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Egonz4
The Unholy Legion Of DarkStar
248
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Posted - 2014.04.16 14:22:00 -
[1] - Quote
Even you ccp if u haven't already.
http://youtu.be/0_FbkCYDwW0
If u don't agree then something is wrong with you
Master of The Flaylock
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Egonz4
The Unholy Legion Of DarkStar
248
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Posted - 2014.04.16 14:25:00 -
[2] - Quote
This game is gonna end up like the vampire game ccp just cut unless people start coming in! The only way to do that is say in this video. CCP: THIS BEEDS TO BE DONE B4 ANYTHING ELSE!
Master of The Flaylock
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
418
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Posted - 2014.04.16 14:29:00 -
[3] - Quote
CCP need to make sure they filter out the tryhards when it comes to the CPM. We don't want people on the CPM who's only goal is to buff their favorite weapons so they can feel like they've achieved something every time they protostomp blueberries in ambush. |
Adipem Nothi
Nos Nothi
277
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Posted - 2014.04.16 14:31:00 -
[4] - Quote
Let me guess ...
Pyrex is content with the way things are right now, so this destructive "nerf/buff culture" must end this very second. Do you think he'd preach the same sermon if he weren't always riding in a Tank or Dropship?
Bang?
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Ripley Riley
Incorruptibles
1745
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Posted - 2014.04.16 14:37:00 -
[5] - Quote
I agree with him that protostomping and PC scrublords are hampering Dust's growth significantly.
I disagree that matchmaking, excluding PRO dropsuits from matches, or allowing MIL only matches is the way to fix things.
A better NPE would fix things: PvE, better instant battle academy, and MIL variations of every piece of gear.
He imposes order on the chaos of organic evolution...
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KatanaPT
Tech Guard RISE of LEGION
691
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Posted - 2014.04.16 14:52:00 -
[6] - Quote
Matchmaking by Gear
https://forums.dust514.com/default.aspx?g=posts&t=143419&find=unread
Tech Guard Recruiting Video
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Galthur
Fatal Absolution Dirt Nap Squad.
451
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Posted - 2014.04.16 15:00:00 -
[7] - Quote
Clicked link Saw Pyrex Left
IRC guest keeps thinking I'm Obiwan
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Ripley Riley
Incorruptibles
1745
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Posted - 2014.04.16 15:03:00 -
[8] - Quote
KatanaPT wrote:Matchmaking by Gear
I don't know if you have ever played Eve Online, but I will assume you at least know some things about New Eden in my post...
Matchmaking by gear goes against New Eden's harsh environment and design philosophy. In Eve you can fit any ship with nearly anything (PG/CPU and slots permitting) and fly it out into the cold, lawless expanses of space. Someone can then come along in a properly fitted ship and blap you right out of the sky.
You learn lessons, you fit your ships better, you prioritize your targets better. You get better at Eve Online.
If CCP forces players into matches with similarly-geared players then they are preventing us from having agency in New Eden.
I say allow players to run full prototype fits against my MIL/STD fittings. Let squads of six run PRO gear 24/7. As one of my corpmates put it, "This is the wild ******* west son!"
To those that argue that protostomping needs to stomp to keep new players: you are wrong. Sorry, but you are. What we need is a robust new player experience. Tutorials, PvE, MIL variants of everything, free fittings appropriate to your chosen race. The works. This will educate the new players and give them a fighting chance so that when they face a squad of protobears they can put up a decent fight.
He imposes order on the chaos of organic evolution...
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sabre prime
The Unholy Legion Of DarkStar DARKSTAR ARMY
177
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Posted - 2014.04.16 15:09:00 -
[9] - Quote
Strange video.
Pyrex getting angry about people protostomping; yet how many times has he protostomped and followed the FOTM train? You think people like that "need to go". Umm, in that case...
Getting angry about people driving their own (very) subjective agenda to benefit their own little part of the game? Pyrex, you have a whole youtube channel dedicated to your own subjective point-of-view.
I like your videos, but they are filled with contradictions.
Desperate attempt to get BPOs
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steadyhand amarr
TeamPlayers Dirt Nap Squad.
2848
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Posted - 2014.04.16 15:11:00 -
[10] - Quote
PDust is not eve. Eve is not dust
In EvE you chose what risk u take. If u dont want to risk running into uber dudes you stear clear nill space etc. Oh forget iv been saying this for two years if u guys cant work out why dust meta design and gameplay has nothing in common with EvE their is no point engageing you in this debate.
