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Dengru
Fatal Absolution
190
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Posted - 2013.12.13 02:13:00 -
[1] - Quote
Where is the much needed range boost for shotguns? Why not atleast change the sound effects for shotguns from the dumb dodge ball noise Why increase muzzle flash for HMGs? Adding things no one asked for, ignoring everything people suggest.
Is it really this hard to take in feedback?
When I shoot at someone with a shotgun I can see, yeah, his armor tanking mitigated alot of that damage
When im at a distance from an HMG, I can obsereve thats not his optimal range and hes wasting his time
But no matter where I encounter all of these rifles, it is always 200hp gone in practically an instant. No matter what tier of whatever weapon, its ridiculous dps in every single encounter at whatever range ANd what are the penalties? An overheat mechanic that you could giltch through, and what is just a slight inconvenience that only scrubs encounter with their wild spray and spray? A very slight dispersion that initially is very forgiving and can be lessened by point investing?
I don't like to impose artificial handicaps on peoples aim, but why is the dispersion on rifles so forgiving? Rifles are effective in every context, whereas the shotty and hmg, through successive nerfs are very constrained within a certain perimeter, and even within there are outclassed? Both the weapons, and the suits/fits the player necessarily has on, all handicaps them in some facet against another player with a rifle of any kind. Why not impose clear hipfire handicaps, lower effective range on rifles, if this is how things must go? Would it really be so inconvenient when people can switch to ******* proto sidearms in an instant? Which is also possible for some reason?
I can see how the range/dmg shotguns and hmgs had created situations such as this that bothered people, but is it really fun to even play in a game where certain players are arbitrarily handicapped?
I don't understand how none of these issues have been addressed throughout months of detailed feedback.
I don't understand the point of this game at all 
(>^_^)><(^.^<)
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Bazookah Tooth
NECROM0NGERS Covert Intervention
386
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Posted - 2013.12.13 02:16:00 -
[2] - Quote
Right on brotha. The HMG has gone the way of the dinosaur.
-Bazookah Tooth
HMG for Life
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Auris Lionesse
SVER True Blood Public Disorder.
16
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Posted - 2013.12.13 02:26:00 -
[3] - Quote
I agree with a small range increase on shotguns, or improving ads speed with them for ds3.
But don't you dare take away the sound they make, shotguns sound awesome. |
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Disturbingly Bored
The Strontium Asylum
1263
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Posted - 2013.12.13 02:30:00 -
[4] - Quote
Bazookah Tooth wrote:Right on brotha. The HMG has gone the way of the dinosaur.
That dinosaur would be a Goddamn Sexual Tyrannosaurus, I take it? ("Just like me.")
Yeah, HMG sucks even more at range because of the flash. But I'm killing better with in it 1.7 thanks to totally free LAVs plus AV nerf.
The only thing keeping me going is the vain hope that 1.8 is going to be a Scout/Fatty love fest in terms of content. That... and the new FW system is actually a lot of fun.
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 200/1000XP)
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HowDidThatTaste
Ancient Exiles. Renegade Alliance
4175
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Posted - 2013.12.13 02:32:00 -
[5] - Quote
I've played the heavy role since day one in the beta all through he nerfs and buffs I always found a way to adapt and make the suit a viable option.
But with the range nerf, the HMG firing without a cone, the hit detection being fixed, aim assist added, slowing down of the straife speed, and these new rifles that kill 1000 HP in half a clip from 4 times the range I can fire back from have really made the BMG/heavy a dumb idea to use in any situation, when you can do 3 times better at four times the range with a logi suit that has almost 1000 HP and can carry and equipment slot.
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DeadlyAztec11
2747
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Posted - 2013.12.13 02:35:00 -
[6] - Quote
I thought the HMG was at least mildly competitive. Though now?
Nope.
It's like bringing a horse drawn cannon to the modern battlefield. It looks goofy, useless and to top it off it is nearly useless.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Cosgar
ParagonX
8593
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Posted - 2013.12.13 02:37:00 -
[7] - Quote
1.8 is supposed to be infantry re-balance.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Jason Pearson
3312
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Posted - 2013.12.13 02:38:00 -
[8] - Quote
As much as I know you guys want it buffed and I totally agree, we all knew this was a vehicle priority patch, HMG will get its turn, as will most heavy stuff.
