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        | Author | Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
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        |  CCP Mintchip
 C C P
 C C P Alliance
 
 1378
 
 
  
 
      | Posted - 2013.09.04 17:03:00 -
          [1] - Quote 
 
  
 This thread is for specific feedback on any Border Gulch map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in the image above for easier verification.
 
 Thanks Immortals!
 CCP Mintchip // Twitter - @CCP_Mintchip
 Dust 514 Community Rep
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        |  Aeon Amadi
 A.N.O.N.Y.M.O.U.S.
 
 2657
 
 
      | Posted - 2013.09.04 18:02:00 -
          [2] - Quote 
 LOVE looking over the ridge on the north side of this map and seeing the distant district.
 
 Keep up the good work guys.
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        |  Aeon Amadi
 A.N.O.N.Y.M.O.U.S.
 
 2659
 
 
      | Posted - 2013.09.04 18:39:00 -
          [3] - Quote 
 F7-8
 
 Sprinting (directly) along the side of the fencing around that socket will cause you to have super speed.
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        |  Hobo on Fire
 Goonfeet
 Top Men.
 
 64
 
 
      | Posted - 2013.09.04 19:05:00 -
          [4] - Quote 
 
 
 Noticed something similar on the small bridge between point D and the nearby supply depot, border of grids J-12 and K-12. It seems like the bridge has a moving conveyor belt that knows which way to scoot you along.
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        |  Denak Kalamari
 Intaki Liberation Front
 Intaki Prosperity Initiative
 
 417
 
 
      | Posted - 2013.09.04 20:31:00 -
          [5] - Quote 
 This map looks really awesome, but I still haven't been able to enter it after a full day. :(
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        |  Fire of Prometheus
 DUST University
 Ivy League
 
 310
 
 
      | Posted - 2013.09.05 00:59:00 -
          [6] - Quote 
 I have played on this map and it is my FAVORITE map on any game that I have ever played!!!!
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        |  Aero Yassavi
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 1533
 
 
      | Posted - 2013.09.05 07:25:00 -
          [7] - Quote 
 
 Fire of Prometheus wrote:I have played on this map and it is my FAVORITE map on any game that I have ever played!!!! Completely agree, this map is pure genius.
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        |  Mieli Sydan
 Ultramarine Corp
 
 16
 
 
      | Posted - 2013.09.17 00:21:00 -
          [8] - Quote 
 G9/F9, got stuck on geometry near where the bridge meets that rock outcropping, vibrated in place until somebody shot me to death. Could not jump or move free.
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        |  JP Acuna
 RoyalSquad514
 
 17
 
 
      | Posted - 2013.09.20 23:15:00 -
          [9] - Quote 
 
 Mieli Sydan wrote:G9/F9, got stuck on geometry near where the bridge meets that rock outcropping, vibrated in place until somebody shot me to death. Could not jump or move free. 
 I was gonna say the same. You get stuck in the rocks in the north side of the bridge. I was running once and got stuck, so i had to commit suicide. Also there was a time when someone dropped an uplink by the rock and anyone who spawned there got stuck, like two people sharing a spot, so you couldn't even shoot because your bullets were stopped by your mate's body.
 
 That aside, it's as great as any of the new maps.
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        |  Reav Hannari
 Red Rock Outriders
 
 1397
 
 
      | Posted - 2013.09.22 01:45:00 -
          [10] - Quote 
 Stuck in C12 near the center of grid square where the structure slopes down near the rock outcropping. I was working my way down the seam between the retaining wall and the terrain. I made it about half way down.
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        |  Bojo The Mighty
 Zanzibar Concept
 
 1980
 
 
      | Posted - 2013.09.23 04:09:00 -
          [11] - Quote 
 
 Reav Hannari wrote:Stuck in C12 near the center of grid square where the structure slopes down near the rock outcropping. I was working my way down the seam between the retaining wall and the terrain. I made it about half way down. This too many times. If you fall off the concrete pad, you will get wedged between the rock and the slope and be unable to escape.
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        |  Draco Cerberus
 Hellstorm Inc
 League of Infamy
 
 333
 
 
      | Posted - 2013.09.26 21:22:00 -
          [12] - Quote 
 G10-11, H10-11 have floating shrubs at about head height under the bridge and although it adds a bit of atmosphere in a Gas planet setting I don't think this is what we have here
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        |  shaman oga
 Nexus Balusa Horizon
 DARKSTAR ARMY
 
 715
 
 
      | Posted - 2013.09.28 05:41:00 -
          [13] - Quote 
 If you call an RDV in the spawn zone near i1 i2 sometime the bolas drop the vehicle on the platform over you.
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        |  J Lav
 OSG Planetary Operations
 Covert Intervention
 
 225
 
 
      | Posted - 2013.09.29 20:10:00 -
          [14] - Quote 
 
 Bojo The Mighty wrote:Reav Hannari wrote:Stuck in C12 near the center of grid square where the structure slopes down near the rock outcropping. I was working my way down the seam between the retaining wall and the terrain. I made it about half way down. This too many times. If you fall off the concrete pad, you will get wedged between the rock and the slope and be unable to escape. 
 Happened to me as well. Along the edge of that wall where the rock slopes down the edge.
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        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 2570
 
 
      | Posted - 2013.09.30 22:10:00 -
          [15] - Quote 
 Getting stuck on C12. I just left a match rather than suicide while stuck there.
 
