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hooc order
Deep Space Republic Top Men.
752
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Posted - 2013.07.23 19:07:00 -
[31] - Quote
Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth
Logos should not be slower and have less base HP. |
Cat Merc
BetaMax. CRONOS.
3505
|
Posted - 2013.07.23 19:07:00 -
[32] - Quote
RKKR wrote:Maybe you have a point about logis not being meant to be as effective as being a frontline fighter as assaults.
But don't look no further...it's because of the game mechanics and stuff like that. Most players don't really care about logis and make our lives even harder. We're just better off to shoot people than actually play a supportive role (and this is how the logi-assault mentality was born).
So far for the mentality-part, let's take a deeper look at the logistics role?
I'm copy/pasting the definition of a Logistics role right here just because I thought it was awesom: The aspect of military operations that deals with the procurement, distribution, maintenance, and replacement of materiel and personnel.
In Dust this means that our job is to run around the battlefield repairing, reviving, dropping nanohives/uplinks/REs,....
That's alot of running to do and yet my suit has one of the worst speed and stamina -pool/ -regeneration (the stamina gets forgotten all the time!). This is why I'm actually glad to have extra slots to fit a module named cardiac regulator. A module that is recommended to all logis out there!
Are the different dropsuits-stats effective enough to play their role? Is the game ready for different roles on the battlefield? Is a redesign of this game is in order?
A good squad knows to stay with it's logi. |
Cat Merc
BetaMax. CRONOS.
3505
|
Posted - 2013.07.23 19:08:00 -
[33] - Quote
hooc order wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth Logos should not be slower and have less base HP. So what's the point of going assault then? You get the same speed, MORE eHP because of the extra slots, and a sidearm isn't necessary when you have an AR with 60 bullets. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
71
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Posted - 2013.07.23 19:12:00 -
[34] - Quote
Thats fun because i see CCP trailer who say " Play your own war" if i recall correctly this spot say we can play what we want, so if i want to use a logi suit to kill i can do it ( side note, I'm a amarr logi who support the team, but thats not the point)
So let's follow the OP line of thinking, let's remove all equip slot outside LOGI, because you know, you are assault and your job is to kill, not to use equip. And then let's hope theres a logi in the match or just watch all Arboys melee themself to death and then change the game in STONEAGE 514 |
hackerzilla
Defenders of the Helghast Dream
140
|
Posted - 2013.07.23 19:13:00 -
[35] - Quote
Your obviously not a logi if you talk about how logis should play in that manner. What you mean by "frontline" is a lot of tank. I'm a cal logi and I can withstand tons O' bullets by strafing jumping, shield and a little armor tanking, while repping a fatty who is gunning down the opponents with an HMG. So if you want to rip the logis to shreds so you can 2 shot them with your proto AR then you should know that the 1.3 updates nerfs cal logis enough* and buffs amar logis enough.
*the -20 CPU isn't necessary it actually cripples us cal logis more than you would expect... |
stlcarlos989
SVER True Blood
419
|
Posted - 2013.07.23 19:14:00 -
[36] - Quote
Malkai Inos wrote:ZDub 303 wrote:Cat Merc wrote:ZDub 303 wrote:play in PC against real players cat merc... and youll see just how much combat capability logis have already given.
but thats okay, they can change logis into whatever they want, doesn't bother me at all. Just give me back my SP. I made an informed decision based on 4 months of playing the logi class. If they wanna completely redevelop the logi into some sort of 'sidearm only support role' I really don't care anymore. Just give me back my SP and let me spec into assault. Funny, because I already did, and they are effective enough for me to question the need of assault suits. I said play against real players. The elitism is strong with this one...
Its true though, how many of you have played against the best players in PC? I have and ZDub, thats 2 who else?
Don't judge how OP a weapon or suit is until you see it in PC with ALL Proto on both sides. |
ZDub 303
TeamPlayers EoN.
1216
|
Posted - 2013.07.23 19:15:00 -
[37] - Quote
hackerzilla wrote:*the -20 CPU isn't necessary it actually cripples us cal logis more than you would expect...
Its -40 CPU at proto level too |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
48
|
Posted - 2013.07.23 19:15:00 -
[38] - Quote
Aikuchi Tomaru wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? Just ignore these people. They want one imba fitting so they can have kills. They suck if they can't use the FotM. I also don't understand why people qq about that you now actually need the Engineering and Electronics skills for a decent fitting. That's what these skills are there for. You shouldn't be able to equip a complete proto fitting without these skills in the first place.
