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Jack McReady
A.C.M.E Corp
71
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Posted - 2013.01.29 15:47:00 -
[31] - Quote
lagswitches only work in P2P network model and only when you are the host. |
CHICAGOCUBS4EVER
TeamPlayers
117
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Posted - 2013.01.29 16:48:00 -
[32] - Quote
I would say its not really wise to come on the board and create a thread accusing a group of others of anything.
I dont know WTF that well, run across them a little here and there and they are all solid players, but I can say I have seen some questionable things (nothing regarding WTF to clarify), and have seen some individuals that look to be skipping around (very rarely).
I have not seen any evidence of anyone displaying the characteristics of a lag-switch. Now soft spotting and random *****-tactics, sure, but nothing that would be manipulating the movement of players.
now framerate.. this is a constant issue, and will totally blindside you.
relog every 2-3 hours to refresh your connection, problem solved.
but please, we have enough illiterate adolescent trolls on here, dont add to the problem |
Prangstar RND
Ahrendee Mercenaries Legacy Rising
63
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Posted - 2013.01.29 16:53:00 -
[33] - Quote
its funny how people start talking **** when they get raped by experienced clans |
Sentient Archon
Red Star.
690
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Posted - 2013.01.29 16:54:00 -
[34] - Quote
IRuby Heart wrote:Title, It's true people. Just got done playing 2 games of Ambush. Both times I was paired up with "WHAT THE FRENCH" Corporation. I have no proof it was them specifically but I could hardly imagine that it'd be anyone else after 2 games or obvious lagswitching.
Both games our team got destroyed, I joined late and still got the Highest score which was 2/4. Everybody on our team was either being disconnected by the switch or Just leaving the game after they realized what was going on. No one on the opposing team had more than 2 deaths. I wish we could take screenshots and upload them, I hate making accusations without proof.
Anyway, just avoid "WHAT THE FRENCH" If you can, they're obviously composed of Call of Duty players who couldn't adapt to a not braindead easy game.... Thats of course if they weren't lagswitching it there as well...
LOL. I have played guys from WTF and although I must admit there is some lag, I can assure you its not lag switching. Especially if you are on a NA location and somehow land up on an EU server you will see some lag.
In addition to that were there a lot of vehicles on the ground. That adds like crazy to the lag. If you were on Skim Junction its LOLLag even more. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.29 16:54:00 -
[35] - Quote
WTF are pretty good players, and shooting them is just as easy as anyone else, its just typically they're shooting me first most of the time as they often like to flank my position.
As for the 'evidence' of lag switching -There is no DBZ Lag -Rarely is there Superman Shield Lag -I have yet to see Ghost Lag -No jitter lag -There is animation mismatching, this may be a non lag issue though its very hard to tell in a game like this. -There is some bank shots around corner lag. |
Ghost-33
ShootBreakStab
108
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Posted - 2013.01.29 17:05:00 -
[36] - Quote
Iron Wolf Saber wrote:WTF are pretty good players, and shooting them is just as easy as anyone else, its just typically they're shooting me first most of the time as they often like to flank my position.
As for the 'evidence' of lag switching -There is no DBZ Lag -Rarely is there Superman Shield Lag -I have yet to see Ghost Lag -No jitter lag -There is animation mismatching, this may be a non lag issue though its very hard to tell in a game like this. -There is some bank shots around corner lag.
Thats cause I don't lag... |
R F Gyro
ZionTCD Legacy Rising
315
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Posted - 2013.01.29 17:19:00 -
[37] - Quote
I think I'm right in thinking that Dust 514 uses server-side hit detection, rather than client-side.
The implication of this is that if you use a lag-switch to disconnect yourself temporarily from the server then your PS3 can't tell the server about your shots, or your movement. However, that server will still be getting updates from other players on their shots and movement.
So the lag-switcher won't be able to kill anything, whereas everyone he is fighting will see him standing still and can pop him easily.
