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221. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
Sloth9230 wrote: Indianna Pwns wrote: King Kobrah wrote: If you're putting stacking penalties on shield extenders, you need to put them on armor plates too, since they're two sides of the same coin. Armour already has a penalty to your...
- by Indianna Pwns - at 2013.03.27 00:03:00
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222. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
King Kobrah wrote: If you're putting stacking penalties on shield extenders, you need to put them on armor plates too, since they're two sides of the same coin. Armour already has a penalty to your movement speed, 10% for complex mods I beli...
- by Indianna Pwns - at 2013.03.26 23:52:00
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223. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
Paran Tadec wrote: No, shield extenders should increase signature radius, making them easier to spot on radar. sounds like a suggestion to me
- by Indianna Pwns - at 2013.03.26 23:50:00
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224. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
Elrick Mercer wrote: Indianna Pwns wrote: I think they should as their is no downside to stacking as much shield as possible. Currently damage mods receive a stacking penalty (or they're supposed to ), so do shield regulators and Armour mo...
- by Indianna Pwns - at 2013.03.26 23:47:00
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225. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
Paran Tadec wrote: No, shield extenders should increase signature radius, making them easier to spot on radar. Good suggestion, I think it would have to a quite significant increase though as you seem to pop up on radar pretty easily already.
- by Indianna Pwns - at 2013.03.26 23:39:00
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226. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
I think they should as their is no downside to stacking as much shield as possible. Currently damage mods receive a stacking penalty (or they're supposed to ), so do shield regulators and Armour mods receive a penalty to movement speed. I think...
- by Indianna Pwns - at 2013.03.26 23:34:00
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227. It is time to vote with your wallet people! - in General Discussions [original thread]
Calgoth Reborn wrote: I did vote with my wallet and it was a yes vote think I have spent about 100$ so far and won't hesitate to spend more once my Aurum get's low Wow fair play to you. I bought the merc pack and don't regret doing so as I...
- by Indianna Pwns - at 2013.03.24 22:31:00
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228. Some peoples standards are just too high for a game in Beta stage - in General Discussions [original thread]
Ignoble Son wrote: Laheon wrote: Ignoble... Never again. Ever. Now I feel lik a horse's @$$ There, there buddy. Now pick yourself up and get back in the saddle.
- by Indianna Pwns - at 2013.03.24 21:59:00
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229. Some peoples standards are just too high for a game in Beta stage - in General Discussions [original thread]
Nemo Bluntz wrote: When you're paying real money in exchange for fake money to spend on resources that run out, in part, to what you see to be unfair circumstances (spawn camping, weapons not working properly, drop ships blowing up your vehicle...
- by Indianna Pwns - at 2013.03.24 20:43:00
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230. Some peoples standards are just too high for a game in Beta stage - in General Discussions [original thread]
I believe the expression is 'no point in continuing to flog a dead horse', kicking a dead horse is just wierd.
- by Indianna Pwns - at 2013.03.24 20:23:00
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231. Tested mouse for first time and Heavy got SpeedScout turning.. - in General Discussions [original thread]
2-Ton Twenty-One wrote: Your wrong if you change your sensitivity on the DS3 your turn speed is just as quick, also the heavy turn speed is limited as with kb/m you can turn way faster as a assult or scout. next time try crouching and turning a...
- by Indianna Pwns - at 2013.03.21 18:22:00
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232. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
New option, remove kb/m. This is a console shooter. Its not possible to balance the two. Also EVERYONE has the option to use the ds3 however the kb/m is not an option/practical for a lot of people
- by Indianna Pwns - at 2013.03.20 21:17:00
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233. How are players so good with the forge gun??? - in General Discussions [original thread]
Nemo Bluntz wrote: I can't even imagine playing this or any shooter with a pad. Its not so bad once you get used to it, plus everyone else is in the same boat .... oh wait....
- by Indianna Pwns - at 2013.03.20 00:54:00
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234. How are players so good with the forge gun??? - in General Discussions [original thread]
Specter RND wrote: Indianna Pwns wrote: The precision of kb/m makes this much more effective against infantry than a DS3. Its not even funny. Nemo Bluntz wrote: If you're using m/kb, it's really helpful to turn down the dpi when using ...
- by Indianna Pwns - at 2013.03.20 00:51:00
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235. How are players so good with the forge gun??? - in General Discussions [original thread]
The precision of kb/m makes this much more effective against infantry than a DS3. Its not even funny.
- by Indianna Pwns - at 2013.03.20 00:24:00
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236. Anyone else enjoy watching youtube vids of new players? - in General Discussions [original thread]
I certainly do. I find them both entertaining and cringeworthy lol Just watched this one, reminds me of my first couple of games and not knowing what the hell is going on. Brilliant!!! http://youtu.be/WdiAvwWUtsI Enjoy
- by Indianna Pwns - at 2013.03.19 23:23:00
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237. Looking for feedback: Leaderboard Reset - in General Discussions [original thread]
Leaderboards!! lol, who cares. This games not about being top of leaderboards. Right now there's nothing else to do other than compare E-peens, however when FW and planetary conquest drops leaderboards will mean nothing. 'B-b-b-but my k/d must ...
- by Indianna Pwns - at 2013.03.19 22:43:00
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238. controller sensativity in comparison - in General Discussions [original thread]
The turning speed when set to 100% sensitivity I can live with, my main gripe is that the actual aiming mechanics aren't smooth enough right now and making fine adjustments to your aim is just laughable right now. Anyone who is a good sniper with ...
- by Indianna Pwns - at 2013.03.19 01:02:00
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239. dust official launch, digital or hard copy? - in General Discussions [original thread]
I very much doubt there will be a hard copy, its a free to play game, why would they bother with the extra expense.
- by Indianna Pwns - at 2013.03.19 00:37:00
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240. On the subject of tanks versus Infantry dynamics - in General Discussions [original thread]
How to deal with tanks? Suicide LAV's Nuff said.
- by Indianna Pwns - at 2013.03.19 00:28:00
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