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1781. 2003 Interview with our EP - in General Discussions [original thread]
It doesn't really matter what the EP wants if his team is unable to deliver it.
- by Himiko Kuronaga - at 2014.04.13 23:56:00
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1782. How would you change assaults? - in General Discussions [original thread]
I would give assaults something fundamentally different than any other suit so they are more distinguished from their logistical brothers. Energy riot shield, or grappling hooks, or short burst jetpacks... something that actually entails "assault...
- by Himiko Kuronaga - at 2014.04.13 05:05:00
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1783. Burst HMGs - in General Discussions [original thread]
Awry Barux wrote: Are currently disgustingly OP. Seriously, go try them out. The sheer TTK difference between it and every other gun in the game is just crazy. A heavy has no speed. A heavy has no equipment. A heavy has poor scan. A heavy ...
- by Himiko Kuronaga - at 2014.04.12 23:09:00
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1784. So dns - in The War Room [original thread]
Nah.
- by Himiko Kuronaga - at 2014.04.12 20:49:00
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1785. dns generates 1 billion 936 million isk per day - in General Discussions [original thread]
Lance 2ballzStrong wrote: Farmville working as intended. Move along people. But on a serious note though... anyone remember the GOOD days of DUST? The 8v8 matches? Remember when people actually wanted competition... then PC got introduced and ...
- by Himiko Kuronaga - at 2014.04.12 06:53:00
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1786. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Instant travel is a thing. Thats what makes us who we are and puts us one step ahead of capsuleers who have to use jump clones with a 24 period between jumps. There are even some capsuleers, such as The Broker, who can seemingly break all of the ...
- by Himiko Kuronaga - at 2014.04.12 04:04:00
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1787. CCP Ignoring logi's? - in General Discussions [original thread]
Logis were considered the absolute best suit for everything up until 1.8. They didn't need any additional reason to spec into them, let alone some event that rewards logi activities.
- by Himiko Kuronaga - at 2014.04.12 00:53:00
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1788. DUST is weak and on life support from EvE. - in General Discussions [original thread]
OP has "People's Hero" complex. Do ignore.
- by Himiko Kuronaga - at 2014.04.10 22:58:00
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1789. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
HMG is long range? What?
- by Himiko Kuronaga - at 2014.04.10 20:33:00
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1790. Preview of Dust 514 Abstract Art Monument - in General Discussions [original thread]
*puts on monocle* Seems Caldari in nature, but there is something more primitive and animalistic about it. Unfortunately I think this monument might be a little too dangerous for children. A shame I can't really approve of this design . The lawy...
- by Himiko Kuronaga - at 2014.04.10 17:13:00
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1791. AR vs CR - in General Discussions [original thread]
xSir Campsalotx wrote: Damage per clip is higher on AR Which is irrelevant when it takes twice as long to empty that clip.
- by Himiko Kuronaga - at 2014.04.09 17:41:00
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1792. Buff assault class. - in General Discussions [original thread]
No. No extra grenades. You should be thrown into the great vacuum for even mentioning such a ridiculous idea.
- by Himiko Kuronaga - at 2014.04.09 17:38:00
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1793. Molden heth is the equivalent to the monsterin Frankenstein . - in The War Room [original thread]
My main concern is that if you build the game so that one alliance can't control a region, what the hell are we supposed to do further down the road when one alliance HAS to control a region in nullsec?
- by Himiko Kuronaga - at 2014.04.09 17:18:00
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1794. Madrugar rolls into modern day new york - in General Discussions [original thread]
Well, if we're talking about a blaster Madrugar it might have issues tbh. I mean yea, you wouldn't really be able to crack its shields, but at the same time its liable to run out of ammo fairly quick. As you've given it no backup or way of re-st...
- by Himiko Kuronaga - at 2014.04.09 03:44:00
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1795. Squsihy Minimandos :/ - in General Discussions [original thread]
No, people should play what wins. The goal of a competitive game is to try to win, not to have fun. Fun is merely a happy byproduct you get from the process. If you don't have fun trying to win, you shouldn't be playing competitive games at all. Y...
- by Himiko Kuronaga - at 2014.04.09 03:29:00
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1796. Why MH is the way it is - in The War Room [original thread]
FA corp best corp, u nub.
- by Himiko Kuronaga - at 2014.04.09 01:41:00
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1797. Squsihy Minimandos :/ - in General Discussions [original thread]
Zaaeed Massani wrote: That's a bit extreme of a viewpoint. So no. It's not extreme at all. This is a black-and-white issue. A suit is good for a specific thing, and it is subpar in other things. You either use it for what it's good at, or...
- by Himiko Kuronaga - at 2014.04.09 01:10:00
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1798. Things that should never be added to Dust 514. - in General Discussions [original thread]
sebastian the huds wrote: What kind of weapons would never fit in dust 514? Titan fall's smart pistol fallout's fat man Halo's covenant weapons. All of them. There is room, what else shouldn't ever be added? Duke Nukem 3D shrink ra...
- by Himiko Kuronaga - at 2014.04.08 23:34:00
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1799. Why MH is the way it is - in The War Room [original thread]
Sir Snugglz wrote: hmmm... the small corps hire the top corps to win their fights... the top corps hire me to win their fights... GASP* MH BELONGS TO ME!!!! Except for all of those times we don't.
- by Himiko Kuronaga - at 2014.04.08 23:33:00
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1800. Gearing up for Conquest - Artillery and Enforcer Tanks - in General Discussions [original thread]
Monkey MAC wrote: Himiko Kuronaga wrote: Artillery (and their smaller, faster firing cousin, the autocannon) are the domain of Minmatar weaponry in New Eden. They possess long range, though not typically as long as a railgun, but do more dam...
- by Himiko Kuronaga - at 2014.04.08 23:22:00
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