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181. Nova knife instakill - in General Discussions [original thread]
Ryme Intrinseca wrote: Arkena Wyrnspire wrote: Ryme Intrinseca wrote: Alaika Arbosa wrote: It was a Minja? Working as intended. A scout, certainly, don't remember if gal or min. But even assuming it's a min scout, 900 damage in 0.1 ...
- by Ivy Zalinto - at 2014.02.16 17:15:00
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182. Where's the kill cam? - in General Discussions [original thread]
kill cam was a horrible idea in a lot of games...especially tactical shooters where they are suddenly implementing it without thinking...will this ruin the game... Think about it. Scout is sitting on a high vantage point with a plasma cannon. The...
- by Ivy Zalinto - at 2014.02.16 17:11:00
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183. scrubs, tanks are not op - in General Discussions [original thread]
Flix Keptick wrote: People just try to charge a tank and kill it by brute force, only to complain that they are op afterwards... Tbh the best avers are those that also know how to drive tanks. They know when to attack and how. The problem with...
- by Ivy Zalinto - at 2014.02.15 22:34:00
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184. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
Nah, their speed is fine. Honestly people forget that vehicles are supposed to be much more mobile, more powerful, more imposing and much more dangerous than a single soldier. Or even a group of them for that matter. A tank can take on a few targ...
- by Ivy Zalinto - at 2014.02.15 22:29:00
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185. Did the CR replace the Shotgun as the ultimate scout weapon? - in General Discussions [original thread]
I actually picked up the scrambler rifle again...dont like the overheat but i can work with it...
- by Ivy Zalinto - at 2014.02.15 22:21:00
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186. Sooo many crutches! - in General Discussions [original thread]
That is what I refer to as a Weekend tanker... A real tanker doesnt get backed into a wall, or really even have a backup weapon in there generally. All skill points invested in the war machine under them. The tank itself isnt much of a crutch co...
- by Ivy Zalinto - at 2014.02.15 17:12:00
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187. Is murder taxi a thing again? - in General Discussions [original thread]
Murder taxi never left...try carying re's and stick them to the taxi and just let the kill happen. they will jump back in and drive off. Respawn and detonate. Kill their car, kill them, kill their passengers...good times.
- by Ivy Zalinto - at 2014.02.15 00:28:00
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188. CCP you need to get your **** together - in General Discussions [original thread]
I have yet to be able to get a recruit to stay a month after the academy. They just say the game is entirely unbalanced or slowly disappear. Theyd be right. Ccp just throws you to the bears after one academy match and says have fun, heres ancient ...
- by Ivy Zalinto - at 2014.02.15 00:11:00
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189. Why did you choose your race? - in General Discussions [original thread]
Railguns honestly. And that most stuff resembles navy stuff. Like the brushed aluminum look...
- by Ivy Zalinto - at 2014.02.15 00:08:00
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190. Not very new player friendly.... - in General Discussions [original thread]
H1sen Burg wrote: Bojo The Mighty wrote: Really the only way around this is finding a corp as fast as you can. Squads are pretty necessary unless scout. actually been with one earlier but I quickly disbanded because they never stood a cha...
- by Ivy Zalinto - at 2014.02.14 18:38:00
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191. Yay hit weekly sp cap...now what... - in General Discussions [original thread]
Gonna just take the plasma cannon off the wall and annoy people for the rest of the week I guess. Kinda sucks that I have no motivation to play other than to cap out experience and wait until Wednesday to do it again... Discuss merits of plasma c...
- by Ivy Zalinto - at 2014.02.14 07:58:00
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192. remove rail turrets - in General Discussions [original thread]
I like railguns...just think they shouldnt be able to aim as high in their firing arc...this would save a few dropships...let the missles server as antiair.
- by Ivy Zalinto - at 2014.02.14 04:07:00
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193. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Burst fire mass driver. Mass driver that would fire 3 rapid fire grenades in a triangular spread pattern from recoil around the area you aimed. Good in cqc but very bad at longer range shots unless your going for saturation fire. Assault and ta...
- by Ivy Zalinto - at 2014.02.14 03:58:00
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194. Team killing-Item protection - in Feedback/Requests [original thread]
I will actually sit in the redline protecting a sniper from teammates if they are being messed with in the first place...its completely bullshit in all honestly. Play your own damn game and let the sniper has his buffer from the insane zoom on tha...
- by Ivy Zalinto - at 2014.02.12 23:18:00
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195. EWAR like Blacklight Retribution? - in Feedback/Requests [original thread]
Namirial Kensai wrote: Aeon Amadi wrote: Namirial Kensai wrote: Aeon Amadi wrote: I personally would love to see stuff like this. The EMP stuff in Battlefield 2142 comes to mind. As long as we don't have the "see through walls" on all...
- by Ivy Zalinto - at 2014.02.12 23:14:00
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196. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
People in the redline dont bother me that often...though i will occasionally run back there to stab em...love stabben me some redberries... But yeah, ignore the redline sniper and tank cause honestly he probably saw you like...once or twice. Its ...
- by Ivy Zalinto - at 2014.02.12 23:09:00
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197. What will you do in 1.8? - in General Discussions [original thread]
The same thing i do every day...TRY TO TAKE OVER VARIOUS WORLDS!
- by Ivy Zalinto - at 2014.02.12 23:04:00
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198. Remote Explosive Grenades - in General Discussions [original thread]
Honestly...deal with it. I bait people into them, drop them from above, sprint through a room and throw them right at heavies...its an equalizer for your huge rate of fire with those hmg's to my scouts tiny hp...boom, goodbye heavy, better luck ne...
- by Ivy Zalinto - at 2014.02.12 22:58:00
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199. #1 cause of me losing assault dropships... - in General Discussions [original thread]
Reav Hannari wrote: Are you spawning them in at the default ground spawn or right under the MCC? I always move off a bit, drop an uplink and then call in my ship. Calling in anywhere near another merc is risky. Nope. The cause of me typing th...
- by Ivy Zalinto - at 2014.02.11 19:23:00
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200. #1 cause of me losing assault dropships... - in General Discussions [original thread]
NK Scout wrote: They need to reduce the max collision damage to 1000 damage, that would fix it Not really cause generally the bastard tries to land on you. So its going to pin the dropship under whatever scotty has decided to grace us with, t...
- by Ivy Zalinto - at 2014.02.11 18:55:00
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