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861. how to solve the tank issue ccp - in General Discussions [original thread]
Malice TheRipper wrote: to balance this i would suggest at least making av nades and swarmers just as broken as the tanks. So your suggestion is to buff AV nades and swarms so they can (like previously) **** over any tank in the game? No, ...
- by Jason Pearson - at 2013.12.15 21:47:00
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862. Tank Warfare - in General Discussions [original thread]
SHANN da MAN wrote: Anmol Singh wrote: Such an awful idea. I pay for the tank, my gunner gets the kill... that's just beyond ********. I would quit tanking (probably quit the game) if CCP some how manged to listen to the fuk tards that sugge...
- by Jason Pearson - at 2013.12.15 21:35:00
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863. How many tankers ignore infantry and just kill other tanks? - in General Discussions [original thread]
Most of the time, I mean was in an ambush with Missiles hoping to get put against Duna, and I'd just drive around in circles chasing down vehicles, only time I ended up firing back at Infantry is when Taz just continued coming for me despite sitti...
- by Jason Pearson - at 2013.12.15 21:02:00
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864. You make me sick - in General Discussions [original thread]
I've never heard of you, never seen you play and you're on the forums complaining about a woman in a video game. I've been in clans and guilds where the leader wasn't a great player, but was active, friendly and maintained numerous things includin...
- by Jason Pearson - at 2013.12.15 20:38:00
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865. You make me sick - in General Discussions [original thread]
Oh shut up you bad player.
- by Jason Pearson - at 2013.12.15 19:26:00
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866. AV infantry and mobility. - in General Discussions [original thread]
Gelan Corbaine wrote: Give us webs and WP for damage and watch tanks die and things will be much better. AS for spam I have a question of curiousity for tankers .. I'm not endorsing this thought but just wondering . What would you think of t...
- by Jason Pearson - at 2013.12.15 18:34:00
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867. Vehicle Highslots vs Lowslots as a secondary resource. - in General Discussions [original thread]
Wait, wouldn't removing things in the highs slots technically mean we're nerfing armor vehicles?
- by Jason Pearson - at 2013.12.15 18:30:00
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868. EVERYBODY CREATE THIS DROPSUIT - in General Discussions [original thread]
Atiim wrote: People aren't on AV because there is no point to using AV anymore. Everyone create this fit: Base Soma 1x MLT Railgun Damage Mod 1x MLT Armor Hardner 1x MLT Nitous You just made the best AV fit in the game, and at 1/4 the effor...
- by Jason Pearson - at 2013.12.15 18:25:00
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869. AV infantry and mobility. - in General Discussions [original thread]
Am not to sure, seems more sensible to allow Infantry to limit Vehicle mobility rather than increased mobility through the use of devices that could potentially break infantry combat.
- by Jason Pearson - at 2013.12.15 17:43:00
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870. Jase's Tanking Tips. - in General Discussions [original thread]
Spectral Clone wrote: Well, If I am going to spec into HAV OP 1 anyway, I could just try out the regular hulls with MLT class mods right? If you're going straight into HAV Op I then yeah, that can work :D
- by Jason Pearson - at 2013.12.15 16:48:00
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871. Jase's Tanking Tips. - in General Discussions [original thread]
Tebu Gan wrote: Jason Pearson wrote: Heathen Bastard wrote: DO NOT FORGET ABOUT YOUR LIGHT TURRETS. fit them if you can. They aren't worthless now. If you can get some decent shots in there, they will wreck infantry while you focus tanks...
- by Jason Pearson - at 2013.12.15 15:56:00
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872. Jase's Tanking Tips. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Neato. I have some questions. How effective is a missile turret against infantry? Is a triple hardener fit on a Gunnlogi effective/the height of faggotry or is there some reason it's terrible that I've missed? Missi...
- by Jason Pearson - at 2013.12.15 15:30:00
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873. Now installations are useful. - in General Discussions [original thread]
I keep running away from AV as my hardeners drop only to have a once blue railgun be red and kill me in 2 shots.
- by Jason Pearson - at 2013.12.15 08:36:00
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874. Jase's Tanking Tips. - in General Discussions [original thread]
Heathen Bastard wrote: hence why I mentioned friends. all my "not with people I like/trust" fits are just a gun and complex mods so I can minimize downtime. Fair point, I don't have friends I trust either xD
- by Jason Pearson - at 2013.12.15 08:15:00
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875. Jase's Tanking Tips. - in General Discussions [original thread]
Heathen Bastard wrote: DO NOT FORGET ABOUT YOUR LIGHT TURRETS. fit them if you can. They aren't worthless now. If you can get some decent shots in there, they will wreck infantry while you focus tanks, provide extra DPS against tanks, installa...
- by Jason Pearson - at 2013.12.15 08:02:00
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876. Jase's Tanking Tips. - in General Discussions [original thread]
Zekain K wrote: I am not reading that mountain of text. You don't have to, you can always skip to the list :)
- by Jason Pearson - at 2013.12.15 07:49:00
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877. so the nitro got "HOTFIXED" at downtime - in General Discussions [original thread]
But if you've got two enhanced reps, an enhanced plate and two complex plates, I do believe you've broken the game completely and playing with a proto tank. :P
- by Jason Pearson - at 2013.12.15 07:37:00
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878. Jase's Tanking Tips. - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Jason Pearson wrote: N1ck Comeau wrote: Rookie training grounds would be a better place for this. GD, because GD. It'll probably be moved, but GD is where it'll most likely be read by players dabbling...
- by Jason Pearson - at 2013.12.15 07:33:00
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879. so the nitro got "HOTFIXED" at downtime - in General Discussions [original thread]
Soulja Ghostface wrote: 13k armor I want what you're smoking mate.
- by Jason Pearson - at 2013.12.15 07:32:00
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880. 30-1 mlt tank no sp investment - in General Discussions [original thread]
Maybe you're a natural? Maybe you just came up against a lot of bads. :)
- by Jason Pearson - at 2013.12.15 07:29:00
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