Its like saying gridiron should use this rule from rugby becauae they both use similer shapped balls and involve contact
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Ripley Riley
Incorruptibles
1748
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Posted - 2014.04.16 15:14:00 -
[11] - Quote
steadyhand amarr wrote:In EvE you chose what risk u take.
Not really. You can choose to live in high-sec and still get suicide ganked or wardecced by a PvP corp. The only choice you make is if you undock or not.
steadyhand amarr wrote:If u dont want to risk running into uber dudes you stear clear nill space etc. Oh forget iv been saying this for two years if u guys cant work out why dust meta design and gameplay has nothing in common with EvE their is no point engageing you in this debate.
You can choose to squad up. You can choose to have a corp. You choose to fit your dropsuit well.
He imposes order on the chaos of organic evolution...
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Galthur
Fatal Absolution Dirt Nap Squad.
451
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Posted - 2014.04.16 15:17:00 -
[12] - Quote
Pyrex tends to run fotm type stuff (such as tanks) He is also the type of person who expects what kills him to be ended (nerfed, etc) I feel this video may be more of proto users are the only one that kill his tanks than the good of his heart. (He has multiple videos doing this type of thing so that wouldn't be off)
IRC guest keeps thinking I'm Obiwan
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Ivan Avogadro
Subdreddit Test Alliance Please Ignore
1030
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Posted - 2014.04.16 15:19:00 -
[13] - Quote
Galthur wrote:Clicked link Saw Pyrex Left
right. Because a Fatal Absolution / Dirt Nap Squad member is going to be impartial about to the state of ISK imbalance ruining the game
Ugarte: You are a very cynical person, Rick, if you'll forgive me for saying so.
Rick: I forgive you.
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steadyhand amarr
TeamPlayers Dirt Nap Squad.
2848
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Posted - 2014.04.16 15:22:00 -
[14] - Quote
Ripley Riley wrote:steadyhand amarr wrote:In EvE you chose what risk u take. Not really. You can choose to live in high-sec and still get suicide ganked or wardecced by a PvP corp. The only choice you make is if you undock or not. steadyhand amarr wrote:If u dont want to risk running into uber dudes you stear clear nill space etc. Oh forget iv been saying this for two years if u guys cant work out why dust meta design and gameplay has nothing in common with EvE their is no point engageing you in this debate. You can choose to squad up. You can choose to have a corp. You choose to fit your dropsuit well.
Thats a false choice, u dont think your being smart arse sp i wont troll you.
It is a false choice because that is not choiceung a risk factor that is reacting to predetermined very high risk factor, this also forces everyone down this gameplay route.
you either do everything you suggested or you have an awful game play experience.
This is really frustratingly to, explain because i have poor English skills.
But have kinda proven my point yoy either see differnce or you dont and think rugby should implement the forword pass because AF does it
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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ReGnYuM
Escrow Removal and Acquisition Dirt Nap Squad.
2756
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Posted - 2014.04.16 15:32:00 -
[15] - Quote
I really do enjoy witch hunt threads and videos .
Burn the Elitist
The Pathway to Hell, is paved with good intentions
Total Molden Heath Domination Imminent: 97.51% Complete
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8437
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Posted - 2014.04.16 15:33:00 -
[16] - Quote
The moment he said "nerf buff culture" I just clicked off the video.
I'm sorry but nerfs and buffs are necessary, they're part of a healthy FPS, and healthy MMO. There is no such thing as "nerf buff culture", if you find that your favorite fit gets nerfed all the time, maybe try the not so overpowered fits?
Overlord of all humans CAT MERC
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R F Gyro
Clones 4u
1285
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Posted - 2014.04.16 15:38:00 -
[17] - Quote
Ripley Riley wrote:steadyhand amarr wrote:In EvE you chose what risk u take. Not really. You can choose to live in high-sec and still get suicide ganked or wardecced by a PvP corp. The only choice you make is if you undock or not. steadyhand amarr wrote:If u dont want to risk running into uber dudes you stear clear nill space etc. Oh forget iv been saying this for two years if u guys cant work out why dust meta design and gameplay has nothing in common with EvE their is no point engageing you in this debate. You can choose to squad up. You can choose to have a corp. You choose to fit your dropsuit well. In Eve there is lots of low-risk content for beginners.
