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3001. Minmatar Scout vs Minmatar Light Frame - in General Discussions [original thread]
Well, unless you're planning on being a ninja knifer, the basic suit will always be good enough. The isk cost is also a good bonus, so I'd spec into the basic scout suit at least to be able to run cheaper fits. The assault suit is like this too,...
- by I-Shayz-I - at 2013.07.25 22:32:00
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3002. Heavy Minmatar Dropsuit - in General Discussions [original thread]
Already using a Minmatar Logi, and go heavy on the side. Can't wait to be able to use this thing in combat and be full Minmatar. I'm just excited for a faster heavy with a possible equipment slot or at least some more high slots to make a good sh...
- by I-Shayz-I - at 2013.07.24 18:59:00
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3003. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
I'm sorry, but I skilled into weapon proficiency for a reason. If I want to use my advanced SR with 12% more damage in order to at least shoot back and scare off opponents, I should be able to. Main differences between Assault and Logi: Assault...
- by I-Shayz-I - at 2013.07.23 20:18:00
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3004. So I went into Battle Academy... (concerning lazors) - in General Discussions [original thread]
I meant that if your gun is hot, it should do more damage...so if you constantly keep it up at a high temperature, the gun should keep doing lots of damage. Instead of having it instantly revert back to barely any damage once you let go of the tr...
- by I-Shayz-I - at 2013.07.23 08:39:00
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3005. So I went into Battle Academy... (concerning lazors) - in General Discussions [original thread]
I went into the battle academy with a minmatar light suit and all militia items and went 43/9 with a shotgun and an SMG. Pretty sure if you use anything besides the standard fits, and you actually know how to play this game, any weapon can feel s...
- by I-Shayz-I - at 2013.07.23 08:24:00
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3006. Damage stacking penalties question. - in General Discussions [original thread]
Fit a militia tank with 4 militia damage resistance modifiers and look at the stats on the right. You're welcome.
- by I-Shayz-I - at 2013.07.23 08:14:00
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3007. Scrambler rifle tips - in General Discussions [original thread]
Acezero 44 wrote: A really good player with a scrambler rifle is scary.. Charge shot---> tripple shot --> dead,. thats me , im dead,.. I run a heavy with two complex damage mods. This would be me. Even with just the advanced single ...
- by I-Shayz-I - at 2013.07.23 05:47:00
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3008. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
If I choose to skill into a proto SR and SR proficiency 4, and then proceed to put a damage mod on my fitting, I should be able to kill people relatively quickly. Sure, my main focus is absolutely to heal and support, but if my heavy is reloading...
- by I-Shayz-I - at 2013.07.19 14:58:00
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3009. My thoughts on the Cal logi nerf - in General Discussions [original thread]
Caldari Logi is fine now. You have the most slots, doesn't mean you have to fit all of them with proto equipment. The logistics dropsuit is the most versatile, not the one that can be fit the easiest. So you have have a bunch of different module...
- by I-Shayz-I - at 2013.07.19 14:46:00
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3010. Logistics mk.0 and ak.0 missing prototype 'Neo' cammo Dropsuit? - in General Discussions [original thread]
Every other medium frame has a 'Neo' prototype variant with a cammo pattern on it EXCEPT the Minmatar and Amarr Logistics. Even the Minmatar/Amarr Assault has it, so what's the deal? There was already a Minmatar week, but the dropsuit that was f...
- by I-Shayz-I - at 2013.07.16 16:07:00
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3011. The common connection between everything that is "OP" - in General Discussions [original thread]
For some reason, everything that has been called OP is either a weapon or a method of killing that kills an opponent (no matter how much health they have) in a relatively short period of time. Let me give you some examples: Old: Dropship missile...
- by I-Shayz-I - at 2013.07.14 09:44:00
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3012. General Kill Stats - in General Discussions [original thread]
I have done this a couple times and have gotten similar results. However I did mine before the 1.2 update so shotgun was much higher on the list. I'm thinking that the reason flaylocks and HMG's are skewed on this list is because of a few reason...
- by I-Shayz-I - at 2013.07.14 09:22:00
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3013. Are Flux Grenades designed to kill or just disrupt shielding? - in General Discussions [original thread]
Not a glitch. Today some guy was spamming flux grenades and they did about 100 damage to my armor each time one went off when my shields were down. I'm thinking this is programmed into the game...
- by I-Shayz-I - at 2013.07.14 09:12:00
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3014. Pubstomping - in General Discussions [original thread]
Sometimes a group of 5 of us backs out so we can pick up another guy that was lfs-ing Don't just assume we're leaving because we're afraid of losing. If we know we're up against some good players, we just use less expensive suits during the match...
- by I-Shayz-I - at 2013.07.10 06:21:00
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3015. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
Never answered my question about possibly joining TeamPlayers? You guys seem like you have things under control, and I play this game as a mercenary, fighting for whoever I can help the most. I joined Zion initially because they seemed to have th...
- by I-Shayz-I - at 2013.07.09 03:52:00
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3016. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
I almost want to join Team Players just because of this. So I know it's off topic, but how many heavies do you guys have? Zion's lacking in terms of player diversity anyways and my prototype repair tool is getting dusty.
- by I-Shayz-I - at 2013.07.08 16:21:00
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3017. Convince Me to Give You 10 Million ISK - in General Discussions [original thread]
You know that invisibility glitch that everyone keeps running into? This happened to one of my corpmates and I figured out what he did to make it so that you stay invisible the entire match. it's not hard at all you just have to set up a few thing...
- by I-Shayz-I - at 2013.07.07 10:37:00
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3018. So what has Dust done RIGHT that you hope does not change? - in General Discussions [original thread]
Nanite injector. If they fixed one thing with 1.2, it has to be that. If they even try and change it I 'ill be sooooooo mad. I've never gone against another person in this game who is as deadly with them as I am. The fact that they can store ins...
- by I-Shayz-I - at 2013.07.06 19:56:00
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3019. Anyone else thinks prototype weapons are pointless? - in General Discussions [original thread]
Scrambler rifle does 72 damage per shot? I think the proto variant is up at 78ish only 6 damage difference there...but now let's look at some skills, say proficiency level 5 and two complex damage mods 72 + 15% + 18% damage = 72 + 24 = 96 78 + 1...
- by I-Shayz-I - at 2013.07.06 10:50:00
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3020. A Scouts day - in General Discussions [original thread]
I think if they finally introduce stealth modules all of these problems will be corrected. How they would be balanced: -You're only invisible when you are walking. Sprinting, jumping, and firing will all break stealth for however long the delay ...
- by I-Shayz-I - at 2013.07.05 14:36:00
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