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421. [BUG} Damage dropoff calculating improperly. (Hit dectection cause hypothesis) - in Technical Support/Bugs [original thread]
Had several matches in a row where despite the HUD showing the proper distance and damage efficiency, the damage was the same no matter how far from the target I was. I tested on some dude who was afk in his starter assault fit. 15 damage per shot...
- by Ignatius Crumwald - at 2012.08.21 22:35:00
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422. fix your TDM spawns - in General Discussions [original thread]
For TDM you need three loadouts - one with Nanohives, one with Nanite injectors, and one with Spawn Beacons. Just one coordinated squad set up like this can make all the difference.
- by Ignatius Crumwald - at 2012.08.21 01:13:00
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423. How To Survive: Scout Suits! - in General Discussions [original thread]
Scout suits are fine - Hit detection is terrible.
- by Ignatius Crumwald - at 2012.08.21 01:06:00
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424. Mag suits coming back? - in General Discussions [original thread]
Heavies should get the "Zipper". No side arm slot...
- by Ignatius Crumwald - at 2012.08.21 00:35:00
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425. [Feedback] Turrets........ - in Feedback/Requests [original thread]
There's a bug right now where a turret operator ends up buried underground and is rendered invincible. Try flanking that.
- by Ignatius Crumwald - at 2012.08.21 00:33:00
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426. This build is all about RoF - in General Discussions [original thread]
The claim is that Breach rifles are now rendered useless, when in fact, the way breach rifles were previously actually rendered all other rifles useless. I still maintain that a team with a mix of breach and assault will massacre a team using all...
- by Ignatius Crumwald - at 2012.08.21 00:23:00
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427. Mag suits coming back? - in General Discussions [original thread]
They should toss them in the loot roll for salvage.
- by Ignatius Crumwald - at 2012.08.20 23:29:00
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428. My grenades aren't exploding - in Feedback/Requests [original thread]
In order of failure, least to most, based on personal experience: Thukker cavity - never fails, People who use them can go Thukk themselves sideways with a Thukking rake. AV grenades - 1 in ten failure rate Locus Anti-infantry - 3 in 10 failu...
- by Ignatius Crumwald - at 2012.08.20 23:00:00
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429. Why Dust 514 will be(eventually) better than Planetside 2 & More. - in General Discussions [original thread]
Dust514 will eventually be better than Planetside 2 because SOE will ruin the game within 6-8 months of launch.
- by Ignatius Crumwald - at 2012.08.19 21:39:00
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430. [BUG] Flux grenades Failure rate - in Technical Support/Bugs [original thread]
Is very, very high. Only about 1 in 10 actually goes of and 50% of those do nothing when they do. They only seem to go off if no one is in the blast radius or I'm standing directly in the blast radius - though that's not 100 percent. Also, They c...
- by Ignatius Crumwald - at 2012.08.19 03:49:00
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431. Turn Speed - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: Icy Tiger wrote: Turn the x and y axis to 50. Should help. Are you kidding? I have them set to 100. Ignatius, they should not abandon KBM, as they promised us that it would control just as well as any other PC sh...
- by Ignatius Crumwald - at 2012.08.19 00:39:00
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432. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Ignatius Crumwald wrote: Logi Bro wrote: Ignatius Crumwald wrote: Arpentis wrote: Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about......
- by Ignatius Crumwald - at 2012.08.19 00:20:00
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433. Revamping Ambush - in General Discussions [original thread]
Logi Bro wrote: Ignatius Crumwald wrote: Arpentis wrote: Ignatius Crumwald wrote: Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats. Problem solved. Yea...um...no I don't even know where the hell yo...
- by Ignatius Crumwald - at 2012.08.19 00:15:00
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434. What is Aim Assist!?!?!?? - in General Discussions [original thread]
Ruins your aim by forcibly pulling you toward places you don't want to shoot at.
- by Ignatius Crumwald - at 2012.08.19 00:13:00
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435. Hit detection still isn't good enough - in General Discussions [original thread]
SILENTSAM 69 wrote: Everyone is very vague with the term hitdetection. It is turning into the goto excuse when you do not kill someone. That said the Scouts are taking way more damage now and the frame rate problems that helped them are no lon...
- by Ignatius Crumwald - at 2012.08.19 00:10:00
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436. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Ignatius Crumwald wrote: Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats. Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do w...
- by Ignatius Crumwald - at 2012.08.19 00:03:00
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437. Revamping Ambush - in General Discussions [original thread]
Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats. Problem solved.
- by Ignatius Crumwald - at 2012.08.18 23:58:00
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438. Turn Speed - in Feedback/Requests [original thread]
Assault turns much slower than last build. You can barely track a sprinting Scout at 10-15 meters. Abandon the KB/M idea and just balance DS3. Tweek all you want, no one is going to be happy either. This crap is going to be dogging the game for ...
- by Ignatius Crumwald - at 2012.08.18 23:56:00
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439. scout suit is so broken - in General Discussions [original thread]
Cricix D wrote: Is this stil an issue now that it seems hit detection is performing better? Yes, but it's seems pretty random as to whether the particular round you are in is going to be the "invincible Scout" round. I notice many other prob...
- by Ignatius Crumwald - at 2012.08.18 14:00:00
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440. The Official Explosions/Gunfire Interfering With Aim Is Kitten Stupid Thread - in Feedback/Requests [original thread]
Icy Tiger wrote: Why? Anyways, you can skill up to increase accuracy and stuff. Because it makes the game harder, and above CoD on the FPS scale does not mean that its a bad addition. It's not a matter of accuracy, and It doesn't make the g...
- by Ignatius Crumwald - at 2012.08.18 10:33:00
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