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21. Escalation game mode - in Feedback/Requests [original thread]
Dont forget about Interdiction. That would benefit the New vehicales that are being brought back.
- by JIMvc2 - at 2015.02.07 21:23:00
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22. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
Do not touch the cloak. No Buff needed Leave ASS Is.
- by JIMvc2 - at 2015.02.02 08:40:00
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23. [Feedback] Moods - in Feedback/Requests [original thread]
Samantha Hunyz wrote: I just posted about this issue as it is highly relevant to sniper abilities. My OP is here Samantha Hunyz wrote: 4) Bad lighting and Sounds B) All of the smoke haze effects prevent rendering severely. Unless my scop...
- by JIMvc2 - at 2015.02.02 08:08:00
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24. Dust Side Administration Power over Channels - in Feedback/Requests [original thread]
One time I managed to screw up the keq channel xD lol omg were they pissed off xD
- by JIMvc2 - at 2015.01.31 18:38:00
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25. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Ares 514 wrote: To expand from all the feedback i've heard over the years, lag definitely seems to affect some more then others. However, there are a lot of common factors for all those that experience it. Fix each of them, many of which have b...
- by JIMvc2 - at 2015.01.30 17:59:00
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26. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I don't lag as much with Dust but recently 4 days ago I was playing a Domination with my squad and omg was the frame rate at 1 Frame per second. If I stay still then the game is smooth but once I start moving its like a Slide show. My internet wa...
- by JIMvc2 - at 2015.01.29 07:27:00
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27. Turn off the auto dampener - in Feedback/Requests [original thread]
NO.
- by JIMvc2 - at 2015.01.26 18:59:00
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28. Add Mechs. - in Feedback/Requests [original thread]
Divillrii Montross wrote: Isa Lucifer wrote: There fast. actually they aren't as fast or much faster than HAVs. That was purposeful. The mecs better be strong as **** so I can STOMP THE ******* STRAFERS.
- by JIMvc2 - at 2015.01.26 06:45:00
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29. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
PC 2.0 being implemented = @_@ omg good job CCP and I enjoy reading all these posts = I love to read. :)
- by JIMvc2 - at 2015.01.23 08:32:00
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30. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Since I am loyal to Gallente I've come up with some names. They may not be the best but hopefully it works :) Militia (MEDIUM) HAV - Soma (MBT) Standard HAV - Madrugar M-1 (MBT) Adv HAV - The Interceptor I/2 (MBT) Proto HAV - The Titian Tk.3 (MBT...
- by JIMvc2 - at 2015.01.23 05:33:00
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31. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Kevall Longstride wrote: Ekrano Fergus wrote: Are we getting new art assets in dust for the warbarge or is it going to just be new menus or reusing the match waiting room. The CPM have seen some early concept 'stuff'. Not going to give sp...
- by JIMvc2 - at 2015.01.18 07:04:00
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32. Jara - in Feedback/Requests [original thread]
Jara has more to offer just by looking at her. lol
- by JIMvc2 - at 2015.01.17 18:16:00
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33. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Bethhy wrote: Fizzer XCIV wrote: OP has no idea what they are talking about if they think the map moods affect frame rate even 1/10th of a frame per second. Removing them would have absolutely no noticeable affect on performance. If you wan...
- by JIMvc2 - at 2015.01.14 04:07:00
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34. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
How does the ash and toxic affect cause Lag ? What world are you living in but I have zero issues with that. The moods give the maps a more dynamic feeling aka it makes them come alive like a living breathing creature.
- by JIMvc2 - at 2015.01.14 01:55:00
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35. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Zaria Min Deir wrote: CCP Rattati wrote: 11) Components will be earned with the Mobile Factory, more to be earned by upgrading the Mobile Factory. They can also be earned through Salvage/Strongbox/Mission Rewards and bought for AUR. So, ...
- by JIMvc2 - at 2015.01.13 09:56:00
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36. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
About time the Warbarge is getting attention. Now remove the gates and let us mercs explore while we wait to deploy :D I need to get close to the Caldari RDV >:)
- by JIMvc2 - at 2015.01.13 09:33:00
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37. Buff contact grenades - in Feedback/Requests [original thread]
Increase the ammo count to 2.
- by JIMvc2 - at 2015.01.07 05:55:00
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38. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
The Flaylocker- Kill 20 enemies with the flaylock. The Dominator- Kill 35 enemies as a Heavy. The Destroyer- Destroy 5 tanks without dieing. Hide and Seek - Kill 30 enemies as a scout.
- by JIMvc2 - at 2014.12.14 17:51:00
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39. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
I agree on that. I solo most of the time but when I play with my friend we get overall at a average of 1500 - 2000wp. I lile the idea of low wp = Low Orbitals. With the 5k for 1 OB was way too high that even 8 out of 10 matches = no OB for both...
- by JIMvc2 - at 2014.11.03 08:22:00
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40. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
Pay to win = Nope not true because CCP isn't forcing you to pay with your real hard earn cash. If you want to purchase AUR then go ahead. Nobody will tell you not to purchase it. I myself put in a total of $27 into this game and I'm proud. Not al...
- by JIMvc2 - at 2014.10.29 00:02:00
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