Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
1001. Tank vs AV: In my opinion. - in General Discussions [original thread]
Bump..
- by Jason Pearson - at 2013.12.13 04:38:00
|
1002. What we fail to consider: AVGëÑVehicles>infantry>AV - in General Discussions [original thread]
Sigh, another one?
- by Jason Pearson - at 2013.12.13 04:36:00
|
1003. Important: Nitrous Glitch - in General Discussions [original thread]
Everybody needs to see this, because CCP can't let people know -¼_-¼
- by Jason Pearson - at 2013.12.13 04:34:00
|
1004. ALL These Tank Threads... - in General Discussions [original thread]
That "glitch" has been fixed. Christ almighty. https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
- by Jason Pearson - at 2013.12.13 04:33:00
|
1005. Why can tanks solo, but not AV? - in General Discussions [original thread]
Galvan Nized wrote: Heathen Bastard wrote: Galvan Nized wrote: The Attorney General wrote: You can solo a tank, it just takes smarts, and patience. When you develop them, tanks will fall. Until then, practice. Show us a vid of ...
- by Jason Pearson - at 2013.12.13 04:32:00
|
1006. Balance hardeners by making them deplete faster from absorbing damage. - in General Discussions [original thread]
Yawn.
- by Jason Pearson - at 2013.12.13 04:30:00
|
1007. Vehicles are fine AV needs tweaking - in General Discussions [original thread]
Sigh, hit a vehicle without its actives, it'll feel it. I mean I'm shields, I get hit by an AV grenade (explosive) and I move, because it hurts me. Problem is you can constantly cycle the actives on shields, meaning you can maintain that 60% dama...
- by Jason Pearson - at 2013.12.13 04:28:00
|
1008. Important: Nitrous Glitch - in General Discussions [original thread]
KING CHECKMATE wrote: Jason Pearson wrote: As you're all aware (and constantly stating) there was a glitch with the Militia Injector module had the wrong stats, 100% instead of what many believe was meant to be 10%, it was not, it was 30% an...
- by Jason Pearson - at 2013.12.13 04:23:00
|
1009. Why can tanks solo, but not AV? - in General Discussions [original thread]
Because, we can't balance AV and tanks on current **** in game, we need more. https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
- by Jason Pearson - at 2013.12.13 04:18:00
|
1010. Vehicles are fine AV needs tweaking - in General Discussions [original thread]
Disagree, Tanks aren't "fine". See my post. And Injector is fixed, soz.
- by Jason Pearson - at 2013.12.13 04:16:00
|
1011. So who HASN'T been banned yet from FW? - in General Discussions [original thread]
Me and I'm rushing about in the tank.
- by Jason Pearson - at 2013.12.13 04:15:00
|
1012. Important: Nitrous Glitch - in General Discussions [original thread]
As you're all aware (and constantly stating) there was a glitch with the Militia Injector module had the wrong stats, 100% instead of what many believe was meant to be 10%, it was not, it was 30% and you all need to go have a look because it's bee...
- by Jason Pearson - at 2013.12.13 04:13:00
|
1013. Tank vs AV: In my opinion. - in General Discussions [original thread]
Thurak1 wrote: Jason Pearson wrote: Cosgar wrote: I think the tank speed is an indication that we'll be getting webs in 1.8. Even if we do, tank speed still seems a little to fast. *shrugs* I say that because am running away a lot. i...
- by Jason Pearson - at 2013.12.13 03:45:00
|
1014. Tank vs AV: In my opinion. - in General Discussions [original thread]
LuckyLuke Wargan wrote: I like how this post is suposed to be unbias yet only tankers are posting... As a swarmer range has been nerf to a pulp, tankers are moving too fast for us to get a lock on, damage is too low as well, as it takes me 4 p...
- by Jason Pearson - at 2013.12.13 03:43:00
|
1015. Tank vs AV: In my opinion. - in General Discussions [original thread]
gbghg wrote: this is the kind of discussion i'm talking about. civil, full of interesting ideas, and useful. anyway i find myself liking pretty much all of your suggestions jason, except for the hardener one, i dislike arbitrary fitting restric...
- by Jason Pearson - at 2013.12.13 02:46:00
|
1016. no improvements to HMG and Shotgun, even after numerous threads... - in General Discussions [original thread]
As much as I know you guys want it buffed and I totally agree, we all knew this was a vehicle priority patch, HMG will get its turn, as will most heavy stuff.
- by Jason Pearson - at 2013.12.13 02:38:00
|
1017. Tank vs AV: In my opinion. - in General Discussions [original thread]
Roger Cordill wrote: message from Godin: That's for shields. Can't believe I'm saying this, but nerf shield hardeners. Erm, Complex with no skills CD: 50s - AD: 36 Complex with 25% reduction CD: 37.5 - AD: 45
- by Jason Pearson - at 2013.12.13 02:13:00
|
1018. Tank vs AV: In my opinion. - in General Discussions [original thread]
ratamaq doc wrote: Roger Cordill wrote: Message from Godin: 1: 10-15%speed or 20% acceleration nerf. 2: hardeners are fine. 2 hardener settups can't perma run it, and 3 has no repps. (Not sure if 3 can even perma run it) No, but 2 cp...
- by Jason Pearson - at 2013.12.13 02:05:00
|
1019. Tank vs AV: In my opinion. - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: i only use 1 hardener now. why use more? Lol. my 330 rep a sec tank is much more effective than 180 reps a sec with 2 hards. want to know why. because my tanks reps r insane. Bro. O_o Because Shield Tankers are di...
- by Jason Pearson - at 2013.12.13 01:35:00
|
1020. AV'ers and infantry men. Rally behind me against VEHICLES.... - in General Discussions [original thread]
Checkmate, as a vocal AVer, pls respond https://forums.dust514.com/default.aspx?g=posts&m=1602155
- by Jason Pearson - at 2013.12.13 00:55:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |