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101. Hipfire on sniper rifles needs to be added.... - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I always thought it was pretty accurate (IIRC average stride for men is around 0.8 meters or so) Always seems off to me. Could be screen resolution honestly but seems off...
- by Ivy Zalinto - at 2014.03.24 23:09:00
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102. Hipfire on sniper rifles needs to be added.... - in Feedback/Requests [original thread]
I mean...I can understand the weapon not hitting from 20 dustems away (Dustem: The custom unit of measurement that ccp uses and calls meters. We all know its either inaccurate or were 12 feet tall and the buildings are massive) but when a target f...
- by Ivy Zalinto - at 2014.03.24 22:55:00
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103. Plasma and rail mortars - in Feedback/Requests [original thread]
wiseguy12 wrote: You see your wrong the mortars would be different in a sci-fi Game and to my knowledge has never been done before in a sci-fi game. The mortars would be similar to plasma cannon but be indirect. there could be different variant...
- by Ivy Zalinto - at 2014.03.24 22:23:00
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104. What will you be doing on Tuesday? - in General Discussions [original thread]
1 point into cloaking, back into my gallente scout that ive been using since their release. And start working on bolt pistol...
- by Ivy Zalinto - at 2014.03.24 16:46:00
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105. Future visions of horrible things... - in Feedback/Requests [original thread]
The new sentinel suits receive passive damage resistance. This is actually a good thing. This being said, we already have problems with sentinels running the light weapon of the month and killing everything around them with little to no risk to th...
- by Ivy Zalinto - at 2014.03.24 16:02:00
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106. What do you feel when the Particle Cannons get deployed? - in General Discussions [original thread]
indiferent. Railguns through the tiers dont really change much. I actually have proto rail and really it takes the same amount of shots it seems to knock out other vehicles...
- by Ivy Zalinto - at 2014.03.23 19:32:00
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107. A question for solo'ers - in General Discussions [original thread]
two words...spy games. I sneak around and pick off stragglers and cause general mayhem on the battlefield.
- by Ivy Zalinto - at 2014.03.23 19:29:00
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108. Great 5K scout suit - in General Discussions [original thread]
Burst pistol is fine...learn to use it and you will be ok with it. The only issue it has is ammo consumption.
- by Ivy Zalinto - at 2014.03.23 19:17:00
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109. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
ENDURO ETC wrote: Buff AV, Limit Vehicles in match or add game mode with no vehicles, and increase price for vehicles. just...no. The prices are fine for tanks and dropships, just remove militia tanks and itd be fine. I see very few people se...
- by Ivy Zalinto - at 2014.03.23 19:13:00
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110. Don't nerf the Scrambler Pistol CCP! - in General Discussions [original thread]
Considering each weapon in a game like this should be able to be used as a primary weapon, and speaking from a person who put most of their work into scrambler pistols and getting rather good with them...its a damn shame if they nerf them. I feel ...
- by Ivy Zalinto - at 2014.03.23 05:10:00
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111. what would be a decent buff to flay locks to make them viable? - in General Discussions [original thread]
Increase the projectile speed 3 fold and it would be fine...It fires rockets for god sakes...
- by Ivy Zalinto - at 2014.03.22 23:12:00
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112. [FIX] RED LINE TANKS - in General Discussions [original thread]
Have actually been suggesting this for a while. This would "help" with railgun snipers. Forget the redline entirely, its there to prevent absolute murder....Yes we have a leave game button...but really people if they leave, they get nothing from t...
- by Ivy Zalinto - at 2014.03.22 22:35:00
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113. Tanks, swarm launchers, and my Anti-Armor [Starter Fit] - in General Discussions [original thread]
If you are looking for a group to run with, bobbits hangmen is always looking for friendly people. I help teach scouts in the learning coalition and have mastered dropship flight and various other things. If you wish to chitchat, send me a mail. T...
- by Ivy Zalinto - at 2014.03.22 21:22:00
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114. an easy fix for redline rail tanks - in General Discussions [original thread]
Or just reduce the range of railguns so that they work more like heavy damage cannons for tanks. Give them more range than missiles but more like the range of a forge gun. Itd save alot of things like dropships the bs of being shot down from acros...
- by Ivy Zalinto - at 2014.03.22 21:16:00
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115. What kills speed tanking is - in General Discussions [original thread]
We slow down when were hit? Is that why I die so much when i think im around a corner!? Speed tanking should be a viable option in all honesty. Otherwise there really is no point in running a scout if everything is medium suit speed and slower.
- by Ivy Zalinto - at 2014.03.22 21:12:00
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116. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Ld Collins wrote: 8213 wrote: Tanks in general are broken. 100%, What about blasters? They can kill at 200m. How does a Gallente piece of technology have the range of a sniper rifle? Any thing less than 200 meteres would put blaster tank...
- by Ivy Zalinto - at 2014.03.22 19:26:00
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117. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Solution would be to drop rail tanks range significantly and make the tiers or rails stand out more. There isnt enough of a difference between militia to proto rails as it still takes the same amount of shots to kill other things. The exception is...
- by Ivy Zalinto - at 2014.03.22 16:36:00
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118. BPOs - in Feedback/Requests [original thread]
Bpo's are available on eve for nearly every type of ship and the economy is fine there. Though they do work in slightly different ways, the balance is that in this you die significantly more. Dont change bpo's but introduce more for basic level eq...
- by Ivy Zalinto - at 2014.03.22 16:33:00
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119. Is Caldari underpowered? - in General Discussions [original thread]
We arent under powered...Rail rifles are a damn problem currently. Knives are beautiful...Snipers are good in the right hands. I see no problem. Captain, see for yourself problem?
- by Ivy Zalinto - at 2014.03.22 16:17:00
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120. Any one else tired of scanners? - in General Discussions [original thread]
I think i actually broke that particular warning sign. I run a scout with proto dampeners and proto skill in scout suits. It went from saying scan prevented to just saying nothing. So Im assuming that ive offended the scanners some how and need to...
- by Ivy Zalinto - at 2014.03.22 15:53:00
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