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401. Tankers a warning - in General Discussions [original thread]
Jammer Jalapeno wrote: Tanks are fine...I'm still blowing em up no problem. I find they are more vulnerable now actually. Played you guys earlier. Very fun match. And thank you for someone being slightly refreshing. Tanks arent impossible t...
- by Ivy Zalinto - at 2013.12.12 04:01:00
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402. Dear AVers, thank you - in General Discussions [original thread]
Master Jaraiya wrote: So tell me, genius, which is the "proper" weapon to use against shield Vehicles? Oh that's right there isn't one aside from the lolplasmacannon. Flux grenades, plasma cannon, a forge gun, theres alot of things that make...
- by Ivy Zalinto - at 2013.12.12 03:51:00
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403. Everything is Fine with the New HAVs, Except for the Acceleration and Top Speed - in General Discussions [original thread]
Vitharr Foebane wrote: Ivy Zalinto wrote: Vitharr Foebane wrote: Ivy Zalinto wrote: Tanks are fine with the exception of one nitros module that boosts their speed by 100%. Solo players shouldnt be able to kill a tank or even come close...
- by Ivy Zalinto - at 2013.12.12 03:47:00
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404. Everything is Fine with the New HAVs, Except for the Acceleration and Top Speed - in General Discussions [original thread]
Vitharr Foebane wrote: Ivy Zalinto wrote: Tanks are fine with the exception of one nitros module that boosts their speed by 100%. Solo players shouldnt be able to kill a tank or even come close to it. Regardless of if their specced into prot...
- by Ivy Zalinto - at 2013.12.11 21:10:00
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405. Why is there a complaint on TTK now? - in General Discussions [original thread]
Despite all the complaining I see about time to kill, I actually do notice a longer time to kill on my scout...Trust me, your armor means something. I dont tank or run damage mods, just ewar things thus far...and Its annoying to kill every last on...
- by Ivy Zalinto - at 2013.12.11 21:07:00
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406. Let's talk dust: What's your reaction to seeing a HAV - in General Discussions [original thread]
-sees tank and begins rethinking route to be out of the line of fire for its blasters. Sees person get out of tank....well then i remember i have hacking 5 and sprint right up to the empty vehicle
- by Ivy Zalinto - at 2013.12.11 21:01:00
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407. scrubby takers defending broken tanks - in General Discussions [original thread]
Paran Tadec wrote: You are killing this game. Tank 514, groups of av do nothing to tanks that can easily warp across the map, dropships laugh as they rain missiles from the sky. As they should be able to, minus the warp speed of course. Your ...
- by Ivy Zalinto - at 2013.12.11 20:59:00
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408. Everything is Fine with the New HAVs, Except for the Acceleration and Top Speed - in General Discussions [original thread]
Tanks are fine with the exception of one nitros module that boosts their speed by 100%. Solo players shouldnt be able to kill a tank or even come close to it. Regardless of if their specced into prototype av or not. This is coming from a scout tha...
- by Ivy Zalinto - at 2013.12.11 20:53:00
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409. Scout thing - in General Discussions [original thread]
Broonfondle Majikthies wrote: to be brutally hones I don't think anyone runs the precision enhancers cus the scouts come with 45dB as standard so they can already detect all but modded / lvl 5 dampened mid suits anyway I have one infiltration...
- by Ivy Zalinto - at 2013.12.11 20:40:00
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410. Multiple remote detonation counts as friendly fire - in Technical Support/Bugs [original thread]
dy5t0pia wrote: Ivy Zalinto wrote: Confirmed this just now. Multiple command detonated remote charges count the damage to each other. Ive been kicked twice for placing charges on tanks. This needs a bit of a fix, otherwise you can only use o...
- by Ivy Zalinto - at 2013.12.11 20:36:00
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411. Multiple remote detonation counts as friendly fire - in Technical Support/Bugs [original thread]
Confirmed this just now. Multiple command detonated remote charges count the damage to each other. Ive been kicked twice for placing charges on tanks. This needs a bit of a fix, otherwise you can only use one charge at a time.
- by Ivy Zalinto - at 2013.12.11 18:35:00
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412. If this game cost 15$ a month to play, but was on PC in it's current state, ... - in General Discussions [original thread]
Think this game should remain free to play honestly. New players wouldnt even come to the game with the current free stomping that is given, let alone if they had to pay money to have their asses handed to them
- by Ivy Zalinto - at 2013.12.11 17:41:00
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413. You Can't Have Balanced Supersonic Tanks - in General Discussions [original thread]
Yep, and despite the bug, a well organised squad of av infantry hitting a tank in decent sync will murder a tank. A squad is not two people with swarm launchers btw, its 4-5 people. This is how the game actually should be. This is coming from the ...
- by Ivy Zalinto - at 2013.12.11 17:32:00
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414. Dust 514 update 1.7 Vehicle Flaws - in Feedback/Requests [original thread]
I actually run a fairly strong gunlogi that has a small armor rep as well under the shielding. I run enhanced shield extender, complex booster, basic hardener with a railgun and a enhanced powergrid upgrade. Its a solid tank honestly. Ill look mor...
- by Ivy Zalinto - at 2013.12.11 06:01:00
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415. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Canari Elphus wrote: Thats fine and all but, as much as you can govern yourself, you cant take the stupid out of the random player. Ive played plenty of games that have FF on and none of them have had this strict of a set of rules about it. C...
- by Ivy Zalinto - at 2013.12.11 04:46:00
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416. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Canari Elphus wrote: Ivy Zalinto wrote: Canari Elphus wrote: While Rannici might be letting his emotions get the best of him right now, he is right that the governing rules of FW are poorly thought out and cringe worthy. CCP time and ag...
- by Ivy Zalinto - at 2013.12.11 04:29:00
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417. Why the vehicle QQ? - in General Discussions [original thread]
Ive been just watching avers and shaking my head all day today with my tanking. They never group into fireteams, they always chase me without support...and despite knowing I have a railgun they run straight at me. Well...free kill each time there....
- by Ivy Zalinto - at 2013.12.11 04:21:00
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418. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Canari Elphus wrote: While Rannici might be letting his emotions get the best of him right now, he is right that the governing rules of FW are poorly thought out and cringe worthy. CCP time and again doesnt consult players about things that t...
- by Ivy Zalinto - at 2013.12.11 04:12:00
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419. TANKS ARE OP, WAH WAH WAH! - in General Discussions [original thread]
Heathen Bastard wrote: Oh please. now we'll actually survive one on one if we're proto modded out. Yes, I know it's a change to not have total domination due to massively OP weaponry VS neutered tanks, but you'll manage. find a friend or two, y...
- by Ivy Zalinto - at 2013.12.11 04:03:00
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420. Attention Missile Gunlogis: RELOAD RELOAD RELOAD. - in General Discussions [original thread]
Jadek Menaheim wrote: Ghost Kaisar wrote: Our Deepest Regret wrote: Iron Wolf Saber wrote: I burnt through 600 missiles one fight... I am going to admit, that is really impressive. What were you doing? Shooting the MCC Who know...
- by Ivy Zalinto - at 2013.12.11 03:58:00
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