Looks like you are referencing my post about Advanced suits. If this is the case, please reread it while you take your foot out of your mouth. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5440
|
Posted - 2013.07.23 19:16:00 -
[39] - Quote
stlcarlos989 wrote:Don't judge how OP a weapon or suit is until you see it in PC with ALL Proto on both sides. Because proto vs proto PC matches are the only ones that happen in DUST
Ever.
|
ZDub 303
TeamPlayers EoN.
1216
|
Posted - 2013.07.23 19:18:00 -
[40] - Quote
stlcarlos989 wrote: Its true though, how many of you have played against the best players in PC? I have and ZDub, thats 2 who else?
Don't judge how OP a weapon or suit is until you see it in PC with ALL Proto on both sides.
Its not even that... all proto on both sides is standard PC.
Try playing a match again synergy, teamplayers, hellstorm, imperfects, outer heaven, internal error, etc etc.
See how long you stand up in your logi suit, and tell me if you can even go positive in those matches against assault.
I'm not bad at this game, and I struggle to compete in a true support cal logi build (with 3 pieces of proto equipment).
At this point im just paper, and its not even worth trying to engage in situations like that.
In fact its not even worth bringing a cal logi in situations like that. |
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Cat Merc
BetaMax. CRONOS.
3510
|
Posted - 2013.07.23 19:20:00 -
[41] - Quote
hackerzilla wrote:Your obviously not a logi if you talk about how logis should play in that manner. What you mean by "frontline" is a lot of tank. I'm a cal logi and I can withstand tons O' bullets by strafing jumping, shield and a little armor tanking, while repping a fatty who is gunning down the opponents with an HMG. So if you want to rip the logis to shreds so you can 2 shot them with your proto AR then you should know that the 1.3 updates nerfs cal logis enough* and buffs amar logis enough.
*the -20 CPU isn't necessary it actually cripples us cal logis more than you would expect... Funny you say that, because I use the Proto Gal Logi. |
stlcarlos989
SVER True Blood
419
|
Posted - 2013.07.23 19:20:00 -
[42] - Quote
DUST Fiend wrote:stlcarlos989 wrote:Don't judge how OP a weapon or suit is until you see it in PC with ALL Proto on both sides. Because proto vs proto PC matches are the only ones that happen in DUST Ever. No buts its the only place to see how effective gear actually is now just the perceptions of bad players using badly fitted suits in pubs. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
71
|
Posted - 2013.07.23 19:21:00 -
[43] - Quote
@ ZDub303
you're right man
@Other Nerf ALL the logi people
oh, i'm still waiting for my answer. |
RKKR
The Southern Legion
271
|
Posted - 2013.07.23 19:22:00 -
[44] - Quote
Cat Merc wrote: A good squad knows to stay with its logi.
and the sun is hot.
A good squad won't blob close to the logi because of grenades/MDs/flaylocks/... A good squad also likes to do flanking manouvres. ...
maybe I have to wait for another game?
|
Cosgar
ParagonX
3128
|
Posted - 2013.07.23 19:24:00 -
[45] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... Scout balancing is another topic. I never touched a scout suit, hence I can't say much about it. Instead of trying to make logis completely useless, why don't you find ways to make assaults better defined through bonuses. All these generalized blanket nerf suggestions are going to destroy an already fragile class. You've already completely discounted how useful a sidearm and some extra speed is on an assault, why should anyone listen to you on balance. Quit backseat gaming and focus on assaults having crappy bonuses- unless you like crappy bonuses. You are stubborn and can't see that this isn't useless, this is trade off. Current logis trade too little for too much. Stubborn? It's always your way or the highway and I'm sick of it. Hell, I'm sick of the mentality everyone has of bringing **** down because they don't like it. For example, there's a D-Bag that had the audacity to make a topic about nerfing all the other logis becuase the CaLogi finally got rebalanced. You know what us real logis did when the whole logi vs assault thing started, we banned together and brainstormed ideas to make the assaults better. |
Aquinarius Zoltanus
0uter.Heaven EoN.
208
|
Posted - 2013.07.23 19:28:00 -
[46] - Quote
ZDub 303 wrote:stlcarlos989 wrote: Its true though, how many of you have played against the best players in PC? I have and ZDub, thats 2 who else?
