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141. Eve is having free to play weekend. Back up Dust corps. - in General Discussions [original thread]
Just in case something falls through with Nova character transfers or you want access to your corporation in the interim after Dust shuts down, please take advantage of the upcoming Free-to-Play Eve weekend coming up on steam (May 5th - May 8th). ...
- by Jadek Menaheim - at 2016.05.05 11:03:00
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142. Server full - in General Discussions [original thread]
Blakk Blood wrote: -_- and the wait continues, can we at least get an update? Twitter update or sumthin? I hate wen I have to quit another game to go thru this server full **** and have to reload my other game again lol. If dust was up and rubb...
- by Jadek Menaheim - at 2016.05.04 17:42:00
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143. There was a Sync... - in General Discussions [original thread]
Ronin Merc wrote: Yeah whenever I try to make a new character it disconnects me. So I'm guessing new people can't play now? ChribbaX was commenting that no new characters were showing up on Dust Boards. http://dustboard.com/global/
- by Jadek Menaheim - at 2016.05.03 07:50:00
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144. What will your names be in Nova? - in General Discussions [original thread]
Joseph Ridgeson wrote: Joseph Ridgeson Because "screw you, I like my name!" If not, Jadek Menaheim. He stole my girl, I'mma steal his name! Kidding, of course. But "Not Not Jadek Menaheim" would be great. It'd have to be Not-Not Jadek Mena...
- by Jadek Menaheim - at 2016.05.02 05:03:00
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145. Imagining Jara Kumora's 4k texture 'assets' in UE4 on PC - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: You're being turned on by a hologram... #nerdymcnerdpants Let me put it this way. When you have locked in the merc quarters for the past 4 years you'll take any kind of companionship you can get. Mistress Ku...
- by Jadek Menaheim - at 2016.04.29 18:08:00
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146. Imagining Jara Kumora's 4k texture 'assets' in UE4 on PC - in General Discussions [original thread]
Bright Cloud wrote: And you now imagine how much a PC would cost to run true 4k gaming. No upscaling etc. and ofcourse on a minimum of 60FPS. Scratch that make it 120FPS on 4k cause ya know PC master race and stuff. Oh balderdash. Where there...
- by Jadek Menaheim - at 2016.04.29 07:40:00
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147. Imagining Jara Kumora's 4k texture 'assets' in UE4 on PC - in General Discussions [original thread]
Joseph Ridgeson wrote: Jadek Menaheim, folks. Lord of the Horny Teenagers. Fap or fap not, there is no try.
- by Jadek Menaheim - at 2016.04.28 02:45:00
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148. Will anything from Dust transfer to Nova? - in General Discussions [original thread]
Leither Yiltron wrote: In response to OP's question: Nah. A rogue Leither appears with a favorite response. 'Nah'
- by Jadek Menaheim - at 2016.04.26 19:14:00
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149. Imagining Jara Kumora's 4k texture 'assets' in UE4 on PC - in General Discussions [original thread]
Pink Tacos? Do you smother your southern border feasts in hot sauce?
- by Jadek Menaheim - at 2016.04.26 17:58:00
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150. Imagining Jara Kumora's 4k texture 'assets' in UE4 on PC - in General Discussions [original thread]
Lord Vahzz wrote: I've been a bad boy. 'Know' Taco for you mister.
- by Jadek Menaheim - at 2016.04.26 17:56:00
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151. Imagining Jara Kumora's 4k texture 'assets' in UE4 on PC - in General Discussions [original thread]
Praise the PC Master Race!
- by Jadek Menaheim - at 2016.04.26 17:44:00
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152. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
Cat Merc wrote: Kevall Longstride wrote: Veteran recognition is something that we've been discussing over Fanfest with CCP and those players that made it over there, which was quite a few as it happens. There are obviously some technical h...
- by Jadek Menaheim - at 2016.04.26 15:45:00
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153. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
Kevall Longstride wrote: There are obviously some technical hurdles that need overcoming. Nova is more than likely going to be on Steam as its distribution method. In fact the demo running at FF was on a Steam client with the server in Frankfur...
- by Jadek Menaheim - at 2016.04.26 13:44:00
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154. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
=ƒΦΕ
- by Jadek Menaheim - at 2016.04.26 01:15:00
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155. [Video] My Reaction to Project Nova - in General Discussions [original thread]
Sardonk Eternia wrote: All of the comments about the pile of ones and fives are hillarious. Never seen tip income before, guys? Shayz is a male stripper. That is the most entertaining explanation.
- by Jadek Menaheim - at 2016.04.26 01:13:00
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156. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
Aeon Amadi wrote: Dust 514 corps/mercs are apparently getting some lore-love in the summer. Had a chat with the dev team assigned for lore events, so keep an eye out for that. Most of the lore is going to be leading up to and explaining the n...
- by Jadek Menaheim - at 2016.04.25 23:14:00
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157. Project Nova Lore and Dust Vet Recognition - in General Discussions [original thread]
Juno Tristan wrote: So this idea is a bit dependent on PVE but how about this; Current merc clone tech is based on drifter/sleeper tech, the first generation of clones went insane (the Templars). As the Drifters were worried about losing their...
- by Jadek Menaheim - at 2016.04.25 22:53:00
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158. Biomassed Episode 102: "Boundless Unprofessionalism" - in General Discussions [original thread]
Name Op success!
- by Jadek Menaheim - at 2016.04.25 14:34:00
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159. What are War Points used for in Project Nova? - in General Discussions [original thread]
One Eyed King wrote: Riding the tram. THIS! Fixing the tram is a number 1 priority.
- by Jadek Menaheim - at 2016.04.24 23:11:00
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160. Grenades are EQ in Project Nova. Do they have a cool down? - in General Discussions [original thread]
Devs are taking an active module equipment approach (waves of opportunity) to modules in Project Nova (meaning there are cool-downs to module/EQ use, much like active modules on Dust vehicles). Anyone having played Project Nova or talked with th...
- by Jadek Menaheim - at 2016.04.24 16:09:00
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