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581. Lets nerf AR's - in General Discussions [original thread]
I think a 12 second cooldown time every 40 shots or so would make the AR more balanced.
- by Ignatius Crumwald - at 2012.07.13 02:46:00
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582. Lets nerf AR's - in General Discussions [original thread]
Randrii wrote: He has the second highest amount of kills He must be using the heavy AR combo, right? Maybe a Heavy HMG? I mean, he's clearly not using a proto assault with an SMG. OH I KNOW HE IS SNIPING WITH A FORGE GUN THAT'S SOOOO OP.
- by Ignatius Crumwald - at 2012.07.13 00:11:00
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583. Lets nerf AR's - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: Ignatius Crumwald wrote: Adun Red wrote: xprotoman23 wrote: Are people serious? Maybe add more recoil or let it have less DPS? You are asking for suggestions? Oh I got it, over heats after a couple s...
- by Ignatius Crumwald - at 2012.07.13 00:07:00
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584. Lets nerf AR's - in General Discussions [original thread]
Adun Red wrote: xprotoman23 wrote: Are people serious? Maybe add more recoil or let it have less DPS? You are asking for suggestions? Oh I got it, over heats after a couple shots? Yeah, they definitely shouldn't just be able to fire...
- by Ignatius Crumwald - at 2012.07.12 23:59:00
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585. Lets nerf AR's - in General Discussions [original thread]
They practically crap remote detonators out of their massive headshot obstructing backpacks.. And dual wielding forge guns, WTH. I thought I was fighting a scout suit with tank rail guns for arms. I swear one once shot laser eye beams at me and ...
- by Ignatius Crumwald - at 2012.07.12 23:48:00
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586. Lets nerf AR's - in General Discussions [original thread]
Stone cold killahs, thos AR wielding Heavies. Can't get within 100 yard of them without just dropping dead, and THE RUN SPEED ON THOSE MOFO's. It's like trying to out run a frikkin cheetah on rocket rollerblades.
- by Ignatius Crumwald - at 2012.07.12 23:47:00
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587. Lets nerf AR's - in General Discussions [original thread]
No I mean srsly heavies, especially those who carry who carry AR's, all have the highest KDRs and hold the leaderboard's top 10 with an iron grip, AMIRITE?
- by Ignatius Crumwald - at 2012.07.12 23:43:00
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588. Lets nerf AR's - in General Discussions [original thread]
Roccano1 wrote: Randrii wrote: Roccano1 wrote: AR's are fine, its the fact that Heavy suits can equip them thats the issue. Make heavies only able to carry heavy weapons, and things should be fine. Heavies dont need any more nerfs It...
- by Ignatius Crumwald - at 2012.07.12 23:37:00
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589. To Heavy users: Your feedback needed here - in General Discussions [original thread]
fenrir storm wrote: Then you get the smg clan on the war path, see where it ends up you can't realy win. heavys should be anti armour not a jack of all trades They should be anti whatever weapons they train. You can have an anti armor sco...
- by Ignatius Crumwald - at 2012.07.12 20:54:00
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590. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
I don't have all day... Nick: crummy Prepare to get pwned in MMO Notepad.
- by Ignatius Crumwald - at 2012.07.12 07:56:00
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591. Grenades should explode if thrown... - in Feedback/Requests [original thread]
Grenades? Who even bothers with those? Just throw remote explosives.
- by Ignatius Crumwald - at 2012.07.11 23:20:00
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592. Please give pilots Combat oriented Dropships that have a Pilot controlled weapon. - in Feedback/Requests [original thread]
I think ultimately they should make the pilot drop suit the only way of transferring skills like mechanics, shield management, etc. and Sensor modules into closed vehicles like dropships and tanks (excluding LAVs. or open cockpit vehicles) and wea...
- by Ignatius Crumwald - at 2012.07.11 13:36:00
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593. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread]
So, do we get a 5 point bonus for finishing off a downed opponent?
- by Ignatius Crumwald - at 2012.07.10 21:10:00
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594. Gentlemen, we have a real problem here. - in General Discussions [original thread]
Sorry to all those enjoying RE's as they are, but when they tweek them they aren't going to behave anywhere near the way they do right now, I guarantee it. No one is going to want to kill their entire team every time they die once FF is on, so the...
- by Ignatius Crumwald - at 2012.07.10 20:38:00
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595. Why can I snipe with a Forge gun but not a sniper rifle? - in Feedback/Requests [original thread]
Oh look. More Forge gun QQ. Look, the forge gun may very well hit you from far away. It's just one of those freak once a match things. Sometimes I can kill a sniper with it, other times I just shoot and shoot and hit nothing. Stop being pansies...
- by Ignatius Crumwald - at 2012.07.10 20:13:00
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596. My Observations - in Feedback/Requests [original thread]
You want to reduce the effective range on a weapon made to take out a vehicle who's railgun has an effective range just short of forever because someone once shot you with one from far away? I really hate some of you. I really and truly do. Thi...
- by Ignatius Crumwald - at 2012.07.10 08:33:00
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597. [Feedback] CreoDron Breach AR - in Feedback/Requests [original thread]
Breach weapon in general have a lower hipfire spread mostly due to the lower RoF. Since no one is ADS in a Dance Off, especially after they lowered the movement speed in ADS by 50% ( To reduce "Strafe dancing" BTWLOLWTFBBQQ ) combined with the l...
- by Ignatius Crumwald - at 2012.07.10 08:17:00
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598. Keyboard/Mouse - in General Discussions [original thread]
Raynor Ragna wrote: People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. They're goi...
- by Ignatius Crumwald - at 2012.07.10 08:05:00
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599. Keyboard/Mouse - in General Discussions [original thread]
VeXuit415 wrote: if their implementing KB/M im sure they will balance it between KB/M players and controller players Yeah, and I'm sure "they" will discover a unified field theory. CCP won't manage either of these, but I'm sure "they" will ...
- by Ignatius Crumwald - at 2012.07.10 07:58:00
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600. Suggestion to fix RE abuse - in Feedback/Requests [original thread]
Eventually they will have different levels and types of demolitions that you can buy and you'll probably be limited to 2-3 per slot the same as hives. Letting you carry more RE's than grenades is more likely an oversight or intended to encourage p...
- by Ignatius Crumwald - at 2012.07.10 07:37:00
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