Now, I'm not sure what happens when the lag-switcher re-connects and sends all their movement and shot data, but I'd imagine that the incoming updates would be so "stale" that the server would simply have to abandon them.
As for getting killed in high-lag situations: some players are better than others at coping with high-lag battles. You are likely to find that EU players who regularly fight on US servers are amongst those. So, when lag does strike everyone down, those players will generally do pretty well, simply because they've got more experience in this situation.
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develsgun
Phyrexian Engineering Legacy Rising
19
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Posted - 2013.01.29 17:34:00 -
[38] - Quote
Me and my corpy will constantly come out of matches as the top 2 players of both teams with more kills and/or warpoints. Sometimes are team would lose and were still on top are we cheating let me know cause my ps3 is clean no cheats on it. My controller has no mods aand all my cords are burried beneath my tv so no pulling the enet real quick or any of that ****. So if me being good is cheating let me know ill stand still and see how well I do |
bolsh lee
Ahrendee Mercenaries Legacy Rising
35
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Posted - 2013.01.29 17:34:00 -
[39] - Quote
This thread needs locked and the OP needs to learn the definition of "lag switching" which is mostly rumor.. You don't believe me? Try your amazing, superior win button you call lag switching then give me a hollar after you reconnect to the PSN and load up Dust... |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.29 17:35:00 -
[40] - Quote
I have seen a few players standing still... or suddenly standing still if they get into a situation that isn't going to look good for them.
Fail to lag switch maybe? |
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semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.29 17:59:00 -
[41] - Quote
Jason Pearson wrote:inb4 Gloo Gloo calls this a racist thread.
THis is the best post in this thread. Because everyone knows if you take issue with people lagging because their country as a whole may have bad connections that MUST mean you are racist.
BTW does this also mean your racist if you dont like a certain type of food say italian, german, chinese, etc??? |
Lunamaria Hawkeye
SyNergy Gaming
92
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Posted - 2013.01.29 18:05:00 -
[42] - Quote
Yeah I'd be pissed if I went 2-4. Anyways u should read up on how lag switching actually works and why it only works on a P2P model. My advice is to HTFU, that should solve most of your issues. |
Mr Gloo Gloo
What The French
29
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Posted - 2013.01.29 18:23:00 -
[43] - Quote
semperfi1999 wrote:Jason Pearson wrote:inb4 Gloo Gloo calls this a racist thread. THis is the best post in this thread. Because everyone knows if you take issue with people lagging because their country as a whole may have bad connections that MUST mean you are racist. BTW does this also mean your racist if you dont like a certain type of food say italian, german, chinese, etc???
Guys, remember the post. It was from my best friend Darky Cloudy
Just trolling, and what a wonderfull time when a dev locked it , TWICE !!!
Well, ok lagswitch can't exist on DUST, I believe what some people said here, I'm not a specialist. And I know some of us are experiencing internet connexions issues sometimes. But hell don't tell me that US guy living in the deep Texas countryside doesn't exist aswell... Everybody is not living at 1inch from the internet node. It's all about distances, and we can't be equal on this side, doesn't matter where you live.
I could call for a defamation thread, then a lock
We haven't cheaters in WTF corporation. |
Richard Sebire
Osmon Surveillance Caldari State
7
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Posted - 2013.01.29 18:39:00 -
[44] - Quote
Nuts. Like an episode of Jerry Springer. Assumptions, make an .......... |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.01.29 18:52:00 -
[45] - Quote
ovary obliterator wrote:Lag is OP nerf it
:( this dude stole my line...
WTF are just better then the blueberries they were slaughtering. Happenes all the time in this game teams unbalanced or peeps are team stacking on purpose. Lagswitching Gotta love it ..... LOL. People would say same thing in MAG, COD etc. Im sure it has nothing to do with the dude that killed u was just better or better team. Death to all red dots. |
King Kobrah
SyNergy Gaming
33
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Posted - 2013.01.29 19:10:00 -
[46] - Quote
I have a lot of experience getting lagswitched from metal gear online and would not be surprised in the slightest if it was the same people.
