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1761. 7 million sold PS4s so far. - in General Discussions [original thread]
Doctor Day wrote: Nope,stilll way more ps3 players,plus im waitting for the cheaper version of the ps4 80 million PS3's sold over a decade does not equate to 80 million PS3's in service and actively used. The vast majority of them are inacti...
- by Himiko Kuronaga - at 2014.04.18 06:45:00
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1762. Full Respec in 2.0 - in General Discussions [original thread]
That would just lead to more FOTM garbage.
- by Himiko Kuronaga - at 2014.04.17 09:51:00
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1763. DnsBlack biggest d-bag in dust? - in The War Room [original thread]
I do. It is a good neckbeard, too.
- by Himiko Kuronaga - at 2014.04.17 09:15:00
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1764. How to make a Red Berry shake lol..... - in General Discussions [original thread]
11? Not bad..
- by Himiko Kuronaga - at 2014.04.17 04:34:00
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1765. Does anyone miss the days of Eon? - in General Discussions [original thread]
Free Beers wrote: Himiko Kuronaga wrote: EoN started as the ultimate underdogs and fought their way to the top. Was fun times. No they weren't. They had the largest number of mag vets and pc ready corps at the launch of PC. Which mea...
- by Himiko Kuronaga - at 2014.04.17 03:52:00
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1766. Does anyone miss the days of Eon? - in General Discussions [original thread]
EoN started as the ultimate underdogs and fought their way to the top. Was fun times.
- by Himiko Kuronaga - at 2014.04.17 00:44:00
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1767. Minmatar arnt Underpowered. - in General Discussions [original thread]
I'm almost certain of it.
- by Himiko Kuronaga - at 2014.04.16 09:30:00
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1768. Minmatar arnt Underpowered. - in General Discussions [original thread]
No, they are bad. You know this. No need to be kind about it. Fighting games have taught me something important over the years. Most people are trapped at a level they do not see an escape from, and to cope with this inferiority complex they cons...
- by Himiko Kuronaga - at 2014.04.16 09:17:00
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1769. Minmatar arnt Underpowered. - in General Discussions [original thread]
Ghosts Chance wrote: Minmatar are KINGS of positional advantage. i chose where i fight i chose when i fight i chose where your standing i chose where im standing i choose to shoot you in the back and run when you turn around, only to start sh...
- by Himiko Kuronaga - at 2014.04.16 08:59:00
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1770. How many people here have played less than 5 games in pc? - in General Discussions [original thread]
It's in the hundreds for me at this point. Would be nice if there was a stat to be tracked.
- by Himiko Kuronaga - at 2014.04.16 08:57:00
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1771. How many people actually work on DUST? - in General Discussions [original thread]
At one point there were 300 people working on Dust. I have no idea what it is now, though I've heard many were fired after launch.
- by Himiko Kuronaga - at 2014.04.16 08:54:00
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1772. CCP: Shouldn't it be time for some more hotfixes already? - in General Discussions [original thread]
Effects reload speed on commando suit as well as heat generation on amarr assaults.. it's all the same thing.
- by Himiko Kuronaga - at 2014.04.16 08:46:00
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1773. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Holding territory must serve a purpose. If no isk is given passively in one form or another, then the territory holds no purpose. The fights do, but if all we're playing for is gudfights then we don't need a map with territory on it. In which ...
- by Himiko Kuronaga - at 2014.04.15 22:19:00
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1774. Dust mercs and participation in FanFest - in General Discussions [original thread]
You can watch the stream for free. The HD stream is what costs money, and there are typically bonuses involved if you decide to purchase the right to it.
- by Himiko Kuronaga - at 2014.04.15 08:58:00
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1775. The ISK factor - in The War Room [original thread]
Gelhad Thremyr wrote: blah blah something blah blah viva quebec yea, whatever.
- by Himiko Kuronaga - at 2014.04.15 05:16:00
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1776. Eve transporting clones, good or bad? - in The War Room [original thread]
In order to engage in a territory war, both sides should have eve support and dust support. If they don't then one game will always benefit from their counter-parts support more than the other does. It needs to be an equal exchange in benefit, and...
- by Himiko Kuronaga - at 2014.04.15 01:58:00
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1777. Driveby HMG sentinels - in General Discussions [original thread]
Cyrius Li-Moody wrote: Himiko Kuronaga wrote: Cyrius Li-Moody wrote: "It's a legitimate tactic" --Heavies since forever It's true though. Drive-by HMG is essentially zero risk all reward. The counter is a tank. The outside is ruled b...
- by Himiko Kuronaga - at 2014.04.15 01:45:00
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1778. The ISK factor - in The War Room [original thread]
Thor Odinson42 wrote: They have a ridiculous amount of talent and experience in PC, that shouldn't be discounted. It's also not their fault that it's human nature to want to win. They've beaten corps down to the point that some of them have d...
- by Himiko Kuronaga - at 2014.04.14 22:21:00
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1779. Driveby HMG sentinels - in General Discussions [original thread]
Cyrius Li-Moody wrote: "It's a legitimate tactic" --Heavies since forever It's true though. Drive-by HMG is essentially zero risk all reward. The counter is a tank. The outside is ruled by vehicles. If you don't have proper vehicle support...
- by Himiko Kuronaga - at 2014.04.14 22:19:00
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1780. The ISK factor - in The War Room [original thread]
Yokal Bob wrote: OK, so one reason why EoN, DNS and whoever is next will always have the upper hand is the amount of ISK they have (both corp and personal). This means that even if they lose a district, they can attack it for days wearing the ...
- by Himiko Kuronaga - at 2014.04.14 19:30:00
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