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ECHO PACK
GamersForChrist Orion Empire
80
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Posted - 2013.12.28 01:44:00 -
[31] - Quote
You shouldn't get mad because other players don't play like you and you shouldn't try to come up with ridiculous reasons just to restrict other players to play like you. If a red line sniper is so bad counter snipe. But this is Dust 514 the game where people play the way they want to play. And there are ways to get rid of red liners instead of crying on the forums
Tip Of The Day: everyone plays differently and you shouldn't force them to play like you |
Mogar Bobac
Algintal Core Gallente Federation
72
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Posted - 2013.12.28 02:50:00 -
[32] - Quote
I'm sorry but i whole heartedly agree that this "no WP either side" thing should be implemented. Im not against camping in the least but it should be within the actual map. If your complaining about not having enough distance between you and the enemy make the maps bigger. none of this player is inaccessible bullcrap |
nexus davion
Circle of Huskarl Minmatar Republic
1
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Posted - 2013.12.28 02:57:00 -
[33] - Quote
Paran Tadec wrote:Saxbrin Shain wrote:Make it work both ways: No WP earned for kills behind a redline. Period.
That would discourage players from sitting behind a redline all game, but it would also discourage teams from pushing their opponents into the redline and farming them for kills. It's only fair that, if you can't earn an orbital by trying to break out of a redline, you shouldn't be able to earn one while denying your opponent that opportunity.
Both situations can still be tactically advantageous, but you would then need to weigh whether playing unsportingly is worth the loss of warpoints. No. Simply because of your team is that bad they deserve to get farmed like organic free range scrubberries. A bunch of randoms hardly qualifies as a "team".
Sounds like someone doesn't like a challenge IMO. |
Heals Vaginas
lcritMYpantS
79
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Posted - 2013.12.28 03:26:00 -
[34] - Quote
Stinker Butt wrote:Heals Vaginas wrote:Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best.
Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before you can even scope in assualt weapons.
I just find it absolutley absurd that players using long range weapons choose to stay at range!!!! Obviosly my rail rifle cant hit them, how selfish are these little bastards. Now while we are griping about players using weapons from within the given boundries of the game, and as their weapon was designed, whats with these shotgunners? They should get no WP if the come within 30m of me, my optimal range is about 70m, thats where all other players should be, with in my optimal range, if not remove their WP, tanks NO WP, my RR doesn't work on you...thats cheating. How bout them grenades eh? ******* exploding!!!! no WP for grenades that exploded!!
NO WP FOR ANYONE OUTSIDE OF BORING BORING BORING ASSAULT RANGE. lol, yeah, your tank was made to be in the mountains up in the safe zone where nobody can attack you. That sounds completely stupid. it's simple. No risk = No reward.
Why do you have to risk your isk to gain ISK, and yes there are tanks designed to come no where near the enemy inreal life also, tanks designed to fire off 4 or 5 shots at a great range and be on the move again before the shells even hit their target. I know it's very hard to understand these players who use long range weapons, but maybe you understand get gud and HTFU
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Heals Vaginas
lcritMYpantS
79
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Posted - 2013.12.28 03:31:00 -
[35] - Quote
rretri bution wrote:Heals Vaginas wrote:Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best.
Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before you can even scope in assualt weapons.
I just find it absolutley absurd that players using long range weapons choose to stay at range!!!! Obviosly my rail rifle cant hit them, how selfish are these little bastards. Now while we are griping about players using weapons from within the given boundries of the game, and as their weapon was designed, whats with these shotgunners? They should get no WP if the come within 30m of me, my optimal range is about 70m, thats where all other players should be, with in my optimal range, if not remove their WP, tanks NO WP, my RR doesn't work on you...thats cheating. How bout them grenades eh? ******* exploding!!!! no WP for grenades that exploded!!
NO WP FOR ANYONE OUTSIDE OF BORING BORING BORING ASSAULT RANGE. another strawman argument, in response to criticism of redline sniping, this has nothing to do with the original post, the game mechanics you list do not justify the cowardly behavior of snipers who sit in the same spot 400 meters deep in the redline the whole match, and it doesn't justify the redline rail tankers who watch the enemies base and blow up dropships and lavs, that are being delivered by RDV's, nor does iit justify sniping people out of their own ground spawn
They are shooting from within the map that was given to them, on their map its not the redline, your spawn side and the outers are redline. They are playing the game as intended, you can fight back. your forum bullets don't travel 400m back. Snipers are not cowards, they are LONG RANGE SPECIALIST, using their weapons at LONG RANGE. The sad state that CCP keep developing this game into means being a sly in field sniper is almost impossible now, with how far AR's shoot and how easily you can be scanned every 5 seconds. At the end of the day its the end of the day and theres no more day left.
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rretri bution
24
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Posted - 2013.12.28 06:29:00 -
[36] - Quote
Heals Vaginas wrote:rretri bution wrote:Heals Vaginas wrote:Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best.
Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before you can even scope in assualt weapons.
I just find it absolutley absurd that players using long range weapons choose to stay at range!!!! Obviosly my rail rifle cant hit them, how selfish are these little bastards. Now while we are griping about players using weapons from within the given boundries of the game, and as their weapon was designed, whats with these shotgunners? They should get no WP if the come within 30m of me, my optimal range is about 70m, thats where all other players should be, with in my optimal range, if not remove their WP, tanks NO WP, my RR doesn't work on you...thats cheating. How bout them grenades eh? ******* exploding!!!! no WP for grenades that exploded!!
NO WP FOR ANYONE OUTSIDE OF BORING BORING BORING ASSAULT RANGE. another strawman argument, in response to criticism of redline sniping, this has nothing to do with the original post, the game mechanics you list do not justify the cowardly behavior of snipers who sit in the same spot 400 meters deep in the redline the whole match, and it doesn't justify the redline rail tankers who watch the enemies base and blow up dropships and lavs, that are being delivered by RDV's, nor does iit justify sniping people out of their own ground spawn They are shooting from within the map that was given to them, on their map its not the redline, your spawn side and the outers are redline. They are playing the game as intended, you can fight back. your forum bullets don't travel 400m back. Snipers are not cowards, they are LONG RANGE SPECIALIST, using their weapons at LONG RANGE. The sad state that CCP keep developing this game into means being a sly in field sniper is almost impossible now, with how far AR's shoot and how easily you can be scanned every 5 seconds. At the end of the day its the end of the day and theres no more day left.
being a field sniper is possible i do it all the time, use a scout suit to beat scanners, and use a sidearm, be sneaky, it takes skill and more importantly balls, which redline snipers lack, and stop saying its easy to counter redline snipers, its not when they are 400 meters deep and you cant flank them, and you can't even see them because they are not rendered in, they are exploiting a game mechanic |
Kasote Denzara
A Vulture
1677
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Posted - 2013.12.28 06:38:00 -
[37] - Quote
No, let them have their WP.
Give them no SP for the time spent in the redline. SP's basis is formulated on time spent in match, so by effectively stopping the counter while in the redline, you are stabbing their SP directly.
I'm also okay with no ISK gain while in redline, though that may be harder to track.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
The Traitor, in the name of "freedom".
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Lurchasaurus
SVER True Blood Public Disorder.
2171
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Posted - 2013.12.28 06:38:00 -
[38] - Quote
CrotchGrab 360 wrote:Players should NOT be rewarded for plonking a tank on a hill behind a redline and shooting at everything which moves.
Players should NOT be rewarded for parking theirselves so far behind the redline with a sniper rifle that they cannot render.
Players should NOT be rewarded for camping behind the redline on a railgun installation.
If you're behind the redline you should get ZERO War Points. Because as far as I'm concerned, you're not doing anything to help the war, you're practically trolling.
he's not in the redline tho.....its a playable part of the map for the enemy...
