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2981. Punished for being aggressive. - in General Discussions [original thread]
Aw Diddums. Sorry, but you want to talk about expensive, look at a fully kitted out Sagaris that's around 2.5mil a time.
- by Jason Pearson - at 2013.04.28 09:56:00
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2982. Prone position from the Ad ''enter the vicious cycle'' - in General Discussions [original thread]
I'd actually like Prone when I'm running around on Skirmish, those little mounds are perfect for hiding behind, if I could actually go prone instead of crouching and getting my head shot at :/
- by Jason Pearson - at 2013.04.28 09:52:00
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2983. Every game on manus peak..... - in General Discussions [original thread]
Scrubs, make an armor fit so you won't take nearly as much damage from a laser.. owait..
- by Jason Pearson - at 2013.04.27 09:20:00
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2984. The most important change that can be made to benefit the longevity of this game. - in General Discussions [original thread]
lolnf.
- by Jason Pearson - at 2013.04.27 09:17:00
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2985. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
I honestly don't see a problem. Been chucking my SP everywhere, got a Heavy Type I suit and a MH-82, maxed out the skill to increase armor and done. So I have minimal skills based in Infantry, Weaponry is level 5 but no sharpshooter or extra dama...
- by Jason Pearson - at 2013.04.27 09:13:00
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2986. [REQUEST] Proxy mines: get rid of the beeping sound - in Feedback/Requests [original thread]
-1. You remember Dark Clouds tank? He could hear them yet still got blown up by them when we fought him. My tank has been blown up by Proto mines because I could hear them but like you said "They're weak, lololproxymines". I like the fact it beep...
- by Jason Pearson - at 2013.04.23 06:22:00
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2987. More Tank Less Gank - in Feedback/Requests [original thread]
ladwar wrote: Takahiro Kashuken wrote: ladwar wrote: Takahiro Kashuken wrote: FG do out damage railguns at base value which shouldnt happen Plus we dont have proto tanks either actually we do... look at surya/sagaris in combat-PRO...
- by Jason Pearson - at 2013.04.23 06:19:00
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2988. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
Hacking turrets is bad and you should feel bad if you do it. I try to support my team as much as I can when I play, and I play as a vehicle user. Want to know what happens when I get pushed back and hit a red turret because you thought it was a go...
- by Jason Pearson - at 2013.04.22 21:15:00
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2989. Is it fair for vehicle users to get a realloation when new racial variants come ... - in General Discussions [original thread]
What?..
- by Jason Pearson - at 2013.04.22 18:25:00
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2990. Nerf the ground (And Mountains and buildings) - in Feedback/Requests [original thread]
CCP please nerf the ground, I was flying around showing my acrobatic skills, as I am a stunt pilot not a troop transporter (dat sandbox.) and then suddenly, the ground appeared and one shotted me, I mean, wtf?! it dealt over 4500 damage in a singl...
- by Jason Pearson - at 2013.04.22 18:24:00
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2991. More Tank Less Gank - in Feedback/Requests [original thread]
As I said, nerfing the damage so that we are still capable of killing yet being viewed more as support weapons (unless theres a whole column riding up a road, that **** would be scary) and buffing our HP (and resists) so that we take longer to kil...
- by Jason Pearson - at 2013.04.22 17:05:00
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2992. Most ISK you have gained in one match? - in General Discussions [original thread]
Bout 700k
- by Jason Pearson - at 2013.04.20 08:50:00
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2993. More Tank Less Gank - in Feedback/Requests [original thread]
The dark cloud wrote: problem is when you give more tank then they become more effective against infantry and people complain even more why their militia swarms doesnt 1 shot a sagaris. Aye, always going to be like this xD But if we reduce ...
- by Jason Pearson - at 2013.04.20 08:44:00
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2994. More Tank Less Gank - in Feedback/Requests [original thread]
KalOfTheRathi wrote: So Jason, exactly what smacked you? The combination seems fine as it is. Taking out Installations requires enough firepower to do it and it much harder if the turret has an operator. Militia Tanks are paper. Yep. It is d...
- by Jason Pearson - at 2013.04.20 07:18:00
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2995. Imperfects Official Statement: Regarding: AFKing and IMPs - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Jason Pearson wrote: Keyser Soze VerbalKint wrote: Jason Pearson wrote: Keyser Soze VerbalKint wrote: P.S. Im hungarian and the greatest metagamer to ever live. I killed my entire family and left one ...
- by Jason Pearson - at 2013.04.20 06:54:00
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2996. More Tank Less Gank - in Feedback/Requests [original thread]
Ulysses Knapse wrote: No. Turrets should be powerful, otherwise we should just be allowed to shoot assault rifles out the sides of vehicles. Because one shotting an installation is okay. lolrail Because three shotting a heavy is even better....
- by Jason Pearson - at 2013.04.20 05:30:00
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2997. Hellstorm VS PFBH - 100 Mill ISK - in The War Room [original thread]
Wow, so much ****. WHERES THE GUDFITES YOU MUGS?! Also, posting to confirm I'm the only PRO in DUST, none of you are as PRO as me.
- by Jason Pearson - at 2013.04.20 05:29:00
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2998. Imperfects Official Statement: Regarding: AFKing and IMPs - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Jason Pearson wrote: Keyser Soze VerbalKint wrote: P.S. Im hungarian and the greatest metagamer to ever live. I killed my entire family and left one witness to tell my would be extortionists what true resol...
- by Jason Pearson - at 2013.04.20 05:21:00
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2999. Vehicles without turrets - in Feedback/Requests [original thread]
Bump!
- by Jason Pearson - at 2013.04.20 05:18:00
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3000. More Tank Less Gank - in Feedback/Requests [original thread]
Once you've unlocked Proto Turrets on a tank, the only other vehicle that compete with you is another Tank with proto Turrets, the damage output is excessive but needed as we're paper. Make Turrets weaker, increase all resistances and HP for Vehic...
- by Jason Pearson - at 2013.04.20 05:17:00
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