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781. Vehicle highslots vs Lowslots. - in General Discussions [original thread]
This is the second thread you've made on the same topic, why? -¼_-¼
- by Jason Pearson - at 2013.12.18 19:18:00
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782. MCRU = No WP - in General Discussions [original thread]
Pleaaaaase? I would've gotten an OB earlier from mCRU spawns alone, it was tremendous.
- by Jason Pearson - at 2013.12.18 18:02:00
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783. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
I think we should do this to help balance AV v Tanks, because Mortars.
- by Jason Pearson - at 2013.12.18 17:57:00
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784. The Infantry Deploy-er - in General Discussions [original thread]
Darken-Sol wrote: Jason Pearson wrote: "Oh my god I'm pooping, I'M POOPING!" Guess who discovered the mCRU again, and after asking around found they don't require seats to work. I decided to build an mostly defensive Gunnlogi (Armor and Shi...
- by Jason Pearson - at 2013.12.18 17:49:00
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785. The Infantry Deploy-er - in General Discussions [original thread]
Kasote Denzara wrote: I've been rolling around with a nitro/mCRU LAV for the past few games. It helps. Uplinks are stationary and can lead to spawn trapping- a mCRU can be used to work around it. Imagine a six man transport vehicle with a mCRU...
- by Jason Pearson - at 2013.12.18 17:44:00
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786. The Infantry Deploy-er - in General Discussions [original thread]
"Oh my god I'm pooping, I'M POOPING!" Guess who discovered the mCRU again, and after asking around found they don't require seats to work. I decided to build an mostly defensive Gunnlogi (Armor and Shield Hardener, reps for the lows etc) with jus...
- by Jason Pearson - at 2013.12.18 17:38:00
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787. For the love of God CCP - in General Discussions [original thread]
Bai o/
- by Jason Pearson - at 2013.12.18 15:26:00
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788. HMG's should do 100% damage to tanks - in General Discussions [original thread]
Proto HMG dropped 500 hp from my shields, was like "Whaaaaaat?!" and ran.
- by Jason Pearson - at 2013.12.18 15:08:00
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789. Railgun needs buff - in General Discussions [original thread]
Agreed, perhaps when we get larger maps we can increase it further to around 2km? Nothing else though, just the railgun :)
- by Jason Pearson - at 2013.12.18 14:35:00
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790. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
BMSTUBBY wrote: I read it. New toys like you described would be nice however those toys by themselves would only annoy the tank pilots and could be huge SP sinks for little to no gain. What kind of WP gains are you going to hand out to the g...
- by Jason Pearson - at 2013.12.18 14:34:00
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791. Deploy Vehicle from respawn? - in General Discussions [original thread]
jenza aranda wrote: this has been suggested many many times since early closed beta and would probably take a bit of time to implement, right now the developers have other priorities and a long backlog of things they want to add Oh of cours...
- by Jason Pearson - at 2013.12.18 11:30:00
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792. HOLY **** IT JUST ******* HIT ME - in General Discussions [original thread]
Did I seriously just see someone complain about Dropships? Holy ****, we swore this day would never come. Anyways, back to first page this thread goes, if people aren't gonna read my thread on it, they'll probably read this one, and I always feel...
- by Jason Pearson - at 2013.12.18 07:41:00
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793. Deploy Vehicle from respawn? - in General Discussions [original thread]
Thor Odinson42 wrote: I can understand the dilemma, but part of me just can't summon the sympathy. Sorry No sympathy required really, I understand, it's like AV asking for extra things to help them when they spawn in pre 1.7 I guess.
- by Jason Pearson - at 2013.12.18 07:38:00
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794. Ever since 1.7 - in General Discussions [original thread]
I'm down from 70 to 50, mostly due to ******* about and trying new fits and then getting smashed.
- by Jason Pearson - at 2013.12.18 01:58:00
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795. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
Ninja Troll wrote: I agree. Although the title of your topic made me think you were against AVers. I'm hoping CCP implement an Infantry Only mode or option with no vehicles. Not sure if they've tried it yet. They haven't tried it, wouldn't b...
- by Jason Pearson - at 2013.12.18 01:55:00
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796. Deploy Vehicle from respawn? - in General Discussions [original thread]
Just a thought for Ambush. You know how when you're in Ambush and you've got the enemy team spawning in calling their tanks, you get yours in but you die despite your attempt at killing the enemy. Ofcourse you're the only guy with a vehicle or ha...
- by Jason Pearson - at 2013.12.18 01:22:00
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797. Confessional - in General Discussions [original thread]
tl;dr scrub, get good #swag #yolo #goml
- by Jason Pearson - at 2013.12.18 01:13:00
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798. RAGE - in General Discussions [original thread]
Draco Cerberus wrote: If you can't beat 'em join 'em? Militia Tanks are cheap right? Not a chance, I will pay for my tank because iirc the things you destroy affect the payout, I don't feel AVers get enough from points and ISK as it is, if t...
- by Jason Pearson - at 2013.12.18 01:12:00
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799. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
BMSTUBBY wrote: Okay so then why shouldn't it take three persons to run a tank? one to drive it, one to shoot the gun, one to run mods or ect..... If it takes team work to take one down why can't it take team work to operate one? Erm...
- by Jason Pearson - at 2013.12.18 01:10:00
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800. RAGE - in General Discussions [original thread]
Fire of Prometheus wrote: Jason Pearson wrote: Fire of Prometheus wrote: Ummmmm.......now even the tankers hate tank spam....good I don't hate it, but if I had a single swarm player with me, able to shoot and make the tanks activate th...
- by Jason Pearson - at 2013.12.18 01:03:00
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