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1. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
"Battle request accepted. Searching for suitable contracts." Please remove this voice before I smash my TV.
- by Jexct Doc - at 2012.10.02 10:10:00
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2. [BUG] 1v1 - in Technical Support/Bugs [original thread]
So I just had a 1v1 skirmish match. Got destroyed, but yea, it was weird.
- by Jexct Doc - at 2012.10.02 05:24:00
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3. Infinite saving loop - in Technical Support/Bugs [original thread]
This happened to me when adjusting sensitivity and brightness.
- by Jexct Doc - at 2012.10.02 03:34:00
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4. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
I really think they should just remove the movement penalty from armor plates in dropsuits. Using them as a slot does more harm than good, especially if they are proto and you use more than one. You can negate more damage from fast strafing than a...
- by Jexct Doc - at 2012.09.23 06:38:00
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5. The auto aim is perfect! Dont touch! - in Feedback/Requests [original thread]
In most games it adjusts your sensitivity so that you can get on target and stay on target. Some games also have a sticky aim so that you can better track moving targets. Aim assist is needed more in games with high sensitivity settings so that yo...
- by Jexct Doc - at 2012.09.19 18:23:00
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6. Not op my *** - in Feedback/Requests [original thread]
Snipers are fine. Most of them are a minor annoyance at best. Good ones can achieve a high KDR.. but that doesn't mean they are OP, considering their only real source of SP is kills. If you really need to get the objective or to your squad, there ...
- by Jexct Doc - at 2012.09.17 00:27:00
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7. [Feedback] My official tank feedback + other vehicles + AV - in Feedback/Requests [original thread]
Is it balanced for a player, while skilling up into tanks, to get to drive around in a lower tier tank every game that takes a team or squad to take down? Good tanks with good tank drivers still do take a few people to take out. Getting there, as...
- by Jexct Doc - at 2012.09.16 15:32:00
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8. Character Progression/AUR - in Feedback/Requests [original thread]
As far as character progression goes, I would like to see more items. I wish there were 5 tiers of items, one for every level of operation or whatever skill allows you to use them. They don't have to be drastically better, but it would make the tr...
- by Jexct Doc - at 2012.09.16 13:06:00
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9. Forge Gun OP? - in Feedback/Requests [original thread]
So you sat still and let a forge gun blast you 5 times and then complain that there was only one forge gunner... Sorry, I do not follow.
- by Jexct Doc - at 2012.09.15 18:39:00
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10. My take on tanks in general, under powered or not - in General Discussions [original thread]
Good tanks are still good tanks. These threads are lol.
- by Jexct Doc - at 2012.09.15 12:57:00
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11. The tips, guides and strategy archives. - in General Discussions [original thread]
Tip: Nanohives with a +first aid marker on them repair armor hp.
- by Jexct Doc - at 2012.09.15 05:43:00
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12. the Heavy suit is about useless this build - in General Discussions [original thread]
I play logistics. I love heavies. I always try to find one each game and stick with them. Normally, as long as we aren't outnumbered, it turns into an easy day. They get the kills. I get assists, reps and resupplies. The triage repair tool is beas...
- by Jexct Doc - at 2012.09.15 04:38:00
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13. Here comes your tank nerf... - in General Discussions [original thread]
I like armor tanks. I was riding around in one. We would get low and I would just hop out and rep. Mmmm points.
- by Jexct Doc - at 2012.09.15 03:59:00
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14. [BUG] Assault Rifle Sound - in Technical Support/Bugs [original thread]
The firing sound goes quiet when burst firing or trying to single shot an automatic very rapidly then holding down the trigger. It has only happened a few times, and I can't replicate it every time. But I started noticing it happening more when I ...
- by Jexct Doc - at 2012.09.14 09:54:00
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15. Suviourability or Usefulness ?? - in General Discussions [original thread]
After you max weaponry and get an advanced version of your preferred weapon at the very least, get equipment and shields armor ect at lvl 1 and your CPU/PG capacity makes most of your decisions for you. I personally have held off on advanced shiel...
- by Jexct Doc - at 2012.09.14 09:10:00
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16. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
Nerfing something isn't bad if it really needs it. Personally I prefer buffs. Everybody likes to be buffed. Nobody like to be nerfed. Buffing for balance promotes growth, new toys and happy players, because everybody will eventually get their turn.
- by Jexct Doc - at 2012.09.13 22:07:00
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17. [Feedback and Suggestions] STOP THE NERFS! - in Feedback/Requests [original thread]
I've never seen a good tank run away from the railgun installations we have in the game now. What make you think when we can build them they will be any different? Sounds like more easy SP for tank drivers. Just sayin
- by Jexct Doc - at 2012.09.13 17:34:00
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18. Questions about getting SP - in General Discussions [original thread]
Gooly wrote: I'm starting to get a bit discouraged since I'm not really able to actually play the game without constantly getting blown up. Welcome to DUST 514.
- by Jexct Doc - at 2012.09.12 08:37:00
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19. AV weapons... - in General Discussions [original thread]
I wish I would have never even specced into swarm launchers. AV grenades are more effective and easier to use. Put down nanohive safely behind cover, lob lolhoming AV grenades, all low tier tanks run away or die. Trying to kill a tank with swarm l...
- by Jexct Doc - at 2012.09.11 22:46:00
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20. Spawning just lost me 800,000isk. - in General Discussions [original thread]
Karma's a ....
- by Jexct Doc - at 2012.09.11 18:05:00
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