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2641. Update from IRC 10/10/2012 - in General Discussions [original thread]
Jaysin 011584 wrote: We're looking into removing AV mines. ---------------------------------------------------------------------------------------------NO yeah because it is so PRO and tactical to use grenades that you cant even see most of...
- by Jack McReady - at 2012.10.11 07:43:00
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2642. 70 shield HP on vk1 scout???!!! - in General Discussions [original thread]
Ten-Sidhe wrote: The hp differences between standard, adv, and proto were removed last build. CCP did not intend for people to upgrade to get more hp. Fitting more/better modules is the reason for the better suits. you still get more HP by g...
- by Jack McReady - at 2012.10.11 07:36:00
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2643. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
sendeth wrote: Jack McReady wrote: Necrodermis wrote: they already tried giving SMGs actual damage. problem is it made them way more effective than a AR. you also have to think about it this way. you are shooting another armored person. ...
- by Jack McReady - at 2012.10.10 17:14:00
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2644. boring line up of weapons, some cool stuff please - in Feedback/Requests [original thread]
the only weapon that should be redone is the nova knife... it should be changed to a nova katana. I dont know if someone played the Source MOD Dystopia which has some similarities to dust (clones, hacking and futuristic)
- by Jack McReady - at 2012.10.10 14:56:00
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2645. people quitting before end of match? - in General Discussions [original thread]
everytime I see that my teammates are retards, sniping, scattered across the map, losing, not contributing and not using my drop uplink I place close to objectives... well then I simple quit and look for a new match. there is no point in staying, ...
- by Jack McReady - at 2012.10.10 14:49:00
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2646. how long does it take till dust support reacts? (tribute merc pack issue) - in General Discussions [original thread]
I bought the merc pack on 29th of September and did not received the tribute suits because I was not aware that I had to redeem it in this timeframe. I wrote a mail to dust support but did not received an answer for over a week and now I am worrie...
- by Jack McReady - at 2012.10.10 09:40:00
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2647. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
Necrodermis wrote: they already tried giving SMGs actual damage. problem is it made them way more effective than a AR. you also have to think about it this way. you are shooting another armored person. the little power the SMG takes isn't goin...
- by Jack McReady - at 2012.10.10 08:55:00
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2648. Wait tactical AR are AUTO!!!?? - in General Discussions [original thread]
i does not matter. imho it should be removed cause people can still abuse it afterwards with modded controllers.
- by Jack McReady - at 2012.10.10 08:25:00
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2649. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
if we want to start about RL comparisons, then I dont agree that rifle should be better. SMG should trump AR at close range any time. I can give you some enlightenment from my RL experience I got from the austrian army. regular rounds from pistol...
- by Jack McReady - at 2012.10.09 14:02:00
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2650. Dust 514 is going to be epic - in General Discussions [original thread]
dust badger wrote: eve has sound :S ? classic :)
- by Jack McReady - at 2012.10.09 13:35:00
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2651. Mass Driver - in General Discussions [original thread]
Zekain Kade wrote: it's actually over powered now, but hardly anyone has discovered it yet. once more people start to use it, it'll be the only gun that'll be used. dont make me laugh please, the damage is the same as before against dropsuits...
- by Jack McReady - at 2012.10.09 12:18:00
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2652. Angers me to say, but they were right about the Scout Suit. - in General Discussions [original thread]
take a scout suit and an assault suit. run/sprint with both next to each other and you will see that the speed difference is marginal. on the other hand the fitting, shields and armor difference between both is huge. there is no point in using th...
- by Jack McReady - at 2012.10.09 07:55:00
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2653. Are Scouts Useless Now? - in General Discussions [original thread]
imho scout suit is not worth it currently. the speed advantage over assault is only marginal at best but the disadvantage in fitting, armor & shields is huge.
- by Jack McReady - at 2012.10.08 19:32:00
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2654. sniper rifle use - idiosyncrasies that could use some TLC - in Feedback/Requests [original thread]
I have no issues with the militia sniper, it is deadly accurate.
- by Jack McReady - at 2012.10.08 10:55:00
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2655. Where those suit nerfs really necessary? - in General Discussions [original thread]
the only issue I have is the gap between scout and assault suit. the speed advantage of a scout suit is marginal. just run or sprint close to an assault suit and you will see what I mean. the gap in shields, armor and fittings on the other hand i...
- by Jack McReady - at 2012.10.08 09:40:00
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2656. KBM players, I have some tips for you! (Y-axis sensitivity fix) - in General Discussions [original thread]
or you can skip all the hassle, play with controller and wait till the KB&M implementation is fixed. I just keep my keyboard + mouse close to me for the rare momenst where I want to snipe, otherwise I just use the controller
- by Jack McReady - at 2012.10.08 09:31:00
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2657. [update] movement over terrain somewhat improved, needs more work - in Feedback/Requests [original thread]
not only the bumps... the damage you receive when you try to walk up a hill sometimes because the game thinks you are falling...
- by Jack McReady - at 2012.10.08 09:22:00
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2658. Tribute Merc pack - in Feedback/Requests [original thread]
I did not got it either and already wrote a mail to support 1 week ago but havent got an answer
- by Jack McReady - at 2012.10.08 07:55:00
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2659. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
jetpacks in killzone 3 actually worked well. you had some kind of SMG you could fire (although not very accurately), they increase your hitzones and have limited fly time that recharges when not in use.
- by Jack McReady - at 2012.10.05 14:09:00
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2660. TAC Assult Rifle is now Full Auto - in Technical Support/Bugs [original thread]
Kazeno Rannaa wrote: Jack Boost wrote: Be aware one thing.... If they let tactics AR like before... all people using hardware auto-shots.. broke game easly. (more and more ppl using mouse/pad emulators now) CCP set tactics AR auto-shot .. b...
- by Jack McReady - at 2012.10.05 14:06:00
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