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421. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
There are lots of questions that need to be answered. I don't understand how that was a keynote speech for dust. It was a keynote for "legion" They are two different games entirely. Really excited and disappointed at the same time. PS3 dust is li...
- by IgniteableAura - at 2014.05.02 14:22:00
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422. Scout Registry / Killboard - in General Discussions [original thread]
Im really confused. Are the two games different entirely? Cause if so, RIP Dust PS3. I won't be playing on PS3 anymore for dust, that is for certain. I am surprised they only talked for 10 minutes. I was not all that surprised by them releasing ...
- by IgniteableAura - at 2014.05.02 14:09:00
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423. Scout Registry / Killboard - in General Discussions [original thread]
this is how ccp makes me feel sometimes
- by IgniteableAura - at 2014.05.01 04:53:00
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424. [Bug (as per IWS)] "Stun Lock", "Slowed Sprint",... - in Technical Support/Bugs [original thread]
Iron Wolf Saber wrote: Been talking to the developers its being looked into on how to adjust the situation. Couple things though; It's not a bug. Yell at me for the confusion and don't go kill a dev. I'll see if I can get permission to post ...
- by IgniteableAura - at 2014.04.28 15:55:00
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425. Sticky:Operation Origin - in Announcement and Events [original thread]
10,000 kills in a week to hit the SP cap. I thought we were going for achievable events here CCP, not grinds. As always, yes some extra SP is great, but that's an enormous grind. You guys were getting so much better with this, but I guess its ba...
- by IgniteableAura - at 2014.04.28 15:48:00
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426. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Looking for Input on an idea. Someone said in GD that they want scouts to "Scout" I agree with this, but said it would require some sweeping changes, as you would move into a strictly support role, with limited offensive ...
- by IgniteableAura - at 2014.04.25 18:19:00
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427. Scout Registry / Killboard - in General Discussions [original thread]
What in Hollywood is ever accurate. It's like an fps that's accurate to real life. You only get one life....no fun. I don't think all those injuries would have caused deaths. Was a smidge overboard. Funny, but "worst case"
- by IgniteableAura - at 2014.04.25 03:27:00
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428. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Django Quik wrote: noob cavman wrote: Bonuses.... ehhhhh I build mine as a logi scout now. Core reps for all *\o/* I'm only up to advanced rep tool but it's one of my fav fits lately - I just laugh at the thought ...
- by IgniteableAura - at 2014.04.24 21:19:00
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429. Scout Registry / Killboard - in General Discussions [original thread]
In case you are not aware CCP is doing a twitch stream today at 1pm CDT on "whats to come" during fanfest. In case you are interested. Quote: On 24 April at 18:00 UTC we will host a live pre-Fanfest event via Twitch.TV to preview what fans can...
- by IgniteableAura - at 2014.04.24 13:03:00
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430. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
CCP Rattati wrote: I was even experimenting with quadruple complex reps and a complex shield extender to see if I could active tank, with less than great results. I would love it that was a viable ;). Or armor hardeners in high, a man can dre...
- by IgniteableAura - at 2014.04.24 04:39:00
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431. Best CCP player in DUST? - in General Discussions [original thread]
GM Scotsman wrote: KEROSIINI-TERO wrote: CCP Scotsman since he actually does play the game. Am playing just now actually. Find me in Ambush... You should let us know when you play more often.
- by IgniteableAura - at 2014.04.24 02:16:00
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432. Scout Registry / Killboard - in General Discussions [original thread]
Django, yea after about 24mil you have everything you need to fulfill a single role. But the extra SP allows you to venture outside of that. Gives you more flexibility. EX: Getting perma scanned in your winmitar scout, switch to Gal and stay off t...
- by IgniteableAura - at 2014.04.23 15:09:00
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433. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
CCP Rattati wrote: This certainly is constructive and good feedback, and I assure you we are/were aware of the topics you mention. I personally like that my heavy is viable again, and I agree that my assault fit has diminished efficiency. ...
- by IgniteableAura - at 2014.04.23 03:50:00
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434. Scout Registry / Killboard - in General Discussions [original thread]
Spade...I think more could always help. But don't scare me ;) Im a little late. Had family stuff to take care of first.
- by IgniteableAura - at 2014.04.23 02:07:00
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435. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Thought: The stun-lock tests, did you run the tests in an Isolated battle? If so, might I suggest gathering more people to attempt to simulate a battle? Perhaps it is linked to the overall state of a match, rather than just shoo...
- by IgniteableAura - at 2014.04.22 20:54:00
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436. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: IgniteableAura wrote: Adipem Nothi wrote: But when Iggy actually sees a Scout with Knives, he panics, screams (like a little girl), and shoots the Scout. Fixed Hey in my defense, scouts are sneaky bastards. Sh...
- by IgniteableAura - at 2014.04.22 19:45:00
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437. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: But when Iggy actually sees a Scout with Knives, he panics, screams (like a little girl), and shoots the Scout. Fixed Hey in my defense, scouts are sneaky bastards. You SEE the physical impact, not sure if people act...
- by IgniteableAura - at 2014.04.22 19:39:00
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438. Scout Registry / Killboard - in General Discussions [original thread]
@Moody Saw your bolt pistol review. I don't understand why it would be a good sidearm if you can only win fights if its already "in your favor" thats pretty much every weapon. Engage first and you win. At least with other weapons you can engage s...
- by IgniteableAura - at 2014.04.22 16:03:00
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439. Scout Registry / Killboard - in General Discussions [original thread]
My question is WHY does it cause the runner to slow down. Seems odd. Most games the hit registers even if you are behind a wall, but doesn't pull you back in front of the wall. We did Q into Oceania, which pretty much was pointless as there was a...
- by IgniteableAura - at 2014.04.22 15:31:00
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440. Scout Registry / Killboard - in General Discussions [original thread]
Yea that whole dead mathematically thing...............calling Mathpia and Haerrthimitic. But I think thats possible.
- by IgniteableAura - at 2014.04.22 15:26:00
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