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41. Reasons why dust is considered bad and making another game won't... - in General Discussions [original thread]
Lloyd Orfay wrote: Even then it's not viable to have easy stealth kill tactics. There are many many factors that someone can think of which make stealth not easy, and for a good reason. It's not easy. You're just new at this game and, thus, l...
- by Jaceon Pale-eye - at 2014.06.01 05:12:00
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42. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: You have common sense. This person lacks it. Also, if you were to make some good points you could demonstrate that this person is just foolish and even people with limited experience can make legitimate demands. Also, I t...
- by Jaceon Pale-eye - at 2014.06.01 04:24:00
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43. Reasons why dust is considered bad and making another game won't... - in General Discussions [original thread]
Bro do you even DUST?
- by Jaceon Pale-eye - at 2014.06.01 01:14:00
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44. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: If anyone feels like arguing with a rather large idiot. https://forums.dust514.com/default.aspx?g=posts&t=164053&find=unread Nothing like people who have just started playing the game thinking they know all its ...
- by Jaceon Pale-eye - at 2014.06.01 01:11:00
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45. Buff minmitar scout!!! - in General Discussions [original thread]
Stiddlefaxq wrote: Min Scout isn't that bad, it just isn't as good as gal/cal scout or heavies. Nova knife damage bonus is worthless and should be changed to something else. Auto aim should be tuned down. If they take my NK damage bonus, I'...
- by Jaceon Pale-eye - at 2014.05.31 18:35:00
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46. Buff minmitar scout!!! - in General Discussions [original thread]
Appia Vibbia wrote: The scout suit I use the most though is Scout M-I High Slot: 2x Basic Shield Extender Light Weapon: Combat Rifle Sidearm: ZN-28 Nova Knives Grenade: flux grenade Equipment: Remote Explosives, Cloak Field Low Slots: 2x Comp...
- by Jaceon Pale-eye - at 2014.05.31 18:31:00
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47. Ladyboys - in The Locker Room [original thread]
notsureifsrs.jpg How much alcohol went into the posting of this thread, I wonder?
- by Jaceon Pale-eye - at 2014.05.29 03:58:00
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48. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Active scanners also give a response of 'Large margin of error', in particular circumstances. If you see that, it's time to run I haven't encountered that response yet. I'd probably spend the time I have to run on shitting ...
- by Jaceon Pale-eye - at 2014.05.29 02:41:00
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49. Scout Registry / Killboard - in General Discussions [original thread]
Aeon Amadi wrote: with the scanning system being the way it is (All-or-Nothing; Scanned or Not Scanned).. This isn't my understanding of the system. These discussions of tacnet and scan range/precision vs. dampening for the most part seem to ...
- by Jaceon Pale-eye - at 2014.05.29 01:18:00
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50. It's Mid-March. I was going to wait, but . . . - in The Council's Chamber [original thread]
You included links to posts you made when not frustrated. So here's my question: how're you gonna keep from snapping a rod if you're elected to the CPM when CCP is being particularly obstinate about something, or you find yourself confronted with...
- by Jaceon Pale-eye - at 2014.05.28 13:06:00
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51. Scout Registry / Killboard - in General Discussions [original thread]
lol thanks for the fastforward link. I get what he's saying (and thus, what you're getting at) re: power creep vs. the concept of incomparables. Still, the solutions cited for example in that presentation ultimately come down to artificial limita...
- by Jaceon Pale-eye - at 2014.05.27 10:23:00
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52. Scout Registry / Killboard - in General Discussions [original thread]
Not to be a ****, but at 6 am, 7 minutes is too long. Cliffs notes?
- by Jaceon Pale-eye - at 2014.05.27 10:08:00
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53. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: While I'm trying to stay relatively neutral, despite it impacting my suit directly, I'll be watching Alpha very closely and assess success or failure when it drops. As, to be honest, it's what I'll be basing my decision wheth...
- by Jaceon Pale-eye - at 2014.05.27 09:51:00
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54. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: IWS NOOOOOOOOOO DISENGAGE DISENGAGE Who the **** IS that dude?
- by Jaceon Pale-eye - at 2014.05.25 22:44:00
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55. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I just simply do not believe in having stats and numbers equating to immunity; if there is any sort of immunity to be gained it should be from player skills and player skills alone. If you want to be undetected it shoul...
- by Jaceon Pale-eye - at 2014.05.25 22:41:00
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56. So if anyone is planing to start playing EVE.. - in The Locker Room [original thread]
I already play Eve. I'm Havohej. And you warbied me the other night you sonuva...
- by Jaceon Pale-eye - at 2014.05.25 22:11:00
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57. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Played with Jace in a two person squad to practice put his KnifingGǪ Damn He will be good when he has the SP He went 5/4 with BASIC KNIVESGǪ Bloody awesome in my opinion Instincts are good, knows when to go when to stop f...
- by Jaceon Pale-eye - at 2014.05.25 11:55:00
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58. Scout Registry / Killboard - in General Discussions [original thread]
tfw the SP invested in proto cloaks (which I would later find to be unfittable on the STD scout suit) could have been much better spent on, oh, I dunno... Dropsuit Command 5? Vehicle command 5? HAV 5? (I realize those skills are not worth training...
- by Jaceon Pale-eye - at 2014.05.23 10:59:00
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59. Scout Registry / Killboard - in General Discussions [original thread]
Mal, that was the best **** I've read in months. I wasn't even going to play tonight, but I'm firing up the ps3 now just because of that. "I'm not even sorry." lmao priceless
- by Jaceon Pale-eye - at 2014.05.23 07:41:00
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60. Scout Registry / Killboard - in General Discussions [original thread]
Ah, right. I didn't think about slot budget, which I remember being explained in an Eve-O devblog not too long ago. I failed to consider that... much as I'd like another low, I don't fancy giving up a high, either, so... fair enough, I suppose. A...
- by Jaceon Pale-eye - at 2014.05.22 21:58:00
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