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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Patrick57
Fatal Absolution
2029
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Posted - 2013.12.13 02:44:00 -
[9] - Quote
Because if you use anything besides an RR, CR, or AR, you ARE doing it wrong.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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thesupertman
Better Hide R Die
54
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Posted - 2013.12.13 02:48:00 -
[10] - Quote
Buff my HMG!!! |
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MassiveNine
0uter.Heaven Proficiency V.
595
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Posted - 2013.12.13 02:49:00 -
[11] - Quote
Jason Pearson wrote:As much as I know you guys want it buffed and I totally agree, we all knew this was a vehicle priority patch, HMG will get its turn, as will most heavy stuff.
There is no reason CCP couldn't have added two new heavy weapons instead of the combat and rail rifle. It's a total lack of respect towards the (small as it may be) heavy playerbase. What more to tell you they don't care than to release two new light weapons and leave the heavy stuck with two.
Official DUST514 LAV Mechanic
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1249
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Posted - 2013.12.13 02:51:00 -
[12] - Quote
MassiveNine wrote:Jason Pearson wrote:As much as I know you guys want it buffed and I totally agree, we all knew this was a vehicle priority patch, HMG will get its turn, as will most heavy stuff. There is no reason CCP couldn't have added two new heavy weapons instead of the combat and rail rifle. It's a total lack of respect towards the (small as it may be) heavy playerbase. What more to tell you they don't care than to release two new light weapons and leave the heavy stuck with two.
Yes there is a reason. It's called time. |
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MassiveNine
0uter.Heaven Proficiency V.
595
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Posted - 2013.12.13 02:55:00 -
[13] - Quote
Aikuchi Tomaru wrote:MassiveNine wrote:Jason Pearson wrote:As much as I know you guys want it buffed and I totally agree, we all knew this was a vehicle priority patch, HMG will get its turn, as will most heavy stuff. There is no reason CCP couldn't have added two new heavy weapons instead of the combat and rail rifle. It's a total lack of respect towards the (small as it may be) heavy playerbase. What more to tell you they don't care than to release two new light weapons and leave the heavy stuck with two. Yes there is a reason. It's called time.
Oh yea? You mean the time from now and the last time they release only light weapons wasn't enough for them? Seriously maybe if you pus sies stopped putting CCP on such a high pedestal sh!t would actually get better.
Official DUST514 LAV Mechanic
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Seymor Krelborn
DUST University Ivy League
1446
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Posted - 2013.12.13 02:56:00 -
[14] - Quote
CCP hates you, that's why your hmg and shotty suck..... they laugh because they cant believe after all this trolling you still play.
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Disturbingly Bored
The Strontium Asylum
1263
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Posted - 2013.12.13 03:06:00 -
[15] - Quote
Aikuchi Tomaru wrote:Yes there is a reason. It's called time.
And I count 16 months of using the same old crap for Heavy. In that time we've seen:
- Gallente Medium Suit - Amarr Medium Suit - Minmatar Scout Suit - Flaylock Pistol - Plasma Canon - Combat Rifle - Scrambler Rifle - Rail Rifle - Active Scanner
Gee. That's a whole lot of new stuff. None of it a reskin, like Commando. Looks like they were able to do a lot with their time. But with the exception of Minmatar Scout, I'm noticing a certain trend...
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Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 200/1000XP)
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
Dengru
Fatal Absolution
197
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Posted - 2013.12.13 21:59:00 -
[16] - Quote
HowDidThatTaste wrote:I've played the heavy role since day one in the beta all through he nerfs and buffs I always found a way to adapt and make the suit a viable option.
But with the range nerf, the HMG firing without a cone, the hit detection being fixed, aim assist added, slowing down of the straife speed, and these new rifles that kill 1000 HP in half a clip from 4 times the range I can fire back from have really made the BMG/heavy a dumb idea to use in any situation, when you can do 3 times better at four times the range with a logi suit that has almost 1000 HP and can carry and equipment slot.
Exactly it's completely broken
How is that these dumb rifles do this much damage, at the ranges they do, but sharpshooter for hmgs was this huge issue that needed to be nerf? It is inane pretzel logic.
How can 1.8 fix anything when the current state of things is the results of5 months of terrible decisions that did not adequately take in feedback ?
And look at all these monster truck tanks flying over hills and ****. How can anyone expect a well balanced update after this and the LP change? .
(>^_^)><(^.^<)
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