Running missions in highsec is very low risk, unless you pimp-out your battleship with faction mods. No-one is going to suicide gank a T1 fitted frigate. No-one can wardec you if you are in an NPC corp.
Eve has low-risk, entertaining, new-player friendly PvP with Eve Uni, Brave Newbies, RvB, etc. This is possible because a large swarm of very cheap ships is an effective tactic.
Eve's new player experience isn't great, though its much, much better than it used to be.
Dust's NPE is truly astonishingly bad though.
Pyrex is talking a load of horse poo through much of that video, with his characterisation of players, etc. but he ends by correctly identifying that a lack of effective matchmaking is going to kill this game.
We need contract matching, or something like it, and we need PvE.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Ivan Avogadro
Subdreddit Test Alliance Please Ignore
1030
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Posted - 2014.04.16 15:38:00 -
[18] - Quote
Ripley Riley wrote:You can choose to squad up.
ADV squads only barely help against PRO squads, and vehicle imbalance is easy to exploit even with PRO AV gear. Why should a newberry be expected to fight a bitter vet even with a squad? Us bitter vets have squads too.
This is a lobby shooter, there should be dozens of filters for matches. Oh wait, we have no match filters because the population is too low to support it. Because nobody stays for a second day after going 0/20 for five straight games.
Closed beta vets have a skewed vision of playing this game as a newbro, since everyone was always on the same relative level. Nobody last year had to match up against 40mil SP players.
Ripley Riley wrote: You can choose to have a corp.
In game corp finding tools are non existent. You need to play the forums, and even then it's a crap shoot for a newberry without direction. Joining a corp still doesn't help you compete for yourself. You have more protection sure, but a 100k SP player will still get rolled by a 20mil SP player. The corp cant even buy you good gear, you wouldn't be able to equip it without a years worth of SP.
Ripley Riley wrote:You choose to fit your dropsuit well.
This is the flat out worst of your arguments. You can't just choose to have 15mil SP and several mil ISK necessary to run proto suits and vehicles. You need to earn it all. By throwing everyone into the deep end together and/or by allowing all the big boys to visit the kiddie pool whenever they want, you eliminate any opportunity for new people to make their own way.
Even if you end up on the same team as a Nyain squad, they will steal all the kills and reduce your WPs to a fraction of what they would have been in a gudfight. One sided battles ruin the game for everyone.
Ugarte: You are a very cynical person, Rick, if you'll forgive me for saying so.
Rick: I forgive you.
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Galthur
Fatal Absolution Dirt Nap Squad.
453
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Posted - 2014.04.16 15:40:00 -
[19] - Quote
Ivan Avogadro wrote:Galthur wrote:Clicked link Saw Pyrex Left right. Because a Fatal Absolution / Dirt Nap Squad member is going to be impartial about to the state of ISK imbalance ruining the game I've been playing Dark Souls 2 and MGS:GZ, I haven't been profiting over this... also I'm known for running pure BPO fits for large profits (buying more BPO's) and I never run proto....
IRC guest keeps thinking I'm Obiwan
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KatanaPT
Tech Guard RISE of LEGION
692
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Posted - 2014.04.16 15:47:00 -
[20] - Quote
Ripley Riley wrote:KatanaPT wrote:Matchmaking by Gear I don't know if you have ever played Eve Online, but I will assume you at least know some things about New Eden in my post... Matchmaking by gear goes against New Eden's harsh environment and design philosophy. In Eve you can fit any ship with nearly anything (PG/CPU and slots permitting) and fly it out into the cold, lawless expanses of space. Someone can then come along in a properly fitted ship and blap you right out of the sky. You learn lessons, you fit your ships better, you prioritize your targets better. You get better at Eve Online. If CCP forces players into matches with similarly-geared players then they are preventing us from having agency in New Eden. I say allow players to run full prototype fits against my MIL/STD fittings. Let squads of six run PRO gear 24/7. As one of my corpmates put it, "This is the wild ******* west son!" To those that argue that protostomping needs to stomp to keep new players: you are wrong. Sorry, but you are. What we need is a robust new player experience. Tutorials, PvE, MIL variants of everything, free fittings appropriate to your chosen race. The works. This will educate the new players and give them a fighting chance so that when they face a squad of protobears they can put up a decent fight.
I have played EVE, since 2003, that is why later in my post i suggest something akin to Sec space rearding picking a battle, high sec- std and mil gear, med sec - adv, low sec- full proto.
