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1981. Give plasma cannon a timed movement snare on hit... - in General Discussions [original thread]
Weapon suddenly becomes relevant?
- by Himiko Kuronaga - at 2014.03.03 03:56:00
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1982. [Weapon Idea] Gallente Neutron Rifle - in Feedback/Requests [original thread]
Shiruba Ryou wrote: https://drive.google.com/file/d/0B_SrB_ep3QkMN3gzZ2F6dGw3NTQ/edit?usp=sharing Hoping CCP at least gives it a look see ^^ Interesting idea, though I'd be more interested in seeing a similar weapon with a snaring effect v...
- by Himiko Kuronaga - at 2014.03.03 03:54:00
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1983. [STATS] The TTK of the Weapons - in General Discussions [original thread]
Interesting that the HMG is still not the fastest killing weapon even in its optimal.
- by Himiko Kuronaga - at 2014.03.02 22:22:00
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1984. KB/M is ridiculous.. - in General Discussions [original thread]
Vegetation Monster wrote: Even heavies are strafing like gods and its real annoying that they can out strafe my scout (DS3). Yea it is ridiculous. Ridiculously bad.
- by Himiko Kuronaga - at 2014.03.02 22:17:00
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1985. Ooh you adorable scouts who don't know your role - in General Discussions [original thread]
He isn't wrong. I'm not saying that the light frame suits shouldn't be used for combat at all, but if you're going to call it a scout than it should be set up for scouting. If they wanted it to be a ninja, they should have called it the ninja suit.
- by Himiko Kuronaga - at 2014.03.02 11:30:00
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1986. Is dust ever coming to PS4? - in General Discussions [original thread]
Krixus Flux wrote: PS4 topics...PS4 topics everywhere... https://forums.dust514.com/default.aspx?g=posts&m=1784271#post1784271 https://forums.dust514.com/default.aspx?g=posts&m=1817057#post1817057 https://forums.dust514.com/defa...
- by Himiko Kuronaga - at 2014.03.02 10:03:00
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1987. how to check FPS while playing Dust? - in General Discussions [original thread]
The Terminator T-1000 wrote: ??? Get a capture device, record gameplay, open video editor and count the number of unique frames per second.
- by Himiko Kuronaga - at 2014.03.02 04:01:00
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1988. 1.7.2 Airborne DUST - Balance - in General Discussions [original thread]
Judge blasts players who prioritize imbalance over balance, but if you ask me thats a little short sighted and he doesn't really know why we prioritize imbalance over balance. It's not so we can get easy wins, its because it's good game design for...
- by Himiko Kuronaga - at 2014.03.01 22:44:00
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1989. To FOTM or not to FOTM - in General Discussions [original thread]
Choose a platform that you can always return to regardless of nerfs, and then choose a platform from which you can spec FOTM with minimal investment and make it work. This allows you to do what you want to do, and still remain competitive if the ...
- by Himiko Kuronaga - at 2014.03.01 22:15:00
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1990. Good job CCP - in General Discussions [original thread]
Cat Merc wrote: Your optimal is like 5-10 meters from mine. I'm not an RR/CR *****. Well then stop using a horrible weapon. I hardly see how this is the Heavy's fault.
- by Himiko Kuronaga - at 2014.03.01 12:27:00
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1991. Good job CCP - in General Discussions [original thread]
Cat Merc wrote: Himiko Kuronaga wrote: Cat Merc wrote: mollerz wrote: How bout dem 6-7 tanks rolling around every match? Not even that angered me this much. Your priorities are backwards. Heavies actually have weaknesses. The h...
- by Himiko Kuronaga - at 2014.03.01 11:33:00
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1992. Good job CCP - in General Discussions [original thread]
Cat Merc wrote: mollerz wrote: How bout dem 6-7 tanks rolling around every match? Not even that angered me this much. Your priorities are backwards. Heavies actually have weaknesses. The hell is a tanks weakness? Sudden cardiac arrest?
- by Himiko Kuronaga - at 2014.03.01 11:26:00
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1993. EHP is king - in General Discussions [original thread]
ALT2 acc wrote: Himiko Kuronaga wrote: Amarr heavy will actually be better overall. Superior projectile resistance, good armor buffer and twin damage mods means they will win heavy vs heavy engagements. The token 10% resistance to hybrids ...
- by Himiko Kuronaga - at 2014.03.01 11:09:00
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1994. EHP is king - in General Discussions [original thread]
Amarr heavy will actually be better overall. Superior projectile resistance, good armor buffer and twin damage mods means they will win heavy vs heavy engagements. The token 10% resistance to hybrids will still give them the edge against lighter...
- by Himiko Kuronaga - at 2014.03.01 11:00:00
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1995. Wearing the wrong pants can severely effect PC motivation. - in The War Room [original thread]
Especially if you wear tight pants. If you wear tight pants, you basically just don't want to do anything all day. You become rather angry, too.
- by Himiko Kuronaga - at 2014.03.01 04:22:00
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1996. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
Monkey MAC wrote: Moejoe Omnipotent wrote: The out-of-gate reception will curse this brand forever and upcoming next-gen consoles will further weaken the already small playerebase. It's clear that CCP has struggled immensely in making good u...
- by Himiko Kuronaga - at 2014.03.01 02:30:00
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1997. Having a low k/d ratio doesn't make you a logi or scout. - in General Discussions [original thread]
Skihids wrote: WonLon Tong wrote: It's insulting to REAL scouts and logis using their class as an excuse to be bad. I'm not "bad" even if I have a less than even KDR. My worth is not measured in KDR. That's a myopia suffered by the slayer...
- by Himiko Kuronaga - at 2014.03.01 00:46:00
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1998. Hands on with DUST 514's "next major evolution" at Fan... - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: CPMs have shed an interesting light on the reason behind those unfulfilled 'hilarious' promises. Should check it out. Yea, that light is the result of nothing more than short-term exposure to CCP's inner workings an...
- by Himiko Kuronaga - at 2014.02.28 22:17:00
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1999. Hands on with DUST 514's "next major evolution" at Fan... - in General Discussions [original thread]
Procedural explosions Ultra High resolution textures Ambulation station environments Ambulation exploration PvE/PvP mode Modular POS mechanics Player designed deadspace complexes Player-built stargates Deeper wormhole space T3 frigates and Battles...
- by Himiko Kuronaga - at 2014.02.28 09:43:00
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2000. Hands on with DUST 514's "next major evolution" at Fan... - in General Discussions [original thread]
CCP Saberwing wrote: da GAND wrote: CCP Saberwing wrote: There will be plenty of things to show at Fanfest beyond just rhetoric. I can guarantee that. :) But will we see any of these things in the game in 2014? Or at least a few months...
- by Himiko Kuronaga - at 2014.02.28 09:30:00
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