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161. Heavy Weapon Idea - in Feedback/Requests [original thread]
I think they should just make a light weapon that can launch my unused heavy suits and weapons.
- by Ignatius Crumwald - at 2013.05.23 22:14:00
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162. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Polish Hammer wrote: Ignatius Crumwald wrote: They should just get rid of the heavy class altogether. Assault has all of the same options available to it as heavy. Its place on the battlefield is way too niche to have an entire suit class de...
- by Ignatius Crumwald - at 2013.05.23 22:11:00
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163. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
They should just get rid of the heavy class altogether. Assault has all of the same options available to it as heavy. Its place on the battlefield is way too niche to have an entire suit class dedicated t it. De-compile to binary, print it out in...
- by Ignatius Crumwald - at 2013.05.23 22:02:00
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164. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Synthetic Surrogate wrote: Turkevich wrote: I made a heavy on an alt with 1.5 mil SPs and I was shredding people with a HMG. I usually get more kill assists than kills but that's fine with me. People usually run for cover when they see a hea...
- by Ignatius Crumwald - at 2013.05.23 21:40:00
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165. About time the CPM had some dedicated comms - in The Council's Chamber [original thread]
Oh, they're using their tools... Believe it.
- by Ignatius Crumwald - at 2013.05.23 10:39:00
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166. Swapping to side arm using R2 - massive delay - in Technical Support/Bugs [original thread]
I'm using two of the same sidearm and there is zero lag. I think the game has trouble juggling the models because occasionally I'll have an invisible weapon swapping between an AR and a sidearm in addition to a lengthy lag.
- by Ignatius Crumwald - at 2013.05.23 10:11:00
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167. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
They've made the odd decision to balance this particular suit by the few and proud who are good at using it. There are like 10 heavies total, in a game of how many thousands of players, that are actually a serious threat. I could point out that I...
- by Ignatius Crumwald - at 2013.05.23 09:42:00
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168. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
Breakin Stuff wrote: D legendary hero wrote: what the hell am I saying? yeah, as a habitual player of fatties... No. If you want range use an assault rifle until CCP gives us a heavy beam laser or something or a Gallente blaster cannon....
- by Ignatius Crumwald - at 2013.05.23 09:22:00
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169. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
137H4RGIC wrote: Heavies are fine now. I stand a decent chance 1v1 against assaults with my boundless. Dont ask for buffs, we'll get nerfed again. HMGs are fine. I'm not really sure what else they could possibly do to nerf heavies even furth...
- by Ignatius Crumwald - at 2013.05.23 08:02:00
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170. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
Really? A turn speed drop? A super soldier? A logi can circle strafe a Heavy to death. You're all ******** beyond belief. Jimminy Christmas...
- by Ignatius Crumwald - at 2013.05.23 07:49:00
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171. Is the 3% damage mod noticiable? - in General Discussions [original thread]
The higher the base damage the more noticeable the difference.
- by Ignatius Crumwald - at 2013.05.23 07:32:00
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172. To balance the Tac AR - in General Discussions [original thread]
Cass Barr wrote: BuTtHuRtPEepZ wrote: Ignatius Crumwald wrote: Damage and range is what makes TAC Rifles TAC Rifles. They need a big accuracy hit when not shouldered in ADS, reason being higher caliber rounds. Range and damage can stay t...
- by Ignatius Crumwald - at 2013.05.23 07:28:00
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173. Does anybody else think the repair tool graphic is kind of ugly? - in General Discussions [original thread]
Does anyone else think that this is the least of this game's problems right now?
- by Ignatius Crumwald - at 2013.05.23 07:20:00
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174. Lets revisit corporation spotlights - in General Discussions [original thread]
The spotlight is a harsh place for some.
- by Ignatius Crumwald - at 2013.05.23 07:19:00
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175. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
HMG needs a 5-7 point damage buff across the board with a 50% faster heat buildup. Range is fine, it just has a hard range limit right now. Accuracy needs to be way lower at spin-up and damn near laser at full auto. Again, this weapon should have...
- by Ignatius Crumwald - at 2013.05.23 07:16:00
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176. To balance the Tac AR - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: Ignatius Crumwald wrote: Damage and range is what makes TAC Rifles TAC Rifles. They need a big accuracy hit when not shouldered in ADS, reason being higher caliber rounds. Range and damage can stay the same. Keep the...
- by Ignatius Crumwald - at 2013.05.23 06:50:00
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177. To balance the Tac AR - in General Discussions [original thread]
Damage and range is what makes TAC Rifles TAC Rifles. They need a big accuracy hit when not shouldered in ADS, reason being higher caliber rounds. Range and damage can stay the same.
- by Ignatius Crumwald - at 2013.05.23 06:45:00
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178. What is with the total lack of kick on the AR? - in General Discussions [original thread]
The "kick" is represented through wider bullet spread.
- by Ignatius Crumwald - at 2013.05.23 06:34:00
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179. Review Fail: Gametrailers - in General Discussions [original thread]
My review would be more harsher-er, and I play this game for "fun"... Mostly due to the potential for really excellent core gameplay that I feel is being buried under pedantic concerns like suit and weapon variety.
- by Ignatius Crumwald - at 2013.05.23 06:32:00
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180. CCP Enforced Ceasefires - in General Discussions [original thread]
Next you'll be asking for all of Iceland to close up shop for practically the whole month of December. Oh, wait...
- by Ignatius Crumwald - at 2013.05.23 06:15:00
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