These are guys that would DDoS the Konami servers to force everyone in-game to crash and disconnect.
Lagswitchers are the lowest of the low. |
bolsh lee
Ahrendee Mercenaries Legacy Rising
35
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Posted - 2013.01.29 19:11:00 -
[47] - Quote
"Lag Switching" |
Kreayshawn Coruscanti
Pink Fluffy Bounty Hunterz RISE of LEGION
114
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Posted - 2013.01.29 19:23:00 -
[48] - Quote
Vrain Matari wrote:Icy Tiger wrote:What The French is an old corp who have some nexlevel aim and ability to dodge bullets, whether from lag from EU or just skill, we will never know. Satori in a scout suit is hell though. Ah, Satori Coruscanti. What a beautiful way to die. My friends, you flatter me |
YourDeadAgain76
Red Star.
133
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Posted - 2013.01.29 19:28:00 -
[49] - Quote
King Kobrah wrote:I have a lot of experience getting lagswitched from metal gear online and would not be surprised in the slightest if it was the same people.
These are guys that would DDoS the Konami servers to force everyone in-game to crash and disconnect.
Lagswitchers are the lowest of the low.
2 days ago i was in pub match on my alt Salt Dog76 a Heavy.... with NOBODY that anyone knows(oh and they all had a corporation of there own) .LOL and they were how do u say noobs.... is that right. Anyway i went 35 and 0 and i got in match about 1/4 of the way threw. People were standing in one spot with AR shooting at me or neeling and shooting at me. I hardly took any damage the rest of the game but slaughtered everyone i met.
Game ended i was only player positive on both teams.... their kdr the rest were like 3 and 10, 2 and 15, 1 and 9 and so on....and i got 2 hate mails one of them accused me of lagswitching. I laughed and said ur whole team sucked get used to losing or dieing because u suck 2. More than likely the whole lagswitching thing most of the time is just players refusing to believe they are not that good. (im not that good either and complain about some deaths). I used to accuse guys like Jack Boost of lagswitching and it was most likely just internet connectivity on my or his Ps3 during high traffic times. (soory for calling ya out Boost)
End of discusion. Oh yea here's the pirate. |
SimplyThom
Reaper Galactic
0
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Posted - 2013.01.31 13:48:00 -
[50] - Quote
I played a couple of matches yesterday against a couple of members of What The French. Non of the members of my Corporation (Reapers Galactic) where on line as they are mostly American and im English. They demolished us for the simple reason that they paly the game as intended as a squad. Looking at the boards before matches you can see which team will win by whether or not they have a full squad from one corporation.
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2013.01.31 15:23:00 -
[51] - Quote
Players are connected preferentially to their nearest server.
If there aren't any available games on your server (nobody playing because it's off-peak time, or just because you happened to try joining when the games were all full), you might be used to make up the numbers on another server.
If What The French were in a lobby on the EU server, and are EU based, and a US player gets thrown in with them, tha tplayer will be consistently seeing a lot of lag, while his opponents will have a relatively smooth game with that one US player lagging. They'll be able to compensate for lag if they're good, while the player who's seeing constant lag will feel cheated.
It's not lag-switching, it's bad luck in the matchmaking. |
Trevak Shi
Nephilim Fedaykin
38
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Posted - 2013.01.31 15:24:00 -
[52] - Quote
Omnipotent Zitro wrote:You play on a dedicated server! Nobody is ever a host!
There is no way to lag switch you MORON!
Zitro, don't be a buttonhole. This was a reasonable conversation between adults until you decided to throw in your two ISK. Take it down a notch, you are NOT that IMPORTANT.
Now I will sit back and watch you slowly try to squeeze the enormous ego out the door and out of my sight. |
Reout Karaal
Circle of Huskarl Minmatar Republic
51
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Posted - 2013.02.01 11:53:00 -
[53] - Quote
Not QQ, just wall of text to all you pros with your awesome technical knowledge on what is and what is not possible.
