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1501. *Running out of skill points & controversial solutions* - in General Discussions [original thread]
Michael Arck wrote: Yes I know, what can we do with those amassed SPs. It has the brain calculating... Jadek wrote: Corporations could also use this as a system to pool SP resources to create skill-maxed champions who wage bloody war for t...
- by Jadek Menaheim - at 2015.05.26 14:04:00
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1502. *Running out of skill points & controversial solutions* - in General Discussions [original thread]
Mejt0 wrote: Even interesting but only high end veterans would benefit from this. That's part of the idea. It gives vets (both total skill maxers and vets content with few suit roles) an endless way to contribute back into Dust community once...
- by Jadek Menaheim - at 2015.05.26 13:59:00
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1503. Bug? Hidden SKIN? (Pics) - in General Discussions [original thread]
That kind of looks like the death state, when you are double tapped and right before the nanites dissolve you.
- by Jadek Menaheim - at 2015.05.26 12:06:00
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1504. What?? - in General Discussions [original thread]
Thank Chribba X for using the endpoints to make this data easily view-able.
- by Jadek Menaheim - at 2015.05.26 12:04:00
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1505. [Warbarge Compontent] SP Reaver Shard. An item to sell your SP. - in Feedback/Requests [original thread]
Updated factory production mechanics based on G Clone's suggestion. It's much cleaner. Quote: 2 day production time: 30% loss 5 day production time: 20% loss 7 day production time: 10% loss If a 1.000.000 SP (1mill) booster is made over 5 d...
- by Jadek Menaheim - at 2015.05.26 11:34:00
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1506. *Running out of skill points & controversial solutions* - in General Discussions [original thread]
What reservations do people have about this?
- by Jadek Menaheim - at 2015.05.26 10:51:00
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1507. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
^ That I didn't know. Cool.
- by Jadek Menaheim - at 2015.05.26 10:33:00
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1508. That Scrambler Rifle Tho - in General Discussions [original thread]
Diablo Gamekeeper wrote: It just tears me apart -_- TIL Scrambler Riffle is Lisa mixed with Football Hit Detection.
- by Jadek Menaheim - at 2015.05.26 10:24:00
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1509. Announcement:Hotfix Warlords 1.1.2 // 26.5.2015 - in General Discussions [original thread]
If you've been scammed please let me know on the Dust 514 Market Trello. I expect it's going to be a busy week. https://trello.com/b/9rvQwtvG/dust-bunny-day-traders
- by Jadek Menaheim - at 2015.05.26 08:09:00
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1510. *Running out of skill points & controversial solutions* - in General Discussions [original thread]
[Idea] Use District Kredits to sell your unallocated skill points / / / / / / / / / / / / / TL;DR of that topic Core Idea -Unallocated active & boosted sp goes into a implant production. -Size of raw components accepted to build implan...
- by Jadek Menaheim - at 2015.05.26 07:53:00
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1511. Biomassed Episode 55: "The Fury Road" - in General Discussions [original thread]
Oh Jaysyn, your improv is great. LOL. It's was a good discussion on PC and right when the episode concludes Rattati releases the mega update thread on PC.
- by Jadek Menaheim - at 2015.05.26 07:00:00
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1512. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
ReGnYuM wrote: I completely disagree with the premise of equal distribution DK's for active involvement in building up command points. There is a clear difference between a member completing daily mission's and active A-team player in PC. ...
- by Jadek Menaheim - at 2015.05.26 06:56:00
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1513. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Regis Blackbird wrote: Regarding District Credits (DK): It states that it's possible to award this to participants in a PC battle as an end of battle reward. What's stopping dedicated ringers to "corp jump" for each match? Mass purging a r...
- by Jadek Menaheim - at 2015.05.26 05:41:00
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1514. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Adipem Nothi wrote: Jadek Menaheim wrote: ... this need to be a one man army diminishes. ... nerfing blaster maddies? Tou-+ch+¬. It would be easier for players to get in vehicles, or visa versa, if they and transfer SP from another p...
- by Jadek Menaheim - at 2015.05.26 04:16:00
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1515. Not much difference between Duvolle and Gallente LP SKINs - in General Discussions [original thread]
LUGMOS wrote: I'd say the look pretty distinct :/ A Quafe suit is distinct. A Balac's modified CK.0 assault is distinct Yellow and Ochre dropsuit--no other suit looks similar to that.
- by Jadek Menaheim - at 2015.05.26 04:14:00
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1516. Not much difference between Duvolle and Gallente LP SKINs - in General Discussions [original thread]
https://twitter.com/JadekMenaheim/status/603045392331251712 Possibility for design overlap and similarity seems to reduce incentive to grind for LP SKINs. It would be nice if there was another unlocked character feature or mercenary quarters ad...
- by Jadek Menaheim - at 2015.05.26 03:53:00
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1517. Power Cores and suit visuals. - in Feedback/Requests [original thread]
What about Pyrus suits? They use; -BSC Core, yellow eyes - ADV Core, green eyes - PRO core, red eyes.
- by Jadek Menaheim - at 2015.05.26 03:46:00
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1518. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Bright Steel wrote: You seem to have covered all the bases but our player base has been very clever at finding exploited... Always a key trait to be mindful of. Skill points are an interesting thing, you're not killed by them. Even if you had...
- by Jadek Menaheim - at 2015.05.26 03:41:00
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1519. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Pseudogenesis wrote: Also we're getting into "resource creep" territory at this point aren't we? As of PC 2.0 we'll have ISK, AUR, SP, warbarge components, CP, DK, and clones. That's a lot of stuff to keep track of Spreadsheet warriors and ...
- by Jadek Menaheim - at 2015.05.26 03:27:00
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1520. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Bright Steel wrote: SP is a very touchy subject... It's peoples sense of accomplishment and progression in this game and to alter it is something certainly not to take lightly in any respects. While I too am at around 44m SP there are super v...
- by Jadek Menaheim - at 2015.05.26 03:26:00
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