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21. Sticky:Operation Origin - in Announcement and Events [original thread]
Ceadda Sai wrote: Point of clarification: does altering the origin suit, such as adding / moding pre-existing fit, affect the ability to gain extra sp? Or just having the suit slot affects the sp modifyer? Your sig made me remember one of m...
- by IAmDuncanIdaho II - at 2014.04.29 10:52:00
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22. Sticky:Operation Origin - in Announcement and Events [original thread]
- please make it so the kill bonus doesn't apply to vehicle --> infantry kills -- because this will surely scare off new players, and possibly some vets too :( - please don't do these grindy events any more -- coz this sort of event doesn't ex...
- by IAmDuncanIdaho II - at 2014.04.28 18:40:00
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23. Announcement:Developer Spotlight: CCP jBot GÇô Johann Reynisson - in Announcement and Events [original thread]
shaman oga wrote: I hate to be the voice out of the choir but even if i appreciate your effort in creating these devblogs with interviews to the CCP staff, i would prefer something more related to the in-game mechanics, i particulary appreciate...
- by IAmDuncanIdaho II - at 2014.04.15 17:38:00
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24. Announcement:Developer Spotlight: CCP jBot GÇô Johann Reynisson - in Announcement and Events [original thread]
Aszazel wrote: FIRST!...............what do I win? Bacon Clacks
- by IAmDuncanIdaho II - at 2014.04.15 17:25:00
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25. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Spartan MK420 wrote: So....If I were to try to abuse this...how would I do it....maybe......by sitting next to a supply depot with a cloak constantly active, and swapping fits for a fresh cooldown when I need to recloak again. Sounds fun. CCP...
- by IAmDuncanIdaho II - at 2014.03.24 12:59:00
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26. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
SgtMajSquish MLBJ wrote: Vespasian Andendare wrote: Anyone else get the feeling that the new battlescape will *just* be cloaky scouts? *Driving around in LAV* "+50 Kill" Must have run over an invisible scout. lol "Dancing around with...
- by IAmDuncanIdaho II - at 2014.03.21 13:19:00
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27. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Rami Hamilo wrote: How is it you still rolled out these changes even after almost everyone in this thread said it wasn't a good idea? So far, this is how equipment are in 1.8. Scanner: You have to guess where the enemy is and HOPE that you ...
- by IAmDuncanIdaho II - at 2014.03.18 19:07:00
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28. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Irina Avogadro wrote: With regard to cloak shimmer, is it based on a percentage of base speed or is it based on absolute speed? I will give and example. A Min scout without any biotic mods can sprint at 7.91 m/s. Compare that to a Min Scout wit...
- by IAmDuncanIdaho II - at 2014.03.16 14:43:00
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29. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Henrietta Unknown wrote: IAmDuncanIdaho II wrote: medomai grey wrote: So... Is anyone else going to take their alt toons and commit suicide with starter fits? no, coz suicide doesn't count towards the event goal I'm having fun waitin...
- by IAmDuncanIdaho II - at 2014.03.15 18:47:00
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30. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
medomai grey wrote: So... Is anyone else going to take their alt toons and commit suicide with starter fits? no, coz suicide doesn't count towards the event goal I'm having fun waiting for trollmercs with needles to get really close to me ...
- by IAmDuncanIdaho II - at 2014.03.15 15:19:00
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31. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
ALPHA DECRIPTER wrote: Nurf to uplinks means I will have to utilize my tactical scout fit more often. CRUs will also be more valuable. [...] Yup, they explained why they did this, and that was exactly why - make CRUs more valuable, and m...
- by IAmDuncanIdaho II - at 2014.03.15 11:10:00
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32. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Broonfondle Majikthies wrote: iKILLu osborne wrote: heavy commando + corner around doorway + shotgun + cloak = death oh boy ima have fun, hanging up my little logi boots for good and bustn out a can of insto deatho Pro Gal Com + Basc cloak...
- by IAmDuncanIdaho II - at 2014.03.15 09:41:00
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33. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Will aim-assist work on a cloaked suit? If the answer is no, that would add some nice tactical elements. Of course as a scout in the main, I am biased to surviving whilst running :-p
- by IAmDuncanIdaho II - at 2014.03.15 09:38:00
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34. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
CCP Frame wrote: Driftward wrote: This might be a problem....maybe. Admittedly there still is the alert that it's being hacked....but you're also straight invisible while standing still. Actually you are not straight invisible. If you hav...
- by IAmDuncanIdaho II - at 2014.03.15 09:35:00
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35. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Maken Tosch wrote: IAmDuncanIdaho II wrote: Tom Hamp wrote: Sana Rayya wrote: Hacking while cloaked may allow you to successfully counter-hack under the enemy's nose, since the counter-hacking notification is a lot more subtle than the...
- by IAmDuncanIdaho II - at 2014.03.15 01:54:00
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36. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Tom Hamp wrote: Sana Rayya wrote: Hacking while cloaked may allow you to successfully counter-hack under the enemy's nose, since the counter-hacking notification is a lot more subtle than the hacking notification. Me likey. ^^ really how ...
- by IAmDuncanIdaho II - at 2014.03.15 01:28:00
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37. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
RuckingFetard wrote: Can we drive around while cloaked? Nice! Welcome to the world...of the Knight Rider.
- by IAmDuncanIdaho II - at 2014.03.14 17:49:00
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38. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Brigitte Newt wrote: bamboo x wrote: Brigitte Newt wrote: I would still like an answer from CCP regarding Active Omega Booster 3-day. If I have Omega activated on Wednesday (12/03) until Saturday (15/03), will I receive bonus skill point...
- by IAmDuncanIdaho II - at 2014.03.14 00:12:00
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39. Announcement:Upcoming Changes to PC and FW in EVE:Rubicon 1.3 - in Announcement and Events [original thread]
ladwar wrote: IAmDuncanIdaho II wrote: KenKaniff69 wrote: CCP Logibro wrote: Info about PC ISK farming fixes If you believe you have a method for still making a profit by locking districts, please file a bug report with details. ...
- by IAmDuncanIdaho II - at 2014.03.09 18:58:00
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40. Announcement:Upcoming Changes to PC and FW in EVE:Rubicon 1.3 - in Announcement and Events [original thread]
KenKaniff69 wrote: CCP Logibro wrote: KenKaniff69 wrote: CCP Logibro wrote: I've clarified the patch note about the PC change. it looks for a battle result, which means if you kill all the clones bar one and the battle expires then the...
- by IAmDuncanIdaho II - at 2014.03.09 11:58:00
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