Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] 40 50 60 70 80 90 100 200 |
581. lolmines - in General Discussions [original thread]
Galvan Nized wrote: STD Proxies only do 500 DMG...so you place 4 of those 2k damage. 5 ADV Proxies do 3750. So 5750 total damage leaving absolutely no room for error. How do you place? Triangle is probably the best. Now you have to ensure tha...
- by Jason Pearson - at 2013.12.30 07:02:00
|
582. lolmines - in General Discussions [original thread]
Atiim wrote: Meh. I've been doing the same with my Logi suit. Even before 1.7 Except replace the F/49s and F/45s with Boundless REs/PEs. Because that extra blast radius matters. I like to keep mine simpler, 22k suit to take out a 70-500k t...
- by Jason Pearson - at 2013.12.30 06:38:00
|
583. What do you mean tanks are balanced? - in General Discussions [original thread]
Atiim wrote: Void Echo wrote: funny because before 1.7 tanks weren't worth ****, now they are too cheap lol. 1.5-2mil you got a lot of BANG for your BUCK back then. Even before 1.7, me pulling out my AV fit even once would guarantee that ...
- by Jason Pearson - at 2013.12.30 06:35:00
|
584. lolmines - in General Discussions [original thread]
Learn to use them you bads, I'm demoing tanks right now with proxies. All BPO fit costs 22k and let's me destroy tanks with ease, especially the ones that like to chase me while I'm firing an AR at them. And if you seriously need a Tanker to fit ...
- by Jason Pearson - at 2013.12.30 06:30:00
|
585. anyone who hasnt started to put AV nades on all their suits cant complain - in General Discussions [original thread]
So a player just had Swarms and I had AV grenades and a Nano, He swarmed the Gunnlogi I tossed three AV nades, smoking Gunnlogi.
- by Jason Pearson - at 2013.12.30 00:36:00
|
586. AV had changed - in General Discussions [original thread]
So mines work. o7 Tanks.
- by Jason Pearson - at 2013.12.30 00:00:00
|
587. what did djinn stand for? - in General Discussions [original thread]
DJINN stood for being bad. That is all. :P
- by Jason Pearson - at 2013.12.29 21:48:00
|
588. Rail tanks are a bit to powerful - in General Discussions [original thread]
They are a little bit too powerful me thinks, I don't mind good damage up close but Rails get good damage and range and they're pretty fast to fire.
- by Jason Pearson - at 2013.12.29 21:46:00
|
589. Friendly tip for new tankers - in General Discussions [original thread]
Sinboto Simmons wrote: Don't see why something that does 750 damage beeps when you get to close to it, not complaining it honestly confuses me why it would do so. Who puts down a single mine? seriously, I stack atleast 9 (x750=6750?) so when...
- by Jason Pearson - at 2013.12.29 16:47:00
|
590. Logistics Are NOT Overpowered. - in General Discussions [original thread]
Ghosts is an idiot, wow. Also, you're not getting a +1 Atiim.
- by Jason Pearson - at 2013.12.29 06:51:00
|
591. Friendly tip for new tankers - in General Discussions [original thread]
When you hear beeping inside your tank, look to the ground around you, there be mines.
- by Jason Pearson - at 2013.12.29 06:41:00
|
592. A proposal for Tanks/AV - in General Discussions [original thread]
Takahiro Kashuken wrote: Jason Pearson wrote: Takahiro Kashuken wrote: Now your messing with cooldown numbers Generally we have stacking penalties, in the case of the 3 hardener gunlogi it doesnt really apply since you do turn them on i...
- by Jason Pearson - at 2013.12.28 14:57:00
|
593. A proposal for Tanks/AV - in General Discussions [original thread]
Bones McGavins wrote: Honest question. How are you taking out decent/good tanks/tankers solo? The only method I can think of is tank traps with REs. Which while decent, still relies on a tanker mistake. There is no real way for solo AV to ki...
- by Jason Pearson - at 2013.12.27 20:29:00
|
594. A proposal for Tanks/AV - in General Discussions [original thread]
Spkr4theDead wrote: Jason Pearson wrote: Spkr4theDead wrote: What is it with you and wanting tankers to only use 1 hardener? You sound like a die-hard infantryman. Are you sick or something? I don't like seeing broken mechanics end up ...
- by Jason Pearson - at 2013.12.27 19:20:00
|
595. A proposal for Tanks/AV - in General Discussions [original thread]
Takahiro Kashuken wrote: Now your messing with cooldown numbers Generally we have stacking penalties, in the case of the 3 hardener gunlogi it doesnt really apply since you do turn them on in sequence but you just because you do have one on a...
- by Jason Pearson - at 2013.12.27 19:19:00
|
596. A proposal for Tanks/AV - in General Discussions [original thread]
Spkr4theDead wrote: What is it with you and wanting tankers to only use 1 hardener? You sound like a die-hard infantryman. Are you sick or something? I don't like seeing broken mechanics end up nerfing us, fact is we need to balance the mult...
- by Jason Pearson - at 2013.12.27 19:08:00
|
597. Vehicleers [Not Finished] - in General Discussions [original thread]
Lorhak Gannarsein wrote: OMGWHYMEKSIGHTOPTHIGNSSCRUB Nice work, though! Looking forward to its completion! I've just got back home, I need to speak to you when you get a chance about some thing to do with this, you'll be helping me boyo.
- by Jason Pearson - at 2013.12.27 17:24:00
|
598. A proposal for Tanks/AV - in General Discussions [original thread]
Bump.
- by Jason Pearson - at 2013.12.27 17:20:00
|
599. A proposal for Tanks/AV - in General Discussions [original thread]
JL3Eleven wrote: Jason Pearson wrote: JL3Eleven wrote: Just wondering how much SP you have in tanks. My tank alt has only 5m SP yet can compete against 95% of tankers I've seen. I'd like to ask what relevance that has? We all know tank...
- by Jason Pearson - at 2013.12.27 06:32:00
|
600. Vehicleers [Not Finished] - in General Discussions [original thread]
Zaria Min Deir wrote: A++ Would buy again. <3
- by Jason Pearson - at 2013.12.27 06:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |