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21. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
You cannot devalue other styles of play, but the most valuable player knows how to do many things. Here are a couple of examples from recent games. 1. I came in 2nd on the leaderboard, 1-6. My squad mates went 27-3, 23-4. Why? It might have somet...
- by J Lav - at 2013.09.16 12:48:00
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22. Corp Advertising in Game - in General Discussions [original thread]
Advertising in warbarges... interesting, I would think this could be a revenue stream for CCP outside of corps. Having a corp board would be a nice touch as well. I think the distinguishing thing about corps will need to come in the form of game ...
- by J Lav - at 2013.09.16 00:12:00
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23. Eve-Dust link: a Question of Agency - in General Discussions [original thread]
That article was... incomplete. It has a good point, that I agree with, but it's more like half a skeleton in its extent as an article. The aspects that need to come about to link Dust to Eve is that of environmental effects, not direct gameplay ...
- by J Lav - at 2013.09.14 14:55:00
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24. Current TTK = Game Breaking. - in General Discussions [original thread]
"invested"
- by J Lav - at 2013.09.14 03:16:00
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25. Which players do you actually enjoy playing against? - in General Discussions [original thread]
Spelling is probably wrong for these: Chicagocubs4ever Aldin Kan Shotty go Bang That guy who I had to chase half way across the map, neither of us getting an advantage before he finally got me. I'll play that guy over and over again. People fr...
- by J Lav - at 2013.09.08 23:47:00
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26. My Opinion on 1.4 - in General Discussions [original thread]
Sir Dukey wrote: Well to start out with is that I really dislike some of the new maps because they are too big and and not well thought out and i really don't like the terrain I also dislike the select battle tab even though it looks cooler, i ...
- by J Lav - at 2013.09.08 19:22:00
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27. To people who support Aim Assist. - in General Discussions [original thread]
Since you're only made an assertion, without any supporting argument, no counter argument is needed.
- by J Lav - at 2013.09.08 19:13:00
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28. Suggestions to CCP regarding Aim-Assist - in General Discussions [original thread]
All of your suggestions imply that there is something wrong with the current aim assist and that it needs to be changed. You haven't made that point, and neither has the forum's numerous topics. What has been proven is that a lot of people don't ...
- by J Lav - at 2013.09.07 00:18:00
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29. The so called aimbot-vid inside - in General Discussions [original thread]
A. You don't know when the player is turning, and when he's not. B. The only time the Aim Assist tracks the target, is when the player is stationary. Note that the target could still break from the aim assist. C. When he moves, the aim assist do...
- by J Lav - at 2013.09.06 23:32:00
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30. Love or Hate 1.4? - in General Discussions [original thread]
Got some issues to iron out, but I like the direction CCP is taking the game. It feels much more tactical, and less like I'm running with a bunch of Lemmings. As a note on the auto aim, I think people are exaggerating its effect. Once people get ...
- by J Lav - at 2013.09.04 22:46:00
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31. Why 1.4 sucks. - in General Discussions [original thread]
Congratulations, you're the first person I've actually noted on the forums, of which I have noted and determined to ignore absolutely everything you post. Everything I've ever read from you, and it's substantial given the amount you post, has been...
- by J Lav - at 2013.09.03 17:13:00
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32. Impressions of Matchmaking? - in General Discussions [original thread]
How is it that people can play 1.4 before it's released, and yet when it's released, there are so many glaring issues? What is different about your test server from the live one? This is the only explanation I can come up with for the consistent g...
- by J Lav - at 2013.09.03 16:47:00
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33. Dropship hotfix update. - in General Discussions [original thread]
You forgot the new control scheme that causes your controller to repeatedly smash you in the face for having attempted to pilot a dropship in Dust. The subsequent brain damage is intended to soften the blow of trying to wrap your mind around what ...
- by J Lav - at 2013.09.03 16:44:00
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34. Another stealth nerf to vehicles - Gunnlogi gun depression now worse - in General Discussions [original thread]
What is a "Gunnlogi gun depression" ?
- by J Lav - at 2013.09.03 14:10:00
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35. Swarm Buff in 1.4 - Let's look at it - in General Discussions [original thread]
Although the wording is not entirely clear at this point, let's assume for a moment that what is changing is the period of pause between locking onto a vehicle with a swarm launcher. Relevant wording: CCP Logibro wrote: Weapons ... * Swarm L...
- by J Lav - at 2013.09.02 15:21:00
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36. Help me with tank - in General Discussions [original thread]
I have a spreadsheet built to do math on vehicles. Your current fit is a 3 shot from proto swarm with 1 damage mod at 80/120% explosive efficiency against armour. (assuming you have 10% armour skill res). I'm not sure on the number of armour you ...
- by J Lav - at 2013.09.02 12:38:00
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37. the scout suit blues - in General Discussions [original thread]
Hey I can understand speccing into something and discovering it doesn't work for you. But to say that scouts all round suck... I've had games against Shotty go Bang and a few others that keep 3-4 guys occupied trying to catch that guy, or contain ...
- by J Lav - at 2013.08.31 18:46:00
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38. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
I ran tanks in Chromosome, and in Uprising decided to get a dropsuit and weapon first. I'm finally there, and so I'll be outfitting a tank soon. The AV vs Vehicles in this game are pretty messed, but I think it's a combination of preposterous map...
- by J Lav - at 2013.08.28 13:43:00
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39. Should your character's race make a difference in the game? - in General Discussions [original thread]
You get a different cosmetic blueprint setup, and a different looking quarters.
- by J Lav - at 2013.08.28 13:18:00
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40. What LLav get? - in General Discussions [original thread]
Shields are naturally more durable against AV weapons that can hit you. (swarms and AV grenades) Armour reps faster, so you can prolong engagements against other vehicles and heal up if you're a bad driver and keep hitting things. Thing is, how ...
- by J Lav - at 2013.08.28 13:05:00
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