Don't judge how OP a weapon or suit is until you see it in PC with ALL Proto on both sides.
Its not even that... all proto on both sides is standard PC. Try playing a match again synergy, teamplayers, hellstorm, imperfects, outer heaven, internal error, etc etc. See how long you stand up in your logi suit, and tell me if you can even go positive in those matches against assault. I'm not bad at this game, and I struggle to compete in a true support cal logi build (with 3 pieces of proto equipment). Come 1.3, im just paper, and its not even worth trying to engaging in combat against opponents like that. In fact its not even worth bringing a cal logi in battles like that.
Yup, this is the truth.
As I read someone else say today, I'm not even sure there would be a place for logis in high level PC if it weren't for Uplinks.
Logis have to fight tooth and nail to prove that they can hold their own against assaults, and deserve their spot in PC matches. |
White Mortadela
The Unholy Legion Of DarkStar DARKSTAR ARMY
43
|
Posted - 2013.07.23 19:44:00 -
[47] - Quote
Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontliprotne fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth
Let me answer that question with another question. What is the mentality of armor tankers that they feel they should have the attributes of shield tankers.
You shouldnt be fast and mobile, you should fit your suits to have stellar eHP, you should win the first encounter, but after that you need to lay low for a while, or have a rep buddy to heal you and then you're ready again to win the next gunfight , you shouldnt have a mediocre tank with good regen.
armor tanking isnt designed for that for that purpose. If you wanted to fight like that you should've gotten shielded
|
Cat Merc
BetaMax. CRONOS.
3511
|
Posted - 2013.07.23 19:48:00 -
[48] - Quote
White Mortadela wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontliprotne fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth Let me answer that question with another question. What is the mentality of armor tankers that they feel they should have the attributes of shield tankers. You shouldnt be fast and mobile, you should fit your suits to have stellar eHP, you should win the first encounter, but after that you need to lay low for a while, or have a rep buddy to heal you and then you're ready again to win the next gunfight , you shouldnt have a mediocre tank with good regen. armor tanking isnt designed for that for that purpose. If you wanted to fight like that you should've gotten shielded javascript:if (typeof posting=='undefined'||posting!=true) {posting=true;__doPostBack('forum$ctl00$PostReply','');} Let me ask you another question. What do you think I'm doing? I'm asking that we have our own advantages and disadvantages, what we have now is a sea of disadvantages and maybe one or two advantages. |
Cat Merc
BetaMax. CRONOS.
3511
|
Posted - 2013.07.23 19:51:00 -
[49] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... Scout balancing is another topic. I never touched a scout suit, hence I can't say much about it. Instead of trying to make logis completely useless, why don't you find ways to make assaults better defined through bonuses. All these generalized blanket nerf suggestions are going to destroy an already fragile class. You've already completely discounted how useful a sidearm and some extra speed is on an assault, why should anyone listen to you on balance. Quit backseat gaming and focus on assaults having crappy bonuses- unless you like crappy bonuses. You are stubborn and can't see that this isn't useless, this is trade off. Current logis trade too little for too much. Stubborn? It's always your way or the highway and I'm sick of it. Hell, I'm sick of the mentality everyone has of bringing **** down because they don't like it. For example, there's a D-Bag that had the audacity to make a topic about nerfing all the other logis becuase the CaLogi finally got rebalanced. You know what us real logis did when the whole logi vs assault thing started, we banned together and brainstormed ideas to make the assaults better. And I was there. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
61
|
Posted - 2013.07.23 19:52:00 -
[50] - Quote
I personally just revive people with a basic nanite injector to troll them and use my high shields to help me survive doing that. If I'm doing this (along with at least 8+ kills) I usually get over 800 WP. |
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I-Shayz-I
Not Guilty EoN.
457
|
Posted - 2013.07.23 20:18:00 -
[51] - Quote
I'm sorry, but I skilled into weapon proficiency for a reason.
If I want to use my advanced SR with 12% more damage in order to at least shoot back and scare off opponents, I should be able to.
Main differences between Assault and Logi:
Assault: -Faster shields -Faster speed -More health -Sidearm -Bonuses to combat and shields
Logi: -More equipment -More slots -More cpu/pg -More versatile -Bonuses to specialized roles and self repair
You can be a support character no matter which specialization you go into. Some are just better than others at support. For instance, the Amarr and Caldari Logistics are much better at combat than the other logistics. The Gallente and Minmatar Assaults are actually much better at support than the other assaults.