Tech Guard Recruiting Video
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Shadow Archeus
OSG Planetary Operations Covert Intervention
382
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Posted - 2014.04.16 15:50:00 -
[21] - Quote
I believe tiering up players with an overlap would balance things out a bit
Like this I have 10 mil sp...matchmaking would not allow me to play with anyone over 15 mil or under 5 mil
This provides an overlap in games so you will see tougher players and weaker ones as well
Squad sp totals would be averaged out Squad member 1 has 15 mil Squad member 2 has 18 mil Squad member 3 has 3 mil Squad member 4 has 30 mil Squad member 5 has 25 mil Squad member 6 has 1 mil
Averaged out at around 15 mil
Matchmaking makes each squad members sp the average for the squad
This will keep newer less experienced players away from proto bears....but not make it impossible to run into them either
So if a squad filled with people over 30mil sp tried to pub stomp they can't because matchmaking would prevent it
This would also provide incentive to vet players to play with low sp players...to lower the squad average and get an easier match....but if you stack it too much with low sp players your team WILL be gimped
And of course this would be for pubs only.....fw would not and should not limit you in any way
Real heavies use lasers
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Egonz4
The Unholy Legion Of DarkStar
254
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Posted - 2014.04.17 03:56:00 -
[22] - Quote
Plz keep goin Lots of good points
Master of The Flaylock
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Egonz4
The Unholy Legion Of DarkStar
254
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Posted - 2014.04.17 04:17:00 -
[23] - Quote
sabre prime wrote:Strange video.
Pyrex getting angry about people protostomping; yet how many times has he protostomped and followed the FOTM train? You think people like that "need to go". Umm, in that case...
Getting angry about people driving their own (very) subjective agenda to benefit their own little part of the game? Pyrex, you have a whole youtube channel dedicated to your own subjective point-of-view.
I like your videos, but they are filled with contradictions. That's why he said we are ruining the game :)
Master of The Flaylock
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Forever ETC
703rd Ishuk-Raata Enforcement Directive
319
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Posted - 2014.04.17 04:19:00 -
[24] - Quote
Shadow Archeus wrote:I believe tiering up players with an overlap would balance things out a bit
Like this I have 10 mil sp...matchmaking would not allow me to play with anyone over 15 mil or under 5 mil
This provides an overlap in games so you will see tougher players and weaker ones as well
Squad sp totals would be averaged out Squad member 1 has 15 mil Squad member 2 has 18 mil Squad member 3 has 3 mil Squad member 4 has 30 mil Squad member 5 has 25 mil Squad member 6 has 1 mil
Averaged out at around 15 mil
Matchmaking makes each squad members sp the average for the squad
This will keep newer less experienced players away from proto bears....but not make it impossible to run into them either
So if a squad filled with people over 30mil sp tried to pub stomp they can't because matchmaking would prevent it
This would also provide incentive to vet players to play with low sp players...to lower the squad average and get an easier match....but if you stack it too much with low sp players your team WILL be gimped
And of course this would be for pubs only.....fw would not and should not limit you in any way This would only work if we had a bigger player base, but no. We have to have STD,ADV, PROTO matches.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
THIS IS AMARR!!!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9560
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Posted - 2014.04.17 04:38:00 -
[25] - Quote
Egonz4 wrote:This game is gonna end up like the vampire game ccp just cut unless people start coming in! The only way to do that is said in this video. CCP: THIS BEEDS TO BE DONE B4 ANYTHING ELSE!
You are a little bit of a Pyrex fanboi aren't you?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Egonz4
The Unholy Legion Of DarkStar
256
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Posted - 2014.04.17 04:48:00 -
[26] - Quote
True Adamance wrote:Egonz4 wrote:This game is gonna end up like the vampire game ccp just cut unless people start coming in! The only way to do that is said in this video. CCP: THIS BEEDS TO BE DONE B4 ANYTHING ELSE! You are a little bit of a Pyrex fanboi aren't you? No. He keeps skrewing with my Flaylock saying it doesnt need a buff. but I do agree with most things he says including his match making ideas
Master of The Flaylock
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Rusty Shallows
1527
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Posted - 2014.04.17 05:12:00 -
[27] - Quote
Egonz4 wrote:EVERYONE NEEDS TO WATCH THIS Even you ccp if u haven't already. http://youtu.be/0_FbkCYDwW0If u don't agree then something is wrong with you tl;dr (or watch) People who poop in the same place they eat will get sick
Over a year ago when we were using tieracide to define the emerging proto-stomping I had brought up meta levels as an option and selectable security status. More reward (SP/ISK) for taking higher risk (meta options). It didn't gain any traction back then so I am not expecting CCP to have figured it out by now.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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KalOfTheRathi
Nec Tributis
1205
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Posted - 2014.04.17 05:19:00 -
[28] - Quote
There is No Matchmaking In Dust.
There never has been and the low player count might make one assume that matchmaking is a long, long way off. Perhaps in another galaxy.
The closest we got was the insanely ignorant implementation of Scooter the Anti-AI. The very first version took 32 Mercs and then chose the battle based on what was selected. Basically a random vote with 31 Mercs you didn't know and most likely didn't want to play their style of game.
And that was a direct implementation of the matchmaker that CCP/Shanghai had told us not to worry because matchmaking was on the way.
Considering how far the game has plummeted since Uprising 1.0 many of us are still trying to determine if we are currently in a 'dead cat bounce'.
MMO/RPG/FPS filtered through CCP/Shanghai means no MMO, just a lobby. RPG means that whatever you decide to build your character to be able to do CCP/Shanghai will negate it and not care one bit. So, Not an RPG.
The FPS is sort of accurate if you allow for bad hit detection since day 1, guns that don't shoot and their mesh/map definitions still allow certain classes using certain weapons to fire through walls, solid fences and through/around corners. More of a First Person Rage Generator but the concept is at least there. Unlike the rest of what was promised.
Many would consider Matchmaking an essential part of FPS games although I have yet to see proof of it in many FPS games. Maybe it is a myth.
Welcome to Dust where there is No Matching Kitten!
And so it goes.
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
1542
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Posted - 2014.04.17 05:39:00 -
[29] - Quote
Ripley Riley wrote:Not really. You can choose to live in high-sec and still get suicide ganked or wardecced by a PvP corp. The only choice you make is if you undock or not. Did you know that ganking new players in the starter systems in EVE is a bannable offense? And really, the whole "undocking makes you consent to PvP in highsec too" argument is long debated and argued on the EVE forums with constant dribble, using it as a point here doesn't really make sense. Don't even get me started on Erotica 1 and his whole Miner Permit project, which everyone hates(then again, he was banned just recently and I haven't followed EVE too close lately, but you get my point).
In highsec, noobs in T1 frigates are pretty much 99% safe, killing them brings nothing of value to the killer. The only real targets for suicide ganking are miners and freighters, neither of which exist in DUST, making your point moot. At the moment, the way NPE is handled in DUST right now is that noobs stay in highsec for maybe a day or two, and then you get instantly shoved into nullsec with no way of going back. Everyone is better geared and skilled, and have more friends than you, there is literally nothing you can do about it aside never undocking. As others have said already, finding a corp or joining a squad helps little, you're still going to die alot with nothing you can do.
You can't be serious saying that noobs should be forced to be in nullsec with the big guys with no other alternative.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Apr. 1st
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Operative 2511 Dajli
True Companion Planetary Requisitions
1
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Posted - 2014.04.17 05:43:00 -
[30] - Quote
Akdhar Saif wrote:CCP need to make sure they filter out the tryhards when it comes to the CPM. We don't want people on the CPM who's only goal is to buff their favorite weapons so they can feel like they've achieved something every time they protostomp blueberries in ambush.
Why not? They do it with EVE. The CSM is ruled by the elite knuckleheads that have a conflict of interest and want to hook themselves up with only the gameplay that keeps them fat and happy. They call that a sandbox and it is absolutely ruining CCPs bottom line. As long as they are happy about it, fine.
I don't think they are or they wouldn't be trying to develop more games. I surmise they are desperate and ended up with a core group of players in EVE that they don't want to **** off because they need those subscriptions.
The biggest group causing the problem? Goonsquad. They are being fueled by an out of game game group. The independent, fun oriented player has no chance. CCP has allowed these kind of people to take over and sit on whole portions of the game world, making fake money to just laugh at whatever monetary or time based hurdles that have been placed on players to prevent just that kind of power. CCP restricts the manufacture and cost for items but, didn't restrict the access or limit to the resources via sovereignty and the notion of coalitions (which there is no game mechanic for btw).
Lol, the ban hammer got me!
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