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
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Posted - 2013.12.28 06:56:00 -
[39] - Quote
Let me guess, someone broke your almost flawless game by popping your tank that you tried to drive into their MCC, or sniped you after you stomped them into a corner the whole match. Don't blame the redline for the over aggressive actions that led to your mishap. If you don't like dying, get better. Work smarter not harder.
"People will say we're in love." -Hannibal Lecter
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Draden Brohiem
Nightingale Logistics Pty Ltd
3
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Posted - 2014.01.14 18:51:00 -
[40] - Quote
Paran Tadec wrote:Saxbrin Shain wrote:Make it work both ways: No WP earned for kills behind a redline. Period.
That would discourage players from sitting behind a redline all game, but it would also discourage teams from pushing their opponents into the redline and farming them for kills. It's only fair that, if you can't earn an orbital by trying to break out of a redline, you shouldn't be able to earn one while denying your opponent that opportunity.
Both situations can still be tactically advantageous, but you would then need to weigh whether playing unsportingly is worth the loss of warpoints. No. Simply because of your team is that bad they deserve to get farmed like organic free range scrubberries. No. We want more ppl to play this game so the redline must go. His suggestion about no wp for redline activity was legit. Yours was just selfish, childish, and idiotic with no foresight. Get in the battle and earn those bragging rights. |
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kneegrow face
SAM-MIK
11
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Posted - 2014.01.14 22:19:00 -
[41] - Quote
ok first we could never just get rid of the MMC red line , because there is always going to one team that is better then the other and when **** hits the fan people need a safe place to spawn and regroup.I'm for the idea of no WP's for staying in the red line or getting red line kills, ONLY IF WE GET PvE.Most of the people that spend their whole time in the red line do it because they're not good at the gamed an they have too in order to gain sp. What should we with the people that have a hard time with this game? Punish them by not allowing them to make WP/ISK or force them into the battle just to be slaughtered?Nope can't do that, they'll just quit this game and CCP doesn't want that. Or should start lowering TTK and keep raising AA untill we make this game so easy people who aren't very good can keep up with people that are? Nope this game will become a joke and everyone will quit.All we need to make this game better and help it grow is PvE because there has to be an easier way for people to make SP/ISK while learning how to become a better player and it should not be PvP.Some people say tiericide is the way, but most people that try this game aren't very good at FPS's( and most people that are good at FPS's play BF, CoD or any other more popular shooter) so they will be still be out classed at any tier.Basically we need PvE, to make easier and more accessible to noobs and to give mid range players other opitions for SP so we can stop the nerf hammer from making this game boring and unplayable.
Mama always had a way of explaining things so I could understand them.
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Lorhak Gannarsein
1213
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Posted - 2014.01.14 22:45:00 -
[42] - Quote
Kasote Denzara wrote:No, let them have their WP.
Give them no SP for the time spent in the redline. SP's basis is formulated on time spent in match, so by effectively stopping the counter while in the redline, you are stabbing their SP directly.
I'm also okay with no ISK gain while in redline, though that may be harder to track.
I like this.
PRO tanker and proud.
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CrotchGrab 360
The Men In The Mirror
1437
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Posted - 2014.02.12 23:04:00 -
[43] - Quote
i never came back to this thread, time for a BUMP to let CCP know how much of an issue the redline is!
DUST VIDEOS
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Lt Royal
Subdreddit Test Alliance Please Ignore
2716
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Posted - 2014.02.12 23:05:00 -
[44] - Quote
No damage should be done in or out of the redline period!
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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Ivy Zalinto
Bobbit's Hangmen
295
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Posted - 2014.02.12 23:09:00 -
[45] - Quote
People in the redline dont bother me that often...though i will occasionally run back there to stab em...love stabben me some redberries...
But yeah, ignore the redline sniper and tank cause honestly he probably saw you like...once or twice. Its not hard to keep a building between you and a thales user...
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Scrambler Pistol dedication
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