 Made a bug report, there's an imgur album of me stuck there.
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        |  Clips A'hoy
 The Generals
 EoN.
 
 42
 
 
      | Posted - 2013.10.02 16:55:00 -
          [16] - Quote 
 Very good map. It's a lot better in snow.
 
 As a old BF vet it makes me feel like I'm back at a BF2142 map: Port Bavaria
 
 Should be snow exclusive... Hmm...
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        |  Iskandar Zul Karnain
 Hellstorm Inc
 League of Infamy
 
 1954
 
 
      | Posted - 2013.10.10 05:04:00 -
          [17] - Quote 
 J12
 Running tightly along rails on bridges above D makes you run super fast and causes you to sometimes warp around the map. This is easily repeatable and observable to other mercs.
 
 E: Have I ever told your team how much I love the Dust maps. Even when I'm burnt out andpessimistic about the progress of Dust Im happy about the quality of the map design and the art that goes into it.
 
 E2: This is a problem with the socket as it happens in other maps.
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        |  Quil Evrything
 DUST University
 Ivy League
 
 240
 
 
      | Posted - 2013.10.18 00:58:00 -
          [18] - Quote 
 
 Zeylon Rho wrote:Getting stuck on C12. I just left a match rather than suicide while stuck there.
 
 
 I got stuck in in this one too, I think after the 1.5 update, even. C'mon guys please fix this?? it's been badly broken almost a full month now.
 Seems like otherwise, we may as well not bother to post map feedback :(
 
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        |  Michael Epic
 The Neutral Zone
 
 102
 
 
      | Posted - 2013.10.22 20:41:00 -
          [19] - Quote 
 This is my favorite map! :D
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        |  Supra Advyn
 expert intervention
 Caldari State
 
 1
 
 
      | Posted - 2013.10.25 05:57:00 -
          [20] - Quote 
 getting stuck area, can not get out.
 C.0
 12.80
 
 were the rock ravine drops down and wall come together at the bottom,
 there is a footing pit.
 you can not jump out, etc. you get locked in.
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        |  KalOfTheRathi
 Nec Tributis
 
 849
 
 
      | Posted - 2013.10.26 07:04:00 -
          [21] - Quote 
 At the intersection of D/E 8/9 a Blue tossed an uplink.
 
 It slid down the corner of that foundation (sloped) and I spawned on it. I wound up inside either a piece of rock or the structure itself. I was unable to move and as I joined the match late I did not want to lose a 71K ISK suit. Which meant I waited out the match, doing nothing.
 
 I guess there just wasn't enough boredom in my life and it needed to be fixed.
 
 Fix the mesh next, thanks,
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        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 667
 
 
      | Posted - 2013.10.27 05:47:00 -
          [22] - Quote 
 Several map images on the threads by Mintchip are not loading.
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        |  shaman oga
 Nexus Balusa Horizon
 DARKSTAR ARMY
 
 825
 
 
      | Posted - 2013.10.27 10:04:00 -
          [23] - Quote 
 stuck in C12 between the slope and the rocks, you can get stuck there in several points, because me and my friend was both stuck there.
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        |  Gorra Snell
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 209
 
 
      | Posted - 2013.11.06 13:54:00 -
          [24] - Quote 
 Dropped an uplink, it went underground but let us spawn on it. Video included:
 
 https://www.youtube.com/watch?v=4FPtr7tGpRw
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        |  The-Errorist
 
 344
 
 
      | Posted - 2013.11.10 01:41:00 -
          [25] - Quote 
 
 shaman oga wrote:stuck in C12 between the slope and the rocks, you can get stuck there in several points, because me and my friend was both stuck there. I got stuck there too.
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        |  Admonishment
 The Enclave Syndicate
 Dark Taboo
 
 24
 
 
      | Posted - 2013.11.22 10:06:00 -
          [26] - Quote 
 A lot of the new structures that were made have this issue if your character touches the side of the wall it sends them sliding across it extremely fast, a good example is objective echo on the inside wall near the CRU. If you touch it while strafing or moving against it you will move very fast suddenly, same thing happens when walking up the stairs near the railing. Pretty much any map that has that structure in it has the same issue. There are others but I have to go back again to look.
 
 For the Principality of Zeon! | 
      
      
        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 867
 
 
      | Posted - 2013.12.17 09:37:00 -
          [27] - Quote 
 Fix the pic on this thread. What format is being used? It isn't loading. Has a question mark as missing.
 
 Do your part. Join the revolution. Sabotage FW. Help this game burn! BURN DUST 2014 | 
      
      
        |  X-eon
 Molon Labe.
 Public Disorder.
 
 72
 
 
      | Posted - 2013.12.25 06:01:00 -
          [28] - Quote 
 The space between the road and the socket in D7-D8 by objective B causes LAV wheels to slip under the map and get caught. This can be replicated
 Edit: This happens on all three gamemodes as well.
 
 What do you do when you See "WARNING, Damage Mod Active" on an LAV? You wake up in another suit. | 
      
      
        |  Dreshator
 Zumari Force Projection
 Caldari State
 
 6
 
 
      | Posted - 2013.12.26 21:30:00 -
          [29] - Quote 
 the absolute best, when I see his eyes light up and I think WAR!!!!
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        |  The-Errorist
 Closed For Business
 For All Mankind
 
 431
 
 
      | Posted - 2013.12.29 11:01:00 -
          [30] - Quote 
 The attackers get a supply depot at their MCC/ground spawn but the defenders don't.
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