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1141. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Just got out of a PC match. A match that for all intents and purposes, should have been a walk in the park. In comparison, to 2 days ago. Where my sniper fire actually helped allies capture an objective, this time around it didn't down ANYONE. J...
- by Jathniel - at 2013.07.03 22:49:00
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1142. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
low genius wrote: Jathniel wrote: We were at 100% body, and 195% headshot damage. Why is it now 90% and 175%? Why the fk would you REDUCE headshot damage on a sniper rifle? Can't you just fix what we say are problems? I was just praising ...
- by Jathniel - at 2013.07.03 22:25:00
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1143. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Vell0cet wrote: It wouldn't be so bad if there was a laser sniper rifle variant which hit hard on shielded targets that way people could specialize. Absent this, we should see a damage boost to the proto Sniper Rifles until they can make more v...
- by Jathniel - at 2013.07.03 20:36:00
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1144. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
RoundEy3 wrote: Sigh... Faster movement, funky aiming 90% of the time, sniper rifles doing less damage than they did before, faster RDV dropoff time. It's game design to either get you behind an AR or in a LAV. The sniper rifles felt just fine...
- by Jathniel - at 2013.07.03 20:22:00
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1145. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Naedeus wrote: People are going to complain regardless. I've been sniping since I started back in open beta... and right now the sniper rifles feel like actual sniper rifles. This stealth nerf your complaining about has been applied to every we...
- by Jathniel - at 2013.07.03 19:53:00
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1146. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
The added damage to armor means nothing, if your target is shield tanking. Congratulations you just broke sniper rifles. 10% means everything when a proto sniper is trying to take down a proto suit.
- by Jathniel - at 2013.07.03 19:31:00
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1147. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/ lol so sniper rifles are going to be anti-armor now? same for the forge gun? lol as if armor guys didn't have enough against them already. Rather the railgun weapo...
- by Jathniel - at 2013.07.03 19:17:00
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1148. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Contacted 3 CPM guys... Maybe just maybe, they can find out what the story is behind this stealth nerf. Was it an accident, and if we can get it fixed. Between this, and Flux nades killing people again... I'm just smh.
- by Jathniel - at 2013.07.03 18:27:00
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1149. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Spread word guys. This is some bull. We need to raise as much ruckus over this, as we did for the heavies when they nerfed their HMGs. Gonna take it to the CPM too. Maybe they know something I don't over this crap.
- by Jathniel - at 2013.07.03 08:06:00
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1150. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Railgun is a hybrid weapon. Hybrid weapons do 90% vs armor. Headshots likely got a nerf because they register against Armor, so you're simply seeing the railguns' inherent weakness towards armor manifesting itself in...
- by Jathniel - at 2013.07.03 07:58:00
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1151. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Vell0cet wrote: What's the deal with the sniper optimal, falloff, absolute damage numbers, how did this affect things? Or am I just noticing the hybrid penalty? No dude. This bs is happening at point blank range.
- by Jathniel - at 2013.07.03 07:58:00
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1152. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
it's idiotic, and it's starting to burn me up. shooting guys in proto suits, and they don't drop? still can't figure out why they would nerf sniper rifles. they stealth nerfed it too... as if someone wouldn't notice. fk that.
- by Jathniel - at 2013.07.03 07:38:00
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1153. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
We were at 100% body, and 195% headshot damage. Why is it now 90% and 175%? Why the fk would you REDUCE headshot damage on a sniper rifle? Can't you just fix what we say are problems? I was just praising you, CCP. So why when you fix something,...
- by Jathniel - at 2013.07.03 07:34:00
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1154. [Feedback] Game performance is improved - in Feedback/Requests [original thread]
I've been running the game for quite a few hours today, and have NOT suffered a random disconnection, an issue of major FPS lost, nor any hard system reboots. Well done, CCP.
- by Jathniel - at 2013.07.03 06:49:00
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1155. (Request) To the players who think that new armour plating is useless - in Feedback/Requests [original thread]
+1 OP. That's basically what I thought. 1 Enhanced Armor Plate + 2 Enhanced Ferros gives increased armor HP, with negligible penalty. If you mix up the plates, you can make great combinations. There are only two things I would chance about the ...
- by Jathniel - at 2013.07.03 06:12:00
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1156. Uprising 1.2 RDV's - in Feedback/Requests [original thread]
Yes, good work with the improved delivery system. RDV pilots are faster with just getting in, making the drop, and getting out. They still OCCASIONALLY, float around in circles, but they don't do it as long as they use to. +1 CCP. Huzzah! and a...
- by Jathniel - at 2013.07.03 01:53:00
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1157. [Feedback] Ferroscale/Reactive plates - in Feedback/Requests [original thread]
I've noticed that combining them with pre-existing plates and reppers gives a pretty decent balanced middle ground. Example: 2 Enhanced Ferros + 1 Enhanced Armor plate, gives you decent armor capability, and not nearly as high a penalty in moveme...
- by Jathniel - at 2013.07.03 00:55:00
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1158. The scrambler rifle is actually quite good. - in General Discussions [original thread]
"The scrambler rifle is actually quite good." Wait wait... You're just now noticing this? >.>
- by Jathniel - at 2013.07.01 19:09:00
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1159. the thankless job of a useful sniper. - in General Discussions [original thread]
So much ignorance about snipers on this thread... Too much to possibly contain. lol
- by Jathniel - at 2013.07.01 19:03:00
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1160. PPL need to stop complaining about AR there nothing wrong with them it just u. - in General Discussions [original thread]
TL;DR Same for the thread. Assault Rifles are fine. Maybe give 50 more RPM to the Tactical AR, and 15 more meters of range to the Burst AR. Idk wth to do with the Breach AR. Not happy with the range buff the full-autos got. If you give them ran...
- by Jathniel - at 2013.07.01 18:52:00
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