Yesterday night. I have no lag whatsoever (40ms flat), everything moves fluently and I can hit everybody on the other team except 1 guy. I mean not all the time, just in some very weird setups -- when he's aware of me being there. Guy is wearing STD Assault with GEK, so max shield/armor at this point I'd assume <300 each. Direct shotgun from 2m with weaponry 5 should make a dent, but.
Guy is in a narrow space, no room for sway, two our assaults attack him from the other end, putting in fire from standard ARs. Guy does not side step, only turns around to face my blues and takes at one of them -- kills him. At this point there is nothing going on to his shields, while I see them fire & connect. The other one is now still shooting him frontally, and I'm behind, closing the distance and starting to unload my SH in hopes of saving at least one of those poor noobs. Guys shields flash from AR and SH, but there is NOTHING happening to the bars. 3 shots packed, he now killed the second blue and I see my last chance -- can touch him now -- unloading last one in his head. Nothing happens, he's turning around and when he's half way there his AR starts shooting at near 90 deg angle (!) and downs me in blink (T1 logi). He leaves without a scratch. Entire action lasted maybe 6 seconds from eye contact to 3 of us dead.
WTF?
This then happens 3 times out of 5 fights we get into. I down him twice in a lucky CQC gun&run when he was moving on red-controlled grounds. I have no problems with any of other reds whatsoever, damage always registers on them in the same match and I end up with something like 25/5. Three downs from this guy, that can not be hit by me in f2f fight without moving a muscle.
Any takers on what is happening? |
Midas Man ll
Talon Strike Force LTD Sleepless Knights Alliance
38
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Posted - 2013.02.01 14:15:00 -
[54] - Quote
Reout Karaal wrote:Not QQ, just wall of text to all you pros with your awesome technical knowledge on what is and what is not possible.
Yesterday night. I have no lag whatsoever (40ms flat), everything moves fluently and I can hit everybody on the other team except 1 guy. I mean not all the time, just in some very weird setups -- when he's aware of me being there. Guy is wearing STD Assault with GEK, so max shield/armor at this point I'd assume <300 each. Direct shotgun from 2m with weaponry 5 should make a dent, but.
Guy is in a narrow space, no room for sway, two our assaults attack him from the other end, putting in fire from standard ARs. Guy does not side step, only turns around to face my blues and takes at one of them -- kills him. At this point there is nothing going on to his shields, while I see them fire & connect. The other one is now still shooting him frontally, and I'm behind, closing the distance and starting to unload my SH in hopes of saving at least one of those poor noobs. Guys shields flash from AR and SH, but there is NOTHING happening to the bars. 3 shots packed, he now killed the second blue and I see my last chance -- can touch him now -- unloading last one in his head. Nothing happens, he's turning around and when he's half way there his AR starts shooting at near 90 deg angle (!) and downs me in blink (T1 logi). He leaves without a scratch. Entire action lasted maybe 6 seconds from eye contact to 3 of us dead.
WTF?
This then happens 3 times out of 5 fights we get into. I down him twice in a lucky CQC gun&run when he was moving on red-controlled grounds. I have no problems with any of other reds whatsoever, damage always registers on them in the same match and I end up with something like 25/5. Three downs from this guy, that can not be hit by me in f2f fight without moving a muscle.
Any takers on what is happening?
You have a dodgy connection. What your seeing happening is what happened 6 seconds ago, You shoot at the guy but he is no longer there because he straifed a few seconds before you spotted him. You see him at his original location and shoot, but server side he is at the new location. Your client thinks he's been hit and shield flare is shown. But you didnt hit so no damgage touches him. (damage is monitor server side so hacks are harder) GFX effects are generated client side to take the load off the server. This is the reason for 99% of hit detection whines for most FPS's out there. Mean while the guy with the good connection noticed you jumping around his screen (lagging out) due to his experience beta testing he has a good idea where you might actually be and sprays that area with bullits resulting in you dieing. You client tells you this 6 second later after you thought you were shooting him in the head but in reality were lay on the ground bleeding out.
