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201. BPO - in Rookie Training Grounds [original thread]
your probably better of waiting for the new build to drop rather than dropping Aurum on a BPO now.
- by Indianna Pwns - at 2013.04.02 23:24:00
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202. How long before an inactive character is deleted? - in General Discussions [original thread]
Maximus Stryker wrote: also, you may need to relogin to to gain passive SP for the year, we will on May 7th when the new build launches and if out alts are passively gaining or not...When we switched to TQ back in January (?) you needed to down...
- by Indianna Pwns - at 2013.04.02 22:54:00
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203. Anyone else dying in their Protosuits more often than their other suits? - in General Discussions [original thread]
Prototype users can get very gung ho and kill hungry. It's quite easy to bait them into chasing after you, especially if they see your in a militia or standard dropsuit. I cant count how many times I've baited players in proto gear to blindly ru...
- by Indianna Pwns - at 2013.04.02 22:41:00
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204. New Merc Cast - respec confirmed - in General Discussions [original thread]
Sigberct Amni wrote: A good idea for everyone might be to wait a week with their skill point pool before choosing a specialization. I'm likely just going to lvl 4 all my core skills and wait to see how the various suits/weapons pan out. Very...
- by Indianna Pwns - at 2013.04.02 18:15:00
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205. How long before an inactive character is deleted? - in General Discussions [original thread]
Awesome, I look forward to coming back to ton of passive SP and getting to play a new build (a year after everyone else )
- by Indianna Pwns - at 2013.04.02 17:44:00
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206. How long before an inactive character is deleted? - in General Discussions [original thread]
The reason I ask is that I'm going on a working holiday down under at the end of the month and could potentially away for a year. Will my character still be their when I come back?
- by Indianna Pwns - at 2013.04.02 17:29:00
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207. Controller vs KBM - in Feedback/Requests [original thread]
But I keep my **** bucket in another room of my house I shouldn't have to keep moving it to stay competitive
- by Indianna Pwns - at 2013.04.01 20:38:00
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208. The MercenaryGÇÖs Guide to New Eden - in General Discussions [original thread]
You forgot my top tip: Remember if under fire, wildly unload all your grenades in quick succession and make sure to hit any nearby cover Trust me they'll never see it coming.
- by Indianna Pwns - at 2013.04.01 20:24:00
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209. Controller vs KBM - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: I stand by my previous example of people bringing knives to a gun fight, then the knife fighters whining that the gun fighters aren't playing by their rules even though the gun is more efficient at fighting. If you want t...
- by Indianna Pwns - at 2013.04.01 19:25:00
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210. Controller vs KBM - in Feedback/Requests [original thread]
KA24DERT wrote: Indianna Pwns wrote: Disposable Meatbag wrote: Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. ...
- by Indianna Pwns - at 2013.04.01 19:18:00
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211. Up coming 20% skill faster dust skill progression - in General Discussions [original thread]
CCP are trolling us!!! confirmation here: http://youtu.be/dQw4w9WgXcQ
- by Indianna Pwns - at 2013.04.01 18:38:00
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212. Controller vs KBM - in Feedback/Requests [original thread]
BlG MAMA wrote: Indianna Pwns wrote: BlG MAMA wrote: Disposable Meatbag wrote: Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply c...
- by Indianna Pwns - at 2013.04.01 15:52:00
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213. Controller vs KBM - in Feedback/Requests [original thread]
BlG MAMA wrote: Disposable Meatbag wrote: Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these pe...
- by Indianna Pwns - at 2013.04.01 15:40:00
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214. Controller vs KBM - in Feedback/Requests [original thread]
Disposable Meatbag wrote: Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allo...
- by Indianna Pwns - at 2013.04.01 15:33:00
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215. Controller vs KBM - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: Indianna Pwns wrote: They should take kb/m out of the game at least that way everyone is on an even footing.The fact of the matter is kb/m is superior in FPS for numerous reasons. To all those people who's response is ...
- by Indianna Pwns - at 2013.04.01 14:19:00
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216. Speedier Strafing Is Possible... - in General Discussions [original thread]
just move the left stick in a 'wave' motion instead of just pushing left or right. ta daaa faster strafing.
- by Indianna Pwns - at 2013.04.01 13:04:00
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217. Controller vs KBM - in Feedback/Requests [original thread]
They should take kb/m out of the game at least that way everyone is on an even footing.The fact of the matter is kb/m is superior in FPS for numerous reasons. To all those people who's response is 'buy a kb/m', it's simply not practical for a lar...
- by Indianna Pwns - at 2013.04.01 04:09:00
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218. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
Sloth9230 wrote: Indianna Pwns wrote: Also have you considered that you are having to stack shield extenders because you are coming up against guys in assault suits who are also stacking shields with no penalty for doing so? If no one use...
- by Indianna Pwns - at 2013.03.27 00:56:00
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219. Armor Assault - in General Discussions [original thread]
what armour mods are you using and how much do you notice the speed penalty (has always put me off stacking armour)?
- by Indianna Pwns - at 2013.03.27 00:44:00
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220. Should shield extenders also receive a stacking penalty? - in General Discussions [original thread]
XeroTheBigBoss wrote: Indianna Pwns wrote: I think they should as their is no downside to stacking as much shield as possible. Currently damage mods receive a stacking penalty (or they're supposed to ), so do shield regulators and Armour m...
- by Indianna Pwns - at 2013.03.27 00:36:00
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