I picked Minmatar Logistics because I like being a support class, but I also like being able to do whatever I want. You can speed/shield tank with it, or you can armor/damage tank with it. You can turn it into a speed hacker, or a demolitionist. It works great for AV, or wonderful as a pilot. You can be a close quarters shotgun or a long range laser/SR user. What it has in versatility and speed, it lacks in defense and power. |
Nauclerus stellarum
ROYAL SQUAD Shadow of the Apocalypse
0
|
Posted - 2013.07.23 20:30:00 -
[52] - Quote
Cat Merc wrote:THEAMAZING POTHEAD wrote:Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault doesn't mean you're the only one allowed to kill things. Get the f*ck over yourself. Garbage thread. .... Just... Just... Wow... The stupidity in this post IS JUST TOO DAMN HIGH! fixed
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Soldiersaint
Deepspace Digital
296
|
Posted - 2013.07.23 20:33:00 -
[53] - Quote
I-Shayz-I wrote:I'm sorry, but I skilled into weapon proficiency for a reason.
If I want to use my advanced SR with 12% more damage in order to at least shoot back and scare off opponents, I should be able to.
Main differences between Assault and Logi:
Assault: -Faster shields -Faster speed -More health -Sidearm -Bonuses to combat and shields
Logi: -More equipment -More slots -More cpu/pg -More versatile -Bonuses to specialized roles and self repair
You can be a support character no matter which specialization you go into. Some are just better than others at support. For instance, the Amarr and Caldari Logistics are much better at combat than the other logistics. The Gallente and Minmatar Assaults are actually much better at support than the other assaults.
I picked Minmatar Logistics because I like being a support class, but I also like being able to do whatever I want. You can speed/shield tank with it, or you can armor/damage tank with it. You can turn it into a speed hacker, or a demolitionist. It works great for AV, or wonderful as a pilot. You can be a close quarters shotgun or a long range laser/SR user. What it has in versatility and speed, it lacks in defense and power. STOP...YOUR MAKING ME WANT MY SVER LOGI SUIT BACK |
steadyhand amarr
Royal Uhlans Amarr Empire
974
|
Posted - 2013.07.23 20:49:00 -
[54] - Quote
Aaahhh their are days when being an RPer makes a lot more simples. You and you silly people with your min/maxing me plug amarr suits and weapons job done :-P |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
717
|
Posted - 2013.07.23 20:51:00 -
[55] - Quote
steadyhand amarr wrote:Aaahhh their are days when being an RPer makes a lot more simples. You and you silly people with your min/maxing me plug amarr suits and weapons job done :-P
You might be a dirty slaver, but I run Minmatar stuff predominantly for the exact same reasons you run Amarr. |
BL4CKST4R
WarRavens League of Infamy
839
|
Posted - 2013.07.23 21:38:00 -
[56] - Quote
Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth
I'll trade you a low slot for a side arm, or atleast my speed and 60 HP :) |
Cat Merc
BetaMax. CRONOS.
3517
|
Posted - 2013.07.23 21:44:00 -
[57] - Quote
BL4CKST4R wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth I'll trade you a low slot for a side arm, or atleast my speed and 60 HP :) Then I'll take two equipment slots, because you're too similar to me then :P |
THUNDERGROOVE
ZionTCD
100
|
Posted - 2013.07.23 21:47:00 -
[58] - Quote
Well to be fair, a logi should definitely have a chance on a 1 vs. 1 unless it's a heavy. Now, they shouldn't be able to run in and kill 3 guys and still have 200 shields left over. |
BL4CKST4R
WarRavens League of Infamy
839
|
Posted - 2013.07.23 21:50:00 -
[59] - Quote
Cat Merc wrote:BL4CKST4R wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that. Doesn't mean that you can't fight, you're just not as effective, simple! Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight? You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Alika Arbosa wrote: Logi = Support Logi != Pacifist
^This is the truth I'll trade you a low slot for a side arm, or atleast my speed and 60 HP :) Then I'll take two equipment slots, because you're too similar to me then :P
I think after 1.4 im going to scrap my logistics suit, seems like the world hates me when all.i do is give love :(
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