Obviously 6 seconds is a bit of an exageration but i would be pretty confident this was the issue you were seeing. |
Traky78
What The French
115
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Posted - 2013.02.01 14:31:00 -
[55] - Quote
Who want my LAG ?
Price is 10 000 000 ISK !
Muahahahaha
Anyway, i can explain you OP : You are for sure a noob |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2013.02.01 14:36:00 -
[56] - Quote
Stop picking on the French, its very racist of you, its not their fault having such bad connections makes them look good.
The French Connection |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
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Posted - 2013.02.01 14:38:00 -
[57] - Quote
Traky78 wrote:Who want my LAG ?
Price is 10 000 000 ISK !
Muahahahaha
Anyway, i can explain you OP : You are for sure a noob
lol remember traky a couple days ago we had a match togheter...2 guys sent me hate mail in with they told me i had a "fuc*ing french connection"....simply lolled
edit: anyway, you'r attacking french guys, but i see the same laggy things happening when I play on US server against some guys! |
Faquira Bleuetta
Rebelles A Quebec
5
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Posted - 2013.02.01 14:51:00 -
[58] - Quote
Sir Meode wrote:Stop picking on the French, its very racist of you, its not their fault having such bad connections makes them look good.
lkololololololololololo its not lag becuz litle frog can be scary to soldier
https://www.youtube.com/watch?v=RtsC1gSBwf0 |
Reout Karaal
Circle of Huskarl Minmatar Republic
51
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Posted - 2013.02.01 15:18:00 -
[59] - Quote
Midas Man ll wrote:You have a dodgy connection. What your seeing happening is what happened 6 seconds ago, You shoot at the guy but he is no longer there because he straifed a few seconds before you spotted him. You see him at his original location and shoot, but server side he is at the new location. Your client thinks he's been hit and shield flare is shown. But you didnt hit so no damgage touches him. (damage is monitor server side so hacks are harder) GFX effects are generated client side to take the load off the server. This is the reason for 99% of hit detection whines for most FPS's out there. Mean while the guy with the good connection noticed you jumping around his screen (lagging out) due to his experience beta testing he has a good idea where you might actually be and sprays that area with bullits resulting in you dieing. You client tells you this 6 second later after you thought you were shooting him in the head but in reality were lay on the ground bleeding out.
Obviously 6 seconds is a bit of an exageration but i would be pretty confident this was the issue you were seeing. Good theory, but still:
* The ping was 40ms flat whole time and no lost packets.
* He did not strafe at all, he was in closed space and there was no strafing movement whatsoever.
* Only had this happen vs this ONE guy in the whole match (three times). Killed other guys no problem. Moving and strafing guys.
* Everything else worked as expected througout the match, normal movement and normal kills on moving targets.
* This delay was shared between me and 2 randoms who tried to pick on the guy as well and did him no harm.
Traky78 wrote:Who want my LAG ?
Price is 10 000 000 ISK !
Muahahahaha Meh, you're shotgunnable. STELI0S is sniperable. Chris is forge'able. The hate for you guys was due to you running really buffed suits and solid squads. After last reset you were a lot easier to match and it was actually fun to try to give you a hug. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
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Posted - 2013.02.01 16:07:00 -
[60] - Quote
Some of us have been around a LOOOOOONG time. Some of us were around back when you had to reset every 2-3 games just to keep your ps3 from hard freezing. We know how to play through lag. In fact, when CCP first fixed the majority of the lag, many of us had trouble playing WITHOUT the lag spikes because it fit into our playstyle pattern.
Also, in some maps certain groups will experience lag while others get none at all. I've been on maps where I was lagging so bad that I had to try and lag-walk my way into a corner and hide until the end of the match because it was impossible to do anything else, and the rest of my squad was entirely fine. Lag hits differently in each match, CCP is working on it, but it is most certainly not lag switching.
Thank you for posting this topic though, the newberries need to be reminded every few generations that lag switching is a non issue here. |
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