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241. CCP won't do a harlem shake.... so here is their website doing the harlem shake - in General Discussions [original thread]
Captain-Awesome has lived up to his name with this linkie. Nice.
- by Illuminaughty-696 - at 2013.02.22 16:04:00
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242. So what's the point of the HMG? - in General Discussions [original thread]
Uninformed post by OP, or willful ingorance if he continues to ignore all the good advice in this thread. HMGs are about right for the first time in a long time. Not too powerful, and definitely no longer crap like they were for a time. Some minor...
- by Illuminaughty-696 - at 2013.02.22 16:01:00
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243. How much are your services worth? - in General Discussions [original thread]
If I weren't in a dinky little corp with my RL friends? I could be hired either on a per battle basis or long-term as an on call merc. There would be plenty of caveats and tidbits included, such as bonuses and exit clauses. Further, I'm a merc. De...
- by Illuminaughty-696 - at 2013.02.22 15:46:00
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244. How could we improve snipers? (general discussion) - in General Discussions [original thread]
Tenchu-13 wrote: - The fact that snipers can sit on the border of the redline... it is meant that way. They sit on the most outer limit of their playing field defined by CCP, deal with it. Consider it dealt with. However, that doesn't mea...
- by Illuminaughty-696 - at 2013.02.20 21:07:00
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245. Sniper No Scoping - in General Discussions [original thread]
Not to say you suck or anything, but I've had a dozen plus peeps try to quick scope me and never been hit yet. You standing there letting it happen or something? I see a guy quick scoping I count it an easy kill, and to date, I've been correct. Se...
- by Illuminaughty-696 - at 2013.02.20 18:44:00
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246. The SP Gap - in General Discussions [original thread]
Django Quik wrote: Illuminaughty-696 wrote: Need to fix passive SP and make it more significant. Not saying to reduce active SP, but right now passive SP is almost worthless in comparison. Then again, as stated, I might have the passive SP b...
- by Illuminaughty-696 - at 2013.02.20 18:35:00
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247. How could we improve snipers? (general discussion) - in General Discussions [original thread]
Snipers are fine. Current red zone mechanics? Not so much. Snipers should never be able to sit back and snipe from a location that is mechanically safe for them due to system limitations but restricted to the other team; it is an unrealistic mecha...
- by Illuminaughty-696 - at 2013.02.20 18:32:00
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248. Someone brags to be the best tanker yet quits battles. - in General Discussions [original thread]
Tanks are expensive and not everyone is willing to put their ISK where their mouth is. Further, some people begin to assume they are awesome tankers because they play a few pub matches against random blues and meet little to no resistance; makes t...
- by Illuminaughty-696 - at 2013.02.19 21:22:00
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249. The SP Gap - in General Discussions [original thread]
Need to fix passive SP and make it more significant. Not saying to reduce active SP, but right now passive SP is almost worthless in comparison. Then again, as stated, I might have the passive SP bug. Edit: I have, indeed, been getting zero pass...
- by Illuminaughty-696 - at 2013.02.19 21:18:00
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250. where are the grenadiers at?! - in General Discussions [original thread]
lol. Level them up. They get much better, especially AV nades. Not that I want you blowing my LAV up . . . so . . . don't. Stay away from nades . . . they're worthless. Frag = more radius AND more damage = great. AV = better seeking radius AND mo...
- by Illuminaughty-696 - at 2013.02.19 20:58:00
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251. Instant Battle - Searching For Battle - in General Discussions [original thread]
Clearly not a great system yet. Aside from the wait, I have less than a million SP, my squad mate had about 1.5, and the two of us end up fighting a lot of guys running proto gear. Yeah . . . great balance . . . and 30 minutes waiting to get into ...
- by Illuminaughty-696 - at 2013.02.17 19:22:00
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252. Doom sayers shut up lol - in General Discussions [original thread]
ChribbaX wrote: I for one, am not a FPS player. I'm hooked. /c I've played other FPS, but never really enjoyed them for more than a week or two (exception being Bad Company 2). On board with you in this, however. Just don't have the time to...
- by Illuminaughty-696 - at 2013.02.17 19:16:00
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253. LMAO at this new Matchmaking server - in General Discussions [original thread]
Lance 2ballzStrong wrote: it only takes between 20-30 minutes to get into a game Then when I get into a game I see a bunch of squads against a bunch of solo players, so yeah, the matchmaking makes no sense. Yeah you go up against people of...
- by Illuminaughty-696 - at 2013.02.17 19:11:00
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254. By the current logic that whiners are using - in General Discussions [original thread]
Give things time. Too many new players running around in paper-thin militia crap right now. The HMG was fine last build, it just feels OP now because we all had to start from scratch and a lot of peeps can't survive that initial OMG it's a heavy, ...
- by Illuminaughty-696 - at 2013.01.27 16:22:00
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255. The Thoughts of an Open Beta tester - in General Discussions [original thread]
Fun post. Welcome to DUST.
- by Illuminaughty-696 - at 2013.01.27 16:14:00
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256. This is the Final Build? - in General Discussions [original thread]
Not the final build but the final character whipe I believe?
- by Illuminaughty-696 - at 2013.01.24 20:49:00
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257. The newbie "standing syndrome" - in General Discussions [original thread]
Yeah, noticed it, too. They'll learn. I've watched enough people evolve as DUST players. names that I once thought of as easy kills making me work for it and even becoming threats that I respect enough to use hit and run tactics against to avoid b...
- by Illuminaughty-696 - at 2013.01.24 20:47:00
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258. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
Not a fan of the iron sights. If this was a WWII game, sure. It's not. I'm cool with them being in because a lot of people prefer them. However, if there isn't eventually an option to add a scope or even remove them all together . . . bleh. Right ...
- by Illuminaughty-696 - at 2012.12.19 16:30:00
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259. How will Dust 514 carry over to the PS4? - in General Discussions [original thread]
But to speculate, you can buy old PS2 and PS-One games through the playstation store, so it shouldn't be too difficult to do something similar with the PS4. Further, when the PS3 first came out, the original design was backwards compatible with a ...
- by Illuminaughty-696 - at 2012.11.08 01:03:00
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260. Coming back - in General Discussions [original thread]
Yeah, missile turrets, hit detection errors are back (not as bad as previously, but still obnoxious), occasional lag,and red zones are my four peeves. But, overall, I think this is the best build to date. Fix missile turrets (not dropships), imple...
- by Illuminaughty-696 - at 2012.11.05 20:41:00
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