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VirtualxBucaneer
Chatelain Rapid Response Gallente Federation
44
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Posted - 2013.04.28 06:12:00 -
[1] - Quote
-+Could they add Prone movement in the battlefield?
Screenshot |
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Jotun Hiem
The Tritan Industries RISE of LEGION
542
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Posted - 2013.04.28 06:13:00 -
[2] - Quote
Woa. Is there a place I can find this video? |
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VirtualxBucaneer
Chatelain Rapid Response Gallente Federation
44
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Posted - 2013.04.28 06:15:00 -
[3] - Quote
Here: http://www.twitch.tv/ccp/b/396300023
At 8:13:15 |
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ALM1GHTY STATIUS
Imperfects Negative-Feedback
335
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Posted - 2013.04.28 06:16:00 -
[4] - Quote
VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield? Screenshot
he's standing up, like when you get revived by a logi-bro. |
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Thumb Green
THE STAR BORN
72
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Posted - 2013.04.28 06:20:00 -
[5] - Quote
You can find it here on youtube (just the relevant part) if like me your computer can't do 1080p without lagging the video.
ALM1GHTY STATIUS, if you watch the video you will see him go prone and fire a shot. |
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VirtualxBucaneer
Chatelain Rapid Response Gallente Federation
44
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Posted - 2013.04.28 06:21:00 -
[6] - Quote
ALM1GHTY STATIUS wrote:VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield? Screenshot he's standing up, like when you get revived by a logi-bro.
No, the character is shooting from prone position, you can see it in the video . The Screenshot could look a little misleading
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Aqua-Regia
Ahrendee Mercenaries
39
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Posted - 2013.04.28 06:22:00 -
[7] - Quote
you just seeing thing.
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
7
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Posted - 2013.04.28 07:21:00 -
[8] - Quote
As if head glitching wasn't bad enough  |
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xp3ll3d dust
The Southern Legion RISE of LEGION
42
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Posted - 2013.04.28 07:54:00 -
[9] - Quote
VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield?
NO. The only people that want prone are snipers. Who want the small chance that they can be counter sniped, reduced to no chance of retaliation. |
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The Loathing
The Southern Legion RISE of LEGION
31
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Posted - 2013.04.28 08:01:00 -
[10] - Quote
Couldn't agree more, xp3ll3d. Prone is for games with Sniper Bullet drop and no head glitching. The prone option would be horrible.
Besides, unless the terrain is actually completely revamped we would be seeing a lot of floating prone soldiers who are on the edge of the terrain block and it would look ridiculous. |
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jenza aranda
BetaMax. CRONOS.
1131
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Posted - 2013.04.28 08:04:00 -
[11] - Quote
to be honest this is probably simply for the situation of a cinematic trailer and is not a confirmation of anything. |
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hooc roht
Chatelain Rapid Response Gallente Federation
39
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Posted - 2013.04.28 08:32:00 -
[12] - Quote
umm hit the control button on the keyboard or the triangle button on the DS3 controller..
We already have this. |
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Kushmir Nadian
Valor Coalition RISE of LEGION
190
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Posted - 2013.04.28 09:10:00 -
[13] - Quote
xp3ll3d dust wrote:VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield?
NO. The only people that want prone are snipers. Who want the small chance that they can be counter sniped, reduced to no chance of retaliation.
Not true at all. Prone has countless iterations, it also doubles as a way to use cover/hide in addition to the most stable firing position. No serious player wants to see drop-shotting or unhittable snipers but thats any easy fix.
Slow the animation down when people lay down/get up from prone and it can't be used for any silly shenanigans.Trying to use it in combat will be like trying to climb a ladder in a firefight. |
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Rupture Reaperson
Deadly Blue Dots RISE of LEGION
103
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Posted - 2013.04.28 09:35:00 -
[14] - Quote
xp3ll3d dust wrote:VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield?
NO. The only people that want prone are snipers. Who want the small chance that they can be counter sniped, reduced to no chance of retaliation. You'd be surprised how useful prone really is, ask the KEQ/V-C boys for ideas about it .I do hope either, it consumes some stamina,, not much though since I think heavies would really benefic from it and/or a little movespeed "slug" from 0.65s to 1.25s after rising up. |
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Reiki Jubo
Amarr Templars Amarr Empire
87
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Posted - 2013.04.28 09:41:00 -
[15] - Quote
xp3ll3d dust wrote:VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield?
NO. The only people that want prone are snipers. Who want the small chance that they can be counter sniped, reduced to no chance of retaliation.
bad generalization. more position types not less. |
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BlG MAMA
Mannar Focused Warfare Gallente Federation
57
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Posted - 2013.04.28 09:43:00 -
[16] - Quote
200.000.000 of years into the future and not being able to prone while you still fight as infantry is lame
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Jason Pearson
Seraphim Initiative. CRONOS.
875
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Posted - 2013.04.28 09:52:00 -
[17] - Quote
I'd actually like Prone when I'm running around on Skirmish, those little mounds are perfect for hiding behind, if I could actually go prone instead of crouching and getting my head shot at :/ |
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Dusters Blog
Galactic News Network
265
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Posted - 2013.04.28 10:46:00 -
[18] - Quote
We have wanted it for some time.As long as it cant be exploited it [and vaulting] should both be in. |
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Thumb Green
THE STAR BORN
72
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Posted - 2013.04.28 20:24:00 -
[19] - Quote
hooc roht wrote:umm hit the control button on the keyboard or the triangle button on the DS3 controller..
We already have this.
Google the word prone then come back in here and edit your post to admit you don't have a clue what you're talking about. |
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Ydubbs81 RND
Ahrendee Mercenaries
1099
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Posted - 2013.04.28 22:03:00 -
[20] - Quote
Rupture Reaperson wrote:xp3ll3d dust wrote:VirtualxBucaneer wrote:-+Could they add Prone movement in the battlefield?
NO. The only people that want prone are snipers. Who want the small chance that they can be counter sniped, reduced to no chance of retaliation. You'd be surprised how useful prone really is, ask the KEQ/V-C boys for ideas about it .I do hope either, it consumes some stamina,, not much though since I think heavies would really benefic from it and/or a little movespeed "slug" from 0.65s to 1.25s after rising up.
consuming stamina to go prone is a bit of a reach. |
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Garrett Blacknova
Codex Troopers
2639
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Posted - 2013.04.28 23:29:00 -
[21] - Quote
I really don't see prone being viable in a game with the type of play DUST is focused on.
There really is no way that any game developer so far has found to make it work without either being exploitable or slowing the pace of the game. Sometimes both.
DUST gameplay on an individual level is relatively fast-paced, but there's a slower-paced squad/team perspective which would bog down uncomfortably if the core gameplay was slower, and prone would cause exactly that.
And we already have head-glitching, terrain glitches, and occasionally hitbox glitches bad enough that TANKS can be immune to damage without being in cover.
I'm not against prone in multiplayer shooters, but it would take an innovative approach to the concept for it to be anything but a liability in DUST. |
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Prius Vecht
Red and Silver Hand Amarr Empire
74
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Posted - 2013.04.29 02:12:00 -
[22] - Quote
disagree completely. you can say the same thing about quickscoping but you cant do that in this game.
balanced prone wont do anything but allow for more accurate game or hiding in a very vulnerable position. |
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Leither Yiltron
KILL-EM-QUICK RISE of LEGION
461
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Posted - 2013.04.29 02:28:00 -
[23] - Quote
Umm, bro, that guy was actually sinking into the sand.
Since when have TV commercials been a good source of factual information about anything? |
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J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
711
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Posted - 2013.04.29 02:36:00 -
[24] - Quote
Its not a bad mechanism, it doesn't break any game I know of, except in CoD the ridiculous dropshotting. But Prone makes sense as long as it takes a second or two to get down. Concealment is often key to survival, I know it would be a lot better for scouts to use to sneak up close or get the drop on someone walking by if they can prone behind a small hill or box.
Homestly the reasons against it are kind of silly if given any thought. MAG had long sightlines and prone didnt ruin it because of snipers or dropshotting. BF3 same, etc. etc. |
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Rupture Reaperson
Deadly Blue Dots RISE of LEGION
104
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Posted - 2013.04.29 03:41:00 -
[25] - Quote
Ydubbs81 RND wrote:
consuming stamina to go prone is a bit of a reach.
Im talking around like a 12% of a regular assault without speccing into it. around 15% for a heavy, not that much. the reason for it is a tempo thing. |
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Vrain Matari
ZionTCD Unclaimed.
485
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Posted - 2013.04.29 03:46:00 -
[26] - Quote
I noticed that too, VirtualxBucaneer. Very interesting.
My memory tells me that the DUST devs have metioned in the past that they could put prone in the game and it will be looked at at some unspecified point in the future,
Iirc, the same thing was said recently about vaulting too.
If we want these things we've gotta let CCP know. |
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