the player base until all that was left w...
- by Jin Robot - at 2012.09.12 18:14:00
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1584. computing weapon damage - in General Discussions [original thread]
Knarf Black wrote: Jin Robot wrote: When looking at a weapons stats, does it account for skills (weaponry, sniper rifle op) when showing how much damage it does? Or do you have to do the math yourself? I'm pretty sure we're only seeing th...
- by Jin Robot - at 2012.09.12 16:28:00
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1585. computing weapon damage - in General Discussions [original thread]
When looking at a weapons stats, does it account for skills (weaponry, sniper rifle op) when showing how much damage it does? Or do you have to do the math yourself?
- by Jin Robot - at 2012.09.12 16:16:00
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1586. [Feedback] Random Spawn Points - in Feedback/Requests [original thread]
Its frustrating spawning right in someone sights when you have to pay for every gun/suit/module. One match I died three times before I had enough time to even do anything.
- by Jin Robot - at 2012.09.12 12:13:00
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1587. [Feedback] RDV - in Feedback/Requests [original thread]
Oh those, I do love shooting those down if I happen to be in a turret.
- by Jin Robot - at 2012.09.11 20:32:00
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1588. [Feedback] RDV - in Feedback/Requests [original thread]
What are RDVs?
- by Jin Robot - at 2012.09.11 19:13:00
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1589. Testing Area? - in Feedback/Requests [original thread]
It would be cool if corps had testing/training facilities. You could train on vehicles and tactics. It would be like when sports teams playing their first team against their second team.
- by Jin Robot - at 2012.09.11 18:50:00
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1590. {request} false scanner readings/ decoys - in Feedback/Requests [original thread]
What if you could drop a decoy that would give false info to enemy scanner? either a couple false tanks to distract or other similar false readings.
- by Jin Robot - at 2012.09.11 18:33:00
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1591. vegetation? - in General Discussions [original thread]
CLONE 2774 wrote: Jin Robot wrote: Forests, long grass, and such. Are there any speculations or facts about these? i played on a map that had about as much grass my yard AKA ALOT I meant more than texture grass, something dynamic.
- by Jin Robot - at 2012.09.08 23:52:00
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1592. vegetation? - in General Discussions [original thread]
Forests, long grass, and such. Are there any speculations or facts about these?
- by Jin Robot - at 2012.09.08 23:48:00
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1593. I shouldn't have to say this, but - in General Discussions [original thread]
JANOS BORNEMISSZA wrote: Jin Robot wrote: Life in the EVE universe is harsh, betrayal is commonplace. I would try to get used to it, posting to much about what you hate people doing is to griefers as blood is to sharks. It's harsh, but it ...
- by Jin Robot - at 2012.09.08 03:03:00
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1594. I shouldn't have to say this, but - in General Discussions [original thread]
Life in the EVE universe is harsh, betrayal is commonplace. I would try to get used to it, posting to much about what you hate people doing is to griefers as blood is to sharks.
- by Jin Robot - at 2012.09.08 02:52:00
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1595. Sniper Class - in General Discussions [original thread]
STB-LURCHASAURUS EV wrote: Dead Cadel wrote: I agree.. The crouch idea feels a little clunky and stupid. I get pausing, crouching, aiming and THEN taking a shot. I get that they want to implement a sense of real time sniping, rather than qui...
- by Jin Robot - at 2012.09.08 00:40:00
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1596. Sniper Class - in General Discussions [original thread]
There is a skill to reduce sway. I think its a silly idea, sniping while standing. Who does that? Not any real snipers. Just be glad you dont have to go prone.
- by Jin Robot - at 2012.09.07 23:39:00
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1597. is it a bird? is it a plane? - in General Discussions [original thread]
Haha, I have totally jumped in a dropship only to be taken for a drunken death ride. Hopefully the next one I jump into is yours.
- by Jin Robot - at 2012.09.07 22:59:00
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1598. 2nd Corporate war (day 3)... results? - in General Discussions [original thread]
Gus Miagi wrote: Uhlans v Tronhadar - win uhlans Uhlans v Huskarl - win huskarl Uhlans v Kelkoons - win uhlans There was a second Uhlans v Huskarl match, but dont know the score. Was I in your match? I am almost positive I played in the seco...
- by Jin Robot - at 2012.09.07 22:53:00
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1599. Mercenary Pack question - in General Discussions [original thread]
Goric Rumis wrote: I expect you'd enter the code in the PlayStation Store. There's a "Redeem" button at the top of the screen. There is also one under account management if you dont want to enter the store.just for.that reason.
- by Jin Robot - at 2012.09.07 22:26:00
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1600. Mercenary Pack question - in General Discussions [original thread]
Are you sure its not a psn code? It you are, sorry I cant help. I thought you meant a code ****-****-**** for use under account management - Redeem code section on your ps3.
- by Jin Robot - at 2012.09.07 22:21:00
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