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1441. Dropship Infantry Rapid Recovery. - in Feedback/Requests [original thread]
Sory of like rapid extraction with future tech? I like it. I think though that battkles are too small at the moment to have a dropship guy stand by "on station" and not do anything else.
- by iceyburnz - at 2013.02.05 11:18:00
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1442. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
CCP Eterne wrote: If damage types are eventually added to DUST 514, I could see it like this: Electricity damage would be EM with some Thermal component. So would Lasers. Flamethrowers would be Thermal damage. Missiles will be kinetic and ex...
- by iceyburnz - at 2013.02.05 11:16:00
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1443. Dropsuits and compatible equipment - in General Discussions [original thread]
Use a breach SMG and train sidearms sharpshooting. You get better range that way. Hug terrain and force your attackers to come to you.
- by iceyburnz - at 2013.02.05 11:05:00
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1444. Do you think it's a problem this game isn't on PC? - in General Discussions [original thread]
Captain Pork Sword wrote: Honestly, seems a bit lame. Who wants to go and buy a PS3 for this crap? Ummm.... 140 quid for a PS3 that comes with everything you need except a TV. 300 + quid for a PC capible of playing a state of the art FPS....
- by iceyburnz - at 2013.02.05 11:03:00
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1445. how are the racial dropsuits skills going to be handled? - in General Discussions [original thread]
All the existing suits will probably be prefixed with the race they represent. They will then add new skills based on race for racial suits that don't exist yet. For example: Caldari Assault Suit (Existing) Gallente Assault Suit (New) Amarr Assau...
- by iceyburnz - at 2013.02.05 10:59:00
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1446. The Home of PVE Disscussion - in General Discussions [original thread]
Awesome idea.
- by iceyburnz - at 2013.02.05 10:51:00
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1447. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
usrevenge2 wrote: Iskandar Zul Karnain wrote: Somewhere down the road this would certainly be nice to see. In the mean time I think CCP has bigger fish to fry. I know what you both saying. Im not suggesting that it happen tomorrow. ...
- by iceyburnz - at 2013.02.05 10:51:00
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1448. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
I wasn't aware that it had happened already. I don't think its an issue right now, I mean militia tanks LOL. The problem I forsee is in the future with more resources giving newbs big powerful tanks and mechs and swarming over the battlefield. ...
- by iceyburnz - at 2013.02.04 22:00:00
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1449. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
Jack Hawthorn wrote: Sounds like loads of fun but it might not work with the idea of mercenaries. Well real world mercs don't just go and fight, they train local militias or they act as escort teams for oil drilling crews in the Libyan dese...
- by iceyburnz - at 2013.02.04 21:57:00
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1450. Just an idea Jesus logisuit - in Feedback/Requests [original thread]
Its a nice idea but I think it can only be implimented if you can make players unrexxable by shooting them in the head, just to balance it out a little. It way to open to abuse by solo type players. Can it walk on water though
- by iceyburnz - at 2013.02.04 16:48:00
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1451. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
I think it would also be a good way to get close and personal with the lore of eve. Stuff that doesn't effect the game but you would go "ohh, hmmm thats intresting" Like terran ruins, Mass graves, odd and puzzling structures made by who-knows. ...
- by iceyburnz - at 2013.02.04 16:46:00
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1452. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I did love the hacking minigames in Mass Effect 2, I'm definitely open to this. As long at was fairly simple and tied to skills I don't see why not. Good idea.
- by iceyburnz - at 2013.02.04 16:44:00
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1453. So, when will we get non-ghetto time options on these forums? - in General Discussions [original thread]
Hi, Euroguy here. I like to pretend the united states doesn't exist. Everytime people start talking about it I put my fingers in my ears and close my eyes and start humming the canadian national anthem. I try not to think about the unjust wars, ...
- by iceyburnz - at 2013.02.04 16:37:00
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1454. Capacitor - in General Discussions [original thread]
You could think of the capacitor as "stamina" or "mana" in other games. Its used to power "abilities" (modules) and it regenerates over time. Yes I agree, capacity adds a much need element to vehicles. Might balance them better and give logistic ...
- by iceyburnz - at 2013.02.04 16:28:00
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1455. (Request) Planetary Exploration Content - in Feedback/Requests [original thread]
The ability to join up with members of your corp either player or npc. Jump in an exploration dropship or ATV and drive around a district looking for mineral deposits, salvage or artifacts. Challenges could include: - Terrain (cliffs, liquids, ...
- by iceyburnz - at 2013.02.04 16:27:00
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1456. What's something you like about eve that you want in Dust514? - in General Discussions [original thread]
- Actualy player faces/portraits. - Longing about in my MQ in fatboys with a beer and a smoke. - Large Battles - Ability to travel to different stations - Planetary interaction - Working Market - Industry - Sandbox Battles - Exporation PVE (survey...
- by iceyburnz - at 2013.02.04 16:18:00
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1457. Dust "FACTS" - in General Discussions [original thread]
The dark cloud wrote: Not pay to win? Hmm let me tell you what i got from merc packs: -all 3 mag variant suits (special offer together with the merc pack) -30 day booster -50 fused locus grenades (still have a nice stack of them and wait for th...
- by iceyburnz - at 2013.02.04 16:03:00
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1458. Damage Escalation Theory and 'Overpowered' Weapons - in General Discussions [original thread]
Aeon Amadi wrote: A was more in reference to the damage ratios of the different places of being shot. What I mean to say is: Does a headshot against Shields do more/less damage than a headshot against Armor? B was meant to convey that a we...
- by iceyburnz - at 2013.02.04 11:17:00
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1459. Missile Skills - in General Discussions [original thread]
Personally I think they need fixed on coding side. Skills would be nice but when you can't hit the side of a barn even when you are trying, theres not much you can do.
- by iceyburnz - at 2013.02.04 11:11:00
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1460. Damage Escalation Theory and 'Overpowered' Weapons - in General Discussions [original thread]
Aeon Amadi wrote: This brings up a few questions: A.) Are damage ratios against Shields (such as body and head shots) any different than Armor? B.) Why does the weapon affect the percentage of headshot damage, rather than the dropsuit being f...
- by iceyburnz - at 2013.02.04 11:07:00
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