Pages: 1 2 3 4 5 6 7 8 9 10 |
241. Respec Again - in General Discussions [original thread]
The Black Art wrote: We knew about the Tac AR nerf before the respecs. If you chose to spec into them anyway, that's on you. I spec'd into them, and I don't regret it, just use the other ARs. Seriously. The GEK still works. The GLU works as...
- by Ivan Avogadro - at 2013.06.06 12:26:00
|
242. LAV is awesome - in General Discussions [original thread]
there is no earthly reason LAVs should be as invisible on radar as they currently are. HAVs too but that's another post. Anyway, I hear LAVs behind me before I see them on radar, and nowadays I jump before I know if it's blue or red. With all the ...
- by Ivan Avogadro - at 2013.06.06 12:24:00
|
243. Best EVE/DUST 514 Youtube Video EVER - in General Discussions [original thread]
hmmm... posted 2011. I wonder if any of those features are going to get cut...
- by Ivan Avogadro - at 2013.06.05 01:30:00
|
244. I Propose a Change to the Laser Rifle - in General Discussions [original thread]
silly string is highly flammable. so anyone with a scrambler rifle should be able to light up the laser beam beams. also the scrambler rifle user will get the kill spam. laser rifle didn't do any damage tho, so I'm hard pressed to let them have th...
- by Ivan Avogadro - at 2013.06.05 01:23:00
|
245. Backpacks - in General Discussions [original thread]
my backpack is where I put my 4 complex shield extenders and my suit's water coolant system. Gallente noobs probably air cool
- by Ivan Avogadro - at 2013.06.04 17:10:00
|
246. Can you reveal all Dropsuit Stats after they are fitted? - in General Discussions [original thread]
WyrmHero1945 wrote: I also want to see stacking penalties detailed. yes! that's a good one. Let me actually see the diminished returns from my 3rd or 4th mod, so I can decide it it's worth the cost instead of just guessing.
- by Ivan Avogadro - at 2013.05.31 21:29:00
|
247. Can you reveal all Dropsuit Stats after they are fitted? - in General Discussions [original thread]
Right now if I look at the stats of my suits they show CPU, PG, Shield, Armor, ect... and that's nice. But the game also hides about half of the relevant info from me. What is my base hacking speed? What if I increase my skill to level 3? What f ...
- by Ivan Avogadro - at 2013.05.31 21:18:00
|
248. why cant i avoid corp stackers? - in General Discussions [original thread]
how is this a problem? You can run into a squad of no-talent idiots (subdreddit) or protobear stompers. But you can also run into 16 unsquaded idiots or 16 unsquaded pubstompers. So it upsets you if other people are having fun with their friends ...
- by Ivan Avogadro - at 2013.05.31 14:55:00
|
249. Losing player numbers: Dust's future? - in General Discussions [original thread]
It's a free game, why delete? Just go play something else for 6 months and come back for Christmas to see if there are any PS4 announcements or other goodies. In the meantime, splurg your remaining AUR on passive boosters and load them up. Come b...
- by Ivan Avogadro - at 2013.05.30 15:21:00
|
250. TO CCP: You WILL lose 95% of players you put in debt. Set them to Zero. - in General Discussions [original thread]
if they managed to spend millions of ISK on protobear suits... they should have hundreds of protobear suits! And, following that logic, those suits should work with their brand new skill specs. Nobody said they need to use Militia fits. Let them ...
- by Ivan Avogadro - at 2013.05.30 15:10:00
|
251. Scan range.?.?.? - in General Discussions [original thread]
I disagree. Making the skills less powerful will make it so less people rely on them at all, and they will fall out of play strategy entirely. The problem with lower scan ranges is that it trains people to largely ignore their radars. With a 7m s...
- by Ivan Avogadro - at 2013.05.30 14:21:00
|
252. Scan range.?.?.? - in General Discussions [original thread]
it increases your base range, but your base range was probably 10m. So even at level 5, a 50% increase brings you from 10m to 15m scan range. FYI, the smallest circle on your radar is 25m, so it doesn't make a huge difference anyway. You can see ...
- by Ivan Avogadro - at 2013.05.30 12:35:00
|
253. MCC Snipers - in General Discussions [original thread]
11Up3Down wrote: Ivan Avogadro wrote: OP is a noob. I snipe the enemy MCC all the time. Just gotta find a nice perch, put down a nanohive and go at it. I use Ishukone Rifle, it's the best. I don't get any warpoints, except 150 at the end of ...
- by Ivan Avogadro - at 2013.05.29 19:09:00
|
254. MCC Snipers - in General Discussions [original thread]
OP is a noob. I snipe the enemy MCC all the time. Just gotta find a nice perch, put down a nanohive and go at it. I use Ishukone Rifle, it's the best. I don't get any warpoints, except 150 at the end of the match for kill assist, but sometimes I p...
- by Ivan Avogadro - at 2013.05.29 18:58:00
|
255. in a match up between - in General Discussions [original thread]
Kouga is filler trash. Aizen wins all the way.
- by Ivan Avogadro - at 2013.05.25 14:01:00
|
256. in a match up between - in General Discussions [original thread]
double post! hooray
- by Ivan Avogadro - at 2013.05.25 14:00:00
|
257. gamemode ideas - in General Discussions [original thread]
Capture the Flag Mode. Create a Stationary Command Center located on the ground in an urban environment. Each team must infiltrate or assault the enemy base, steal the motherboard from the SCC, and return it to their own base. Escort Mode. Create...
- by Ivan Avogadro - at 2013.05.25 02:04:00
|
258. Dropsuit electronics sub-skills question - in General Discussions [original thread]
electronics sub skills are worthless with the new build, especially for the ridiculous increase in price. They either increase your chance to avoid other people's radar or they increase your radar's strength. But CCP personal radar into the ground...
- by Ivan Avogadro - at 2013.05.24 22:21:00
|
259. 45 pages of duplicate posts!!! - in General Discussions [original thread]
Events like this are the only thing remotely close to content. It's either dress up like a Templar for rewards, or play 20 rounds of OMS again.
- by Ivan Avogadro - at 2013.05.24 18:12:00
|
260. "Dust 514: Current Problems and Solutions" at themittani.com - in General Discussions [original thread]
I honestly believe there are problems beyond the gameplay mechanics that need to be addressed to make the game more fundamentally sound. The only major gameplay element is to out kill your enemy. People have grumbled about this before, that even t...
- by Ivan Avogadro - at